Player Matchup

Barik
Barik
BOBBLEHEAD69546
Barik
Level 64
Champion Stats
7W - 10L
1,569 SR
Queue Stats
197W - 200L
1,552 Elo+
Party 1
Makoa
Makoa
Gigabyte O O
Makoa
Level 62
Champion Stats
57W - 48L
1,557 SR
Queue Stats
189W - 164L
1,534 Elo+
Party 1
Grohk
Grohk
Leniki
Grohk
Level 103
Champion Stats
28W - 18L
1,645 SR
Queue Stats
147W - 141L
1,551 Elo+
Party 1
Atlas
Atlas
NoobTube7238
Atlas
Level 28
Champion Stats
16W - 11L
1,633 SR
Queue Stats
34W - 38L
1,501 Elo+
Party 1
Fernando
Fernando
Vampperyrmel2
Fernando
Level 43
Champion Stats
4W - 4L
1,738 SR
Queue Stats
61W - 75L
1,479 Elo+
Party 1
Team Averages
Level 60
1,628 SR
1,523 Elo+

VS

Team Averages
Level 704
1,633 SR
1,616 Elo+
Vivian
Vivian
DecafBrute1316
Vivian
Level 411
Champion Stats
12W - 10L
1,595 SR
Queue Stats
373W - 378L
1,517 Elo+
Solo
Caspian
Caspian
Dustii Rosez
Caspian
Level 338
Champion Stats
12W - 10L
1,386 SR
Queue Stats
81W - 78L
1,492 Elo+
Solo
Tiberius
Tiberius
Leonex610SR
Tiberius
Level 999
Champion Stats
84W - 64L
1,621 SR
Queue Stats
1,425W - 1,394L
1,612 Elo+
Solo
Jenos
Jenos
lFERBY
Jenos
Level 999
Champion Stats
108W - 28L
1,771 SR
Queue Stats
1,459W - 390L
1,722 Elo+
Party 2
Terminus
Terminus
lRoastI
Terminus
Level 773
Champion Stats
140W - 35L
1,792 SR
Queue Stats
1,477W - 481L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
1 / 15 / 2
2,834
258
35,837
86,788
178,396
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

24
0 / 18 / 1
2,027
184
28,278
104,550
82,771
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Grohk
Leniki
Grohk
45
0 / 16 / 3
2,356
214
18,510
64,176
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

10
1 / 12 / 2
2,111
192
20,464
120,291
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Rewritten History

Rewritten History

Stasis Field

Generate 3 Ammo after using Second Chance.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
Vampperyrmel2
Fernando
29
2 / 16 / 2
3,230
294
25,410
104,540
168,708
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
21 / 1 / 48
4,247
386
123,116
16,458
6,421
Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 30%.

Level 3

Crack the Whip

Crack the Whip

Sensor Drone

Gain 8% Lifesteal against enemies Revealed by Sensor Drone.

Level 1

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Caspian
Dustii Rosez
Caspian
47
18 / 0 / 27
3,267
297
71,351
24,445
0
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 16%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Tiberius
Leonex610SR
Tiberius
60
13 / 0 / 42
3,952
359
119,493
14,178
0
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Jenos
lFERBY
Jenos
60
12 / 0 / 53
4,049
368
97,969
9,011
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Inertia

Inertia

Weapon

Increase your Reload Speed by 15%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Terminus
lRoastI
Terminus
60
13 / 1 / 25
3,712
337
68,416
64,407
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 43s
Objective Time
17m 25s
14
Kill Participation
272
4
Kills
77
77
Deaths
2
10
Assists
195
Player
Kills
Deaths
Assists
KDA
L
1
15
2
0.13
W
21
1
48
45
W
Caspian
Dustii Rosez
Caspian
18
0
27
31.5
L
0
18
1
0.03
L
Grohk
Leniki
Grohk
0
16
3
0.09
W
Tiberius
Leonex610SR
Tiberius
13
0
42
34
L
1
12
2
0.17
L
Fernando
Vampperyrmel2
Fernando
2
16
2
0.19
W
Jenos
lFERBY
Jenos
12
0
53
38.5
W
Terminus
lRoastI
Terminus
13
1
25
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,499
Damage
480,345
480,345
Taken
128,499
429,875
Shielding
6,421
136,517
Healing
113,768
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
35,837
35,837
0
5,511
86,788
178,396
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
123,116
100,659
2,780
1,813
16,458
6,421
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Caspian
Dustii Rosez
Caspian
71,351
52,516
0
9,254
24,445
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
28,278
22,778
0
3,660
104,550
82,771
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

L
Grohk
Leniki
Grohk
18,510
8,205
92,330
26,391
64,176
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
Leonex610SR
Tiberius
119,493
78,126
0
6,102
14,178
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
20,464
20,464
0
5,177
120,291
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
Vampperyrmel2
Fernando
25,410
17,673
0
3,448
104,540
168,708
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
Jenos
lFERBY
Jenos
97,969
82,779
71,729
9,558
9,011
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
lRoastI
Terminus
68,416
54,508
0
12,532
64,407
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role