Player Matchup

Fernando
Fernando
Gold V
KILLYA325
Fernando
Gold V
Level 166
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,449 Elo+
Solo
Terminus
Terminus
Platinum III
Marxfury
Terminus
Platinum III
Level 149
Champion Stats
17W - 3L
1,729 SR
Queue Stats
74W - 68L
1,562 Elo+
Party 2
Grover
Grover
Gold I
Refaith
Grover
Gold I
Level 69
Champion Stats
11W - 13L
1,414 SR
Queue Stats
142W - 135L
1,533 Elo+
Solo
Platinum I
ttvjohnofelijah
Unknown
Platinum I
Level 32
Champion Stats
15W - 7L
1,698 SR
Queue Stats
19W - 14L
1,556 Elo+
Party 2
Vatu
Vatu
Bronze IV
ttvsamsolean
Vatu
Bronze IV
Level 22
Champion Stats
4W - 3L
1,500 SR
Queue Stats
6W - 6L
1,230 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 88
1,568 SR
1,466 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 364
1,540 SR
1,525 Elo+
Octavia
Octavia
Platinum II
Bellako7615
Octavia
Platinum II
Level 529
Champion Stats
43W - 55L
1,613 SR
Queue Stats
1,144W - 1,073L
1,610 Elo+
Solo
Azaan
Azaan
Gold I
CapitainQc
Azaan
Gold I
Level 279
Champion Stats
26W - 20L
1,553 SR
Queue Stats
170W - 143L
1,570 Elo+
Party 1
Kasumi
Kasumi
Silver I
KenjiQc
Kasumi
Silver I
Level 482
Champion Stats
3W - 4L
1,657 SR
Queue Stats
213W - 188L
1,486 Elo+
Party 1
Seris
Seris
Gold I
Mango575
Seris
Gold I
Level 91
Champion Stats
0W - 3L
1,225 SR
Queue Stats
8W - 9L
1,434 Elo+
Solo
Inara
Inara
Platinum V
maneshkaa
Inara
Platinum V
Level 437
Champion Stats
33W - 23L
1,653 SR
Queue Stats
187W - 169L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
KILLYA325
Fernando
51
3 / 5 / 14
3,106
311
41,700
65,277
54,177
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Terminus
Marxfury
Terminus
56
13 / 4 / 11
3,408
341
64,980
79,792
2,010
It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Grover
Refaith
Grover
40
2 / 3 / 26
3,320
332
32,104
36,489
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

17
12 / 5 / 18
3,460
346
112,076
32,348
6,200

Level 1

Level 1

Level 3

Level 5

Level 5

Level 1

17
14 / 6 / 11
3,110
311
65,709
34,003
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Bellako7615
Octavia
60
10 / 6 / 6
2,560
256
70,123
36,872
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Azaan
56
3 / 11 / 6
2,108
211
55,115
100,343
47,890
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Piety

Piety

Heal for 300 after activating Conviction.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Kasumi
KenjiQc
Kasumi
58
9 / 7 / 5
2,304
230
44,139
42,113
0
Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.4s.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Seris
Mango575
Seris
48
1 / 9 / 10
2,073
207
26,874
40,620
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Inara
maneshkaa
Inara
57
2 / 11 / 9
2,380
238
51,658
96,621
11,395
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 13s
Objective Time
4m 6s
124
Kill Participation
61
44
Kills
25
23
Deaths
44
80
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Octavia
Bellako7615
Octavia
10
6
6
2.17
L
Azaan
3
11
6
0.55
W
Fernando
KILLYA325
Fernando
3
5
14
2
L
Kasumi
KenjiQc
Kasumi
9
7
5
1.64
L
Seris
Mango575
Seris
1
9
10
0.67
W
Terminus
Marxfury
Terminus
13
4
11
4.63
W
Grover
Refaith
Grover
2
3
26
5
L
Inara
maneshkaa
Inara
2
11
9
0.59
W
12
5
18
4.2
W
14
6
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

316,569
Damage
247,909
247,909
Taken
316,569
62,387
Shielding
59,285
165,559
Healing
139,817
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Bellako7615
Octavia
70,123
63,973
477
10,035
36,872
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Azaan
55,115
42,077
0
21,419
100,343
47,890

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
KILLYA325
Fernando
41,700
22,759
0
4,859
65,277
54,177
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kasumi
KenjiQc
Kasumi
44,139
31,525
492
12,540
42,113
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Seris
Mango575
Seris
26,874
21,270
64,777
19,403
40,620
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
Marxfury
Terminus
64,980
36,998
0
18,002
79,792
2,010
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Grover
Refaith
Grover
32,104
24,672
97,495
28,587
36,489
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Inara
maneshkaa
Inara
51,658
33,326
0
10,674
96,621
11,395

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
112,076
89,318
0
3,354
32,348
6,200

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
65,709
47,604
0
13,262
34,003
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role