Player Matchup

Moji
Moji
AutoparlorAGEO
Moji
Level 133
Champion Stats
11W - 11L
1,629 SR
Queue Stats
507W - 520L
1,635 Elo+
Solo
Fernando
Fernando
ITS-ME-rodzer9
Fernando
Level 999
Champion Stats
466W - 127L
1,814 SR
Queue Stats
979W - 341L
1,728 Elo+
Party 1
Ash
Ash
Røø7y
Ash
Level 999
Champion Stats
2W - 3L
1,822 SR
Queue Stats
966W - 821L
1,831 Elo+
Party 1
Ying
Ying
TVENN
Ying
Level 893
Champion Stats
49W - 66L
1,514 SR
Queue Stats
994W - 1,003L
1,658 Elo+
Solo
Androxus
Androxus
VentosUivantes
Androxus
Level 195
Champion Stats
1W - 8L
1,208 SR
Queue Stats
285W - 272L
1,539 Elo+
Solo
Team Averages
Level 644
1,597 SR
1,678 Elo+

VS

Team Averages
Level 450
1,665 SR
1,630 Elo+
Azaan
Azaan
AbuRnH
Azaan
Level 377
Champion Stats
2W - 1L
1,473 SR
Queue Stats
157W - 115L
1,694 Elo+
Party 2
Koga
Koga
Sajad121499
Koga
Level 999
Champion Stats
6W - 1L
1,642 SR
Queue Stats
93W - 84L
1,644 Elo+
Party 2
Moji
Moji
eishikyun
Moji
Level 87
Champion Stats
4W - 0L
1,897 SR
Queue Stats
234W - 244L
1,607 Elo+
Solo
Skye
Skye
luffy-luffyk
Skye
Level 344
Champion Stats
26W - 12L
1,642 SR
Queue Stats
196W - 168L
1,564 Elo+
Solo
Makoa
Makoa
ÃLTAYÊß
Makoa
Level 444
Champion Stats
240W - 209L
1,671 SR
Queue Stats
866W - 815L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
4 / 12 / 4
2,015
183
26,940
50,006
19,708

Level 4

Level 1

Level 2

Level 4

Level 4

Level 1

Fernando
46
11 / 9 / 2
2,684
244
51,104
104,616
69,689
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ash
60
4 / 9 / 7
2,307
210
60,583
78,581
54,167
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Ying
TVENN
Ying
60
0 / 9 / 12
2,642
240
13,083
32,371
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Androxus
59
4 / 12 / 2
1,974
179
41,286
51,663
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 4.8s.

Level 4

Spiteful

Spiteful

Defiance

Generate 3% Ultimate charge after hitting at least one enemy with Defiance.

Level 3

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
AbuRnH
Azaan
60
4 / 3 / 17
2,721
247
72,963
50,268
31,178
True Conviction

True Conviction

Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
22 / 4 / 16
3,692
336
108,788
41,278
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Level 1

Moji
50
4 / 4 / 14
2,982
271
23,571
25,243
14,314

Level 5

Level 2

Level 3

Level 2

Level 3

Level 1

60
6 / 8 / 6
2,530
230
49,208
23,050
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Makoa
57
15 / 4 / 10
2,949
268
62,707
53,157
23,497
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 35s
Objective Time
5m 25s
50
Kill Participation
114
23
Kills
51
51
Deaths
23
27
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Azaan
AbuRnH
Azaan
4
3
17
4.17
L
4
12
4
0.5
L
Fernando
11
9
2
1.33
L
Ash
4
9
7
0.83
W
22
4
16
7.5
L
Ying
TVENN
Ying
0
9
12
0.67
L
Androxus
4
12
2
0.42
W
Moji
4
4
14
2.75
W
6
8
6
1.13
W
Makoa
15
4
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,996
Damage
317,237
317,237
Taken
192,996
143,564
Shielding
68,989
132,661
Healing
95,686
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Azaan
AbuRnH
Azaan
72,963
58,979
0
12,766
50,268
31,178
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
26,940
26,940
27,816
2,109
50,006
19,708
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Fernando
51,104
30,150
0
12,773
104,616
69,689
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ash
60,583
50,390
0
275
78,581
54,167
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
108,788
97,990
0
4,209
41,278
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Ying
TVENN
Ying
13,083
13,083
77,342
8,742
32,371
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Androxus
41,286
31,074
0
3,604
51,663
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Moji
23,571
23,571
59,667
15,796
25,243
14,314
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
49,208
30,098
0
2,547
23,050
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Makoa
62,707
56,541
0
701
53,157
23,497
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role