Player Matchup

Inara
Inara
DonovanCrack143
Inara
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,416 Elo+
Solo
Seris
Seris
Kelinjr1128
Seris
Level 7
Champion Stats
1W - 1L
1,687 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Vora
Vora
NanaAinsworth
Vora
Level 129
Champion Stats
17W - 14L
1,575 SR
Queue Stats
243W - 147L
1,704 Elo+
Solo
Jenos
Jenos
ZerefSkriler
Jenos
Level 196
Champion Stats
0W - 2L
1,419 SR
Queue Stats
3W - 10L
1,405 Elo+
Solo
Strix
Strix
dylanwarrior-san
Strix
Level 240
Champion Stats
3W - 5L
1,479 SR
Queue Stats
38W - 30L
1,556 Elo+
Solo
Team Averages
Level 122
1,532 SR
1,516 Elo+

VS

Team Averages
Level 159
1,516 SR
1,668 Elo+
Grohk
Grohk
Honorius2601
Grohk
Level 268
Champion Stats
1W - 0L
1,596 SR
Queue Stats
4W - 1L
1,611 Elo+
Party 1
Kasumi
Kasumi
KOMBATIVE ANGEL
Kasumi
Level 163
Champion Stats
18W - 8L
1,544 SR
Queue Stats
108W - 76L
1,667 Elo+
Solo
Moji
Moji
SCU316
Moji
Level 43
Champion Stats
1W - 0L
1,475 SR
Queue Stats
8W - 9L
1,469 Elo+
Solo
Willo
Willo
TakanoXOnodera
Willo
Level 289
Champion Stats
3W - 1L
1,521 SR
Queue Stats
5W - 1L
1,677 Elo+
Party 1
Vora
Vora
master12wqo
Vora
Level 32
Champion Stats
5W - 4L
1,446 SR
Queue Stats
16W - 10L
1,918 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
3 / 5 / 2
3,100
443
17,199
47,121
44,934
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

6
1 / 12 / 8
3,140
449
19,462
45,360
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

31
9 / 6 / 0
3,364
481
34,256
25,719
0
Deadly Dance

Deadly Dance

Obliteration

Generate 4% Ultimate charge for each enemy hit by Obliteration.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

47
3 / 12 / 12
3,505
501
38,026
38,531
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

57
9 / 5 / 4
3,505
501
44,014
17,032
0
Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 20% for 2s after entering Stealth.

Level 2

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 20%.

Level 2

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 18%.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

-11

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
6 / 5 / 18
3,555
508
34,245
36,950
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

50
13 / 7 / 5
3,565
509
47,424
29,908
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Moji
SCU316
Moji
42
8 / 3 / 10
3,310
473
15,678
33,135
10,816

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

55
5 / 6 / 8
3,225
461
36,221
22,693
0
Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

18
8 / 4 / 10
3,359
480
40,195
30,271
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
51
Kill Participation
91
25
Kills
40
40
Deaths
25
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
6
5
18
3
W
13
7
5
2.21
L
1
12
8
0.42
L
9
6
0
1.5
W
Moji
SCU316
Moji
8
3
10
4.33
W
5
6
8
1.5
L
3
12
12
0.75
L
9
5
4
2.2
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,957
Damage
173,763
173,763
Taken
152,957
44,934
Shielding
10,816
70,396
Healing
91,306
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,199
15,207
0
13,187
47,121
44,934
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
34,245
31,521
25,781
14,370
36,950
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
47,424
35,119
0
3,101
29,908
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
19,462
17,512
9,675
3,905
45,360
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
34,256
23,583
0
5,305
25,719
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Moji
SCU316
Moji
15,678
15,678
20,978
14,739
33,135
10,816
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
36,221
24,869
0
2,572
22,693
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
38,026
22,444
27,394
7,287
38,531
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
44,014
43,534
0
3,643
17,032
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
40,195
29,808
0
9,765
30,271
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role