Player Matchup

Ying
Ying
Anniebeth
Ying
Level 77
Champion Stats
12W - 6L
1,613 SR
Queue Stats
21W - 12L
1,709 Elo+
Solo
Koga
Koga
CloudGenerator23
Koga
Level 30
Champion Stats
2W - 4L
1,480 SR
Queue Stats
17W - 30L
1,379 Elo+
Solo
Moji
Moji
Hoebasaur
Moji
Level 325
Champion Stats
4W - 1L
1,574 SR
Queue Stats
154W - 142L
1,557 Elo+
Solo
Kinessa
Kinessa
MMFTW
Kinessa
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fernando
Fernando
youtubeMint_2324
Fernando
Level 36
Champion Stats
1W - 1L
1,792 SR
Queue Stats
11W - 15L
1,477 Elo+
Solo
Team Averages
Level 103
1,592 SR
1,524 Elo+

VS

Team Averages
Level 52
1,690 SR
1,619 Elo+
Grover
Grover
GAMINMAMA02
Grover
Level 90
Champion Stats
2W - 1L
1,846 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Androxus
Androxus
Gitler48
Androxus
Level 31
Champion Stats
3W - 0L
1,679 SR
Queue Stats
69W - 30L
1,780 Elo+
Party 1
Lex
Lex
YvarBb
Lex
Level 47
Champion Stats
17W - 12L
1,660 SR
Queue Stats
25W - 17L
1,694 Elo+
Solo
Maeve
Maeve
basket-pizza
Maeve
Level 33
Champion Stats
1W - 0L
1,575 SR
Queue Stats
26W - 27L
1,465 Elo+
Solo
Io
Io
syshka
Io
Level 59
Champion Stats
14W - 4L
1,691 SR
Queue Stats
92W - 42L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
21
1 / 10 / 1
2,567
367
5,966
27,160
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

17
5 / 5 / 1
3,415
488
47,691
34,056
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Wanted

Wanted

Agility

Regenerate 8 Ammo every 1s while Agility is active.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Level 1

Moji
55
1 / 5 / 3
3,418
488
18,805
30,348
18,176

Level 4

Level 1

Level 4

Level 2

Level 4

Level 1

Kinessa
MMFTW
Kinessa
29
0 / 11 / 1
2,214
316
13,288
29,066
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 9 Ammo.

Level 3

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 3 Ammo every 2s.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

42
2 / 6 / 1
3,767
538
33,879
63,081
45,339
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
36
6 / 1 / 22
4,749
678
29,138
26,217
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Androxus
Gitler48
Androxus
10
6 / 5 / 8
3,281
469
30,657
28,347
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Lex
YvarBb
Lex
24
10 / 0 / 11
3,806
544
60,535
16,739
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

26
7 / 2 / 11
3,928
561
18,267
22,741
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Io
29
8 / 1 / 16
4,581
654
45,114
25,585
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 30s
Objective Time
16m 3s
16
Kill Participation
105
9
Kills
37
37
Deaths
9
7
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ying
1
10
1
0.15
L
5
5
1
1.1
W
Grover
6
1
22
17
W
Androxus
Gitler48
Androxus
6
5
8
2
L
Moji
1
5
3
0.5
L
Kinessa
MMFTW
Kinessa
0
11
1
0.05
W
Lex
YvarBb
Lex
10
0
11
15.5
W
7
2
11
6.25
W
Io
8
1
16
16
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,629
Damage
183,711
183,711
Taken
119,629
63,515
Shielding
0
62,391
Healing
100,286
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
5,966
5,966
5,331
240
27,160
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
47,691
41,312
0
1,124
34,056
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Grover
29,138
25,620
37,017
12,044
26,217
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Androxus
Gitler48
Androxus
30,657
24,736
0
2,079
28,347
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
18,805
18,805
36,037
14,003
30,348
18,176
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Kinessa
MMFTW
Kinessa
13,288
6,857
0
1,012
29,066
0
W
Lex
YvarBb
Lex
60,535
54,489
0
2,277
16,739
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
18,267
16,029
621
3,093
22,741
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Io
45,114
43,364
33,349
9,806
25,585
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
33,879
22,070
0
4,644
63,081
45,339
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role