Player Matchup

Vivian
Vivian
Brutus4736
Vivian
Level 201
Champion Stats
2W - 0L
1,752 SR
Queue Stats
105W - 70L
1,602 Elo+
Solo
Zhin
Zhin
ExtraBlended
Zhin
Level 355
Champion Stats
12W - 8L
1,654 SR
Queue Stats
323W - 266L
1,657 Elo+
Party 1
Moji
Moji
Hoebasaur
Moji
Level 325
Champion Stats
11W - 9L
1,556 SR
Queue Stats
943W - 924L
1,468 Elo+
Solo
Seris
Seris
KnightDevonne
Seris
Level 323
Champion Stats
35W - 20L
1,700 SR
Queue Stats
181W - 174L
1,631 Elo+
Solo
Inara
Inara
Obvimax
Inara
Level 496
Champion Stats
5W - 2L
1,480 SR
Queue Stats
206W - 195L
1,401 Elo+
Party 1
Team Averages
Level 340
1,628 SR
1,552 Elo+

VS

Team Averages
Level 342
1,658 SR
1,575 Elo+
Saati
Saati
LuckyLilJay
Saati
Level 258
Champion Stats
7W - 2L
1,946 SR
Queue Stats
40W - 25L
1,717 Elo+
Solo
Io
Io
canieadestand
Io
Level 101
Champion Stats
101W - 75L
1,603 SR
Queue Stats
184W - 165L
1,527 Elo+
Solo
Atlas
Atlas
jfzihfeziuhfèzh
Atlas
Level 59
Champion Stats
0W - 3L
1,500 SR
Queue Stats
166W - 163L
1,493 Elo+
Solo
Ying
Ying
killa_kar96
Ying
Level 291
Champion Stats
226W - 184L
1,635 SR
Queue Stats
1,043W - 1,030L
1,540 Elo+
Solo
Koga
Koga
ВолкБочка
Koga
Level 999
Champion Stats
289W - 213L
1,607 SR
Queue Stats
1,050W - 1,044L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
Brutus4736
Vivian
54
5 / 1 / 16
2,374
297
48,447
15,850
6,386
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

59
16 / 2 / 9
2,854
357
55,142
24,353
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Moji
55
1 / 4 / 11
2,586
323
6,348
26,636
14,465

Level 4

Level 1

Level 4

Level 2

Level 4

Level 1

59
8 / 0 / 17
3,366
421
62,123
25,690
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Inara
Obvimax
Inara
60
9 / 1 / 15
3,290
411
29,245
63,896
12,461
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
4 / 7 / 3
1,891
236
47,058
35,162
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1.5s.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 20%.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 600hp.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

23
1 / 7 / 2
1,601
200
29,815
32,837
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

44
0 / 8 / 0
1,355
169
9,638
63,226
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

35
1 / 6 / 4
1,964
246
30,130
29,918
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

57
2 / 11 / 1
1,506
188
39,784
40,162
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 36s
Objective Time
3m 51s
107
Kill Participation
18
39
Kills
8
8
Deaths
39
68
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vivian
Brutus4736
Vivian
5
1
16
13
W
16
2
9
10.25
W
Moji
1
4
11
1.63
W
8
0
17
16.5
L
4
7
3
0.79
W
Inara
Obvimax
Inara
9
1
15
16.5
L
1
7
2
0.29
L
0
8
0
0
L
1
6
4
0.5
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,305
Damage
156,425
156,425
Taken
201,305
33,312
Shielding
0
120,039
Healing
65,059
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vivian
Brutus4736
Vivian
48,447
47,605
0
2,629
15,850
6,386
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
55,142
49,067
0
3,576
24,353
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Moji
6,348
6,348
53,469
14,119
26,636
14,465
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
62,123
50,693
25,276
14,172
25,690
0

Level 1

L
47,058
38,054
0
2,133
35,162
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Inara
Obvimax
Inara
29,245
24,430
0
6,798
63,896
12,461
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
29,815
27,934
29,950
7,481
32,837
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
9,638
9,638
0
0
63,226
0

Level 1

L
30,130
10,173
18,833
6,662
29,918
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
39,784
34,880
0
0
40,162
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role