Player Matchup

Khan
Khan
Diamond V
RONGKUTE
Khan
Diamond V
Level 732
Champion Stats
23W - 23L
1,578 SR
Queue Stats
227W - 200L
1,618 Elo+
Solo
Grover
Grover
Diamond V
S1HD
Grover
Diamond V
Level 999
Champion Stats
77W - 60L
1,593 SR
Queue Stats
1,312W - 1,267L
1,595 Elo+
Solo
Zhin
Zhin
Platinum III
kracotte974
Zhin
Platinum III
Level 449
Champion Stats
10W - 8L
1,585 SR
Queue Stats
155W - 131L
1,575 Elo+
Party 2
Terminus
Terminus
Diamond V
xHeckmeckz
Terminus
Diamond V
Level 999
Champion Stats
2W - 2L
1,582 SR
Queue Stats
46W - 33L
1,656 Elo+
Party 2
Imani
Imani
Diamond II
камень2кг
Imani
Diamond II
Level 105
Champion Stats
8W - 11L
1,649 SR
Queue Stats
278W - 261L
1,625 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 657
1,597 SR
1,614 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 454
1,712 SR
1,630 Elo+
Ruckus
Ruckus
Diamond IV
Foreiiignn
Ruckus
Diamond IV
Level 290
Champion Stats
10W - 8L
1,733 SR
Queue Stats
102W - 81L
1,695 Elo+
Party 1
Cassie
Cassie
Platinum I
bestVORAever
Cassie
Platinum I
Level 329
Champion Stats
150W - 128L
1,621 SR
Queue Stats
1,386W - 1,265L
1,593 Elo+
Solo
Atlas
Atlas
Diamond V
soyelaguador234
Atlas
Diamond V
Level 562
Champion Stats
5W - 2L
1,722 SR
Queue Stats
226W - 211L
1,590 Elo+
Solo
Lillith
Lillith
Platinum II
warriorwolf66
Lillith
Platinum II
Level 999
Champion Stats
17W - 15L
1,683 SR
Queue Stats
773W - 741L
1,600 Elo+
Solo
Androxus
Androxus
Diamond I
Äscenciøn
Androxus
Diamond I
Level 91
Champion Stats
43W - 21L
1,801 SR
Queue Stats
132W - 94L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
59
2 / 6 / 14
2,013
201
40,709
63,940
3,735
Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
S1HD
Grover
59
3 / 11 / 10
2,819
282
24,794
36,680
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
6 / 10 / 4
1,935
194
37,611
39,441
0
Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Terminus
xHeckmeckz
Terminus
60
7 / 8 / 2
2,245
225
27,808
61,723
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

51
5 / 9 / 11
2,155
216
64,742
38,097
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
WilloMoji
Team 1 Score

0

VS

Team 2 Score

4

Bans
VatuFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Foreiiignn
Ruckus
58
15 / 6 / 10
2,982
298
49,623
43,985
27,267
Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Cassie
56
9 / 5 / 9
2,833
283
67,838
29,653
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 150.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

59
2 / 4 / 12
2,860
286
29,945
57,292
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Lillith
59
3 / 2 / 24
3,669
367
18,046
19,706
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Androxus
Äscenciøn
Androxus
48
16 / 6 / 12
3,244
324
74,429
45,028
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 47s
Objective Time
7m 8s
64
Kill Participation
112
23
Kills
45
44
Deaths
23
41
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ruckus
Foreiiignn
Ruckus
15
6
10
3.33
L
Khan
2
6
14
1.5
L
Grover
S1HD
Grover
3
11
10
0.73
W
Cassie
9
5
9
2.7
L
6
10
4
0.8
W
2
4
12
2
W
Lillith
3
2
24
7.5
L
Terminus
xHeckmeckz
Terminus
7
8
2
1
W
Androxus
Äscenciøn
Androxus
16
6
12
3.67
L
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,664
Damage
239,881
239,881
Taken
195,664
3,735
Shielding
27,267
116,699
Healing
93,304
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
Foreiiignn
Ruckus
49,623
37,414
0
1,596
43,985
27,267
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Khan
40,709
39,959
10,580
17,788
63,940
3,735
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grover
S1HD
Grover
24,794
21,194
64,297
11,945
36,680
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Cassie
67,838
59,671
0
4,843
29,653
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
37,611
33,063
0
5,016
39,441
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
29,945
29,945
0
767
57,292
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lillith
18,046
7,621
79,966
810
19,706
0

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Terminus
xHeckmeckz
Terminus
27,808
24,069
0
5,599
61,723
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
Äscenciøn
Androxus
74,429
53,240
0
5,322
45,028
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
64,742
35,088
0
1,474
38,097
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role