Player Matchup

VII
VII
Gold I
ElAuditor
VII
Gold I
Level 31
Champion Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,414 Elo+
Party 2
Saati
Saati
Gold II
Jay-_-Von
Saati
Gold II
Level 659
Champion Stats
13W - 12L
1,648 SR
Queue Stats
77W - 71L
1,528 Elo+
Solo
Furia
Furia
Gold V
PepeWuicho
Furia
Gold V
Level 255
Champion Stats
2W - 3L
1,576 SR
Queue Stats
5W - 6L
1,343 Elo+
Party 2
Barik
Barik
Gold IV
Sicccus
Barik
Gold IV
Level 413
Champion Stats
97W - 120L
1,565 SR
Queue Stats
638W - 580L
1,502 Elo+
Solo
Torvald
Torvald
Platinum IV
iTzCrack243pro
Torvald
Platinum IV
Level 318
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,287 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 335
1,558 SR
1,415 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 548
1,631 SR
1,538 Elo+
Ruckus
Ruckus
Gold III
ARC_44679021
Ruckus
Gold III
Level 695
Champion Stats
49W - 49L
1,643 SR
Queue Stats
667W - 619L
1,556 Elo+
Party 1
Ying
Ying
Gold II
DeadpoolDiego
Ying
Gold II
Level 43
Champion Stats
6W - 4L
1,551 SR
Queue Stats
9W - 4L
1,621 Elo+
Solo
Terminus
Terminus
Gold III
SLEEPEE_CLOWN
Terminus
Gold III
Level 999
Champion Stats
47W - 23L
1,617 SR
Queue Stats
301W - 264L
1,501 Elo+
Party 3
Dredge
Dredge
Platinum V
ShinobiSol
Dredge
Platinum V
Level 398
Champion Stats
208W - 172L
1,635 SR
Queue Stats
599W - 596L
1,481 Elo+
Party 3
Talus
Talus
Gold III
cristian15gamer1
Talus
Gold III
Level 606
Champion Stats
107W - 65L
1,710 SR
Queue Stats
1,037W - 1,000L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
2 / 9 / 1
1,489
165
29,700
31,595
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Saati
Jay-_-Von
Saati
55
7 / 7 / 1
1,901
211
53,468
31,854
0
Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1.5s.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Furia
52
0 / 6 / 3
1,404
156
21,119
24,067
0
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 20%.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Barik
Sicccus
Barik
54
0 / 8 / 3
1,659
184
29,334
55,319
99,513
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

51
2 / 6 / 5
1,794
199
36,856
26,767
59,356
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Bans
AtlasKoga
Team 1 Score

0

VS

Team 2 Score

4

Bans
DrogozFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
55
10 / 2 / 8
2,348
261
37,539
38,557
17,906
Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

32
1 / 1 / 18
2,958
329
13,821
22,742
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
SLEEPEE_CLOWN
Terminus
60
4 / 2 / 9
2,385
265
24,254
61,019
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Dredge
ShinobiSol
Dredge
53
13 / 3 / 7
2,617
291
54,018
26,310
3,177
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
8 / 2 / 14
2,336
260
39,970
21,849
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Perseverance

Perseverance

Weapon

Gain 40% Lifesteal while at or below 40% Health.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 47s
Objective Time
7m 30s
24
Kill Participation
92
11
Kills
36
36
Deaths
10
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ruckus
10
2
8
7
W
1
1
18
10
L
2
9
1
0.28
L
Saati
Jay-_-Von
Saati
7
7
1
1.07
L
Furia
0
6
3
0.25
W
Terminus
SLEEPEE_CLOWN
Terminus
4
2
9
4.25
W
Dredge
ShinobiSol
Dredge
13
3
7
5.5
L
Barik
Sicccus
Barik
0
8
3
0.19
W
8
2
14
7.5
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,477
Damage
169,602
169,602
Taken
170,477
158,869
Shielding
21,083
73,122
Healing
130,909
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
37,539
28,838
0
14,652
38,557
17,906
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
13,821
13,821
75,358
19,022
22,742
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
29,700
28,410
0
1,415
31,595
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
Jay-_-Von
Saati
53,468
44,355
0
5,569
31,854
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Furia
21,119
10,664
44,330
9,255
24,067
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Terminus
SLEEPEE_CLOWN
Terminus
24,254
21,149
0
8,806
61,019
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Dredge
ShinobiSol
Dredge
54,018
26,313
0
2,142
26,310
3,177
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
Sicccus
Barik
29,334
29,334
0
7,941
55,319
99,513
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
39,970
37,430
0
10,929
21,849
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
36,856
31,838
3,613
999
26,767
59,356
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role