Player Matchup

Io
Io
FrootyBootee
Io
Level 999
Champion Stats
48W - 41L
1,639 SR
Queue Stats
670W - 685L
1,641 Elo+
Party 1
Tiberius
Tiberius
GrandLigerZero
Tiberius
Level 720
Champion Stats
36W - 44L
1,579 SR
Queue Stats
279W - 322L
1,561 Elo+
Party 1
Maeve
Maeve
KarmaClysmic
Maeve
Level 999
Champion Stats
33W - 52L
1,469 SR
Queue Stats
788W - 808L
1,601 Elo+
Party 1
Saati
Saati
QuackinGirth
Saati
Level 43
Champion Stats
4W - 9L
1,372 SR
Queue Stats
47W - 43L
1,596 Elo+
Party 1
Barik
Barik
mullenzito
Barik
Level 57
Champion Stats
55W - 55L
1,511 SR
Queue Stats
73W - 80L
1,517 Elo+
Solo
Team Averages
Level 564
1,514 SR
1,583 Elo+

VS

Team Averages
Level 108
1,773 SR
1,622 Elo+
Mal'Damba
Mal'Damba
IV SPEEDY IV519
Mal'Damba
Level 78
Champion Stats
6W - 9L
1,478 SR
Queue Stats
268W - 266L
1,479 Elo+
Party 2
Terminus
Terminus
Max3253
Terminus
Level 350
Champion Stats
43W - 32L
1,638 SR
Queue Stats
696W - 630L
1,578 Elo+
Party 2
Maeve
Maeve
SailorSeoul
Maeve
Level 32
Champion Stats
5W - 1L
1,906 SR
Queue Stats
44W - 22L
1,700 Elo+
Party 3
Raum
Raum
imeatpaladinner
Raum
Level 21
Champion Stats
5W - 2L
1,810 SR
Queue Stats
31W - 17L
1,676 Elo+
Party 3
Ying
Ying
zuskr
Ying
Level 57
Champion Stats
6W - 2L
2,033 SR
Queue Stats
41W - 23L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 4 / 2
1,107
221
20,583
15,918
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Tiberius
52
0 / 6 / 0
1,130
226
48,235
21,147
300
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 1.7999999999999998s.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 50-Health Shield for 3s after falling to or below 50% Health.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

60
1 / 6 / 1
1,025
205
16,461
16,995
150
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Level 1

30
1 / 5 / 0
1,068
214
36,826
18,242
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Barik
20
1 / 5 / 1
1,264
253
29,934
27,681
43,524
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
IV SPEEDY IV519
Mal'Damba
43
1 / 0 / 17
2,054
411
7,938
19,068
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Level 1

Terminus
Max3253
Terminus
56
5 / 0 / 6
1,835
367
21,445
46,102
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.

Level 2

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

35
9 / 2 / 3
1,928
386
26,077
20,147
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

13
4 / 0 / 5
2,100
420
18,166
47,546
850
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Ying
zuskr
Ying
54
7 / 0 / 13
2,312
462
26,357
19,176
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16s
Objective Time
5m 37s
7
Kill Participation
70
3
Kills
26
26
Deaths
2
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Tiberius
0
6
0
0
W
Mal'Damba
IV SPEEDY IV519
Mal'Damba
1
0
17
9.5
L
1
6
1
0.25
W
Terminus
Max3253
Terminus
5
0
6
8
L
1
5
0
0.2
W
9
2
3
5.25
W
4
0
5
6.5
L
Barik
1
5
1
0.3
W
Ying
zuskr
Ying
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,039
Damage
99,983
99,983
Taken
152,039
43,974
Shielding
850
34,975
Healing
120,506
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,583
19,548
20,625
6,178
15,918
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
48,235
23,127
0
3,582
21,147
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Mal'Damba
IV SPEEDY IV519
Mal'Damba
7,938
5,247
44,455
7,036
19,068
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
16,461
15,961
0
2,405
16,995
150

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Terminus
Max3253
Terminus
21,445
14,265
0
3,050
46,102
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
36,826
26,221
0
800
18,242
0

Level 1

W
26,077
23,277
0
2,937
20,147
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
18,166
18,166
0
8,499
47,546
850
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
29,934
29,934
0
1,385
27,681
43,524
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
zuskr
Ying
26,357
26,357
41,782
12,747
19,176
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role