Player Matchup

Rei
Rei
Beurre93
Rei
Level 712
Champion Stats
4W - 2L
1,291 SR
Queue Stats
284W - 263L
1,612 Elo+
Party 1
Vora
Vora
Neøna
Vora
Level 999
Champion Stats
5W - 4L
1,724 SR
Queue Stats
709W - 501L
1,669 Elo+
Party 3
Khan
Khan
Zakiii2823
Khan
Level 71
Champion Stats
28W - 22L
1,627 SR
Queue Stats
141W - 125L
1,624 Elo+
Party 1
Grover
Grover
Zennlah
Grover
Level 530
Champion Stats
1W - 1L
1,476 SR
Queue Stats
93W - 66L
1,664 Elo+
Party 1
auTistik
Unknown
Level 999
Champion Stats
524W - 328L
1,755 SR
Queue Stats
1,087W - 769L
1,604 Elo+
Party 3
Team Averages
Level 662
1,574 SR
1,635 Elo+

VS

Team Averages
Level 570
1,575 SR
1,607 Elo+
Skye
Skye
Guilogo
Skye
Level 999
Champion Stats
19W - 25L
1,556 SR
Queue Stats
705W - 686L
1,623 Elo+
Solo
Jenos
Jenos
LethalisFR
Jenos
Level 527
Champion Stats
82W - 116L
1,490 SR
Queue Stats
493W - 528L
1,596 Elo+
Solo
Seris
Seris
Maelstrom117
Seris
Level 746
Champion Stats
1,358W - 1,343L
1,607 SR
Queue Stats
1,917W - 1,996L
1,599 Elo+
Solo
Fernando
Fernando
PaterErik
Fernando
Level 381
Champion Stats
34W - 28L
1,578 SR
Queue Stats
646W - 615L
1,608 Elo+
Party 2
Saati
Saati
PaterHenry
Saati
Level 199
Champion Stats
157W - 140L
1,642 SR
Queue Stats
665W - 649L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 4 / 23
3,623
279
17,944
40,977
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Vora
Neøna
Vora
56
9 / 8 / 12
3,232
249
68,266
59,023
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

22
4 / 5 / 14
3,651
281
50,640
134,401
38,454
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
Zennlah
Grover
60
5 / 4 / 30
4,102
316
39,118
73,664
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

auTistik
Unknown
59
25 / 4 / 11
4,461
343
138,541
55,009
0

Level 4

Level 2

Level 2

Level 4

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
Guilogo
Skye
59
4 / 14 / 8
2,395
184
62,680
38,571
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 30% for 5s after using Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Jenos
33
3 / 5 / 10
2,968
228
21,244
34,509
12,500
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
3 / 10 / 11
2,968
228
102,121
75,602
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
PaterErik
Fernando
52
7 / 10 / 11
4,022
309
88,592
116,507
86,763
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
49
8 / 9 / 4
3,065
236
88,437
49,320
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 18s
Objective Time
7m 55s
138
Kill Participation
69
48
Kills
25
25
Deaths
48
90
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
4
23
4.13
L
Skye
Guilogo
Skye
4
14
8
0.57
L
Jenos
3
5
10
1.6
L
3
10
11
0.85
W
Vora
Neøna
Vora
9
8
12
1.88
L
Fernando
PaterErik
Fernando
7
10
11
1.25
L
Saati
8
9
4
1.11
W
4
5
14
2.2
W
Grover
Zennlah
Grover
5
4
30
5
W
auTistik
Unknown
25
4
11
7.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,509
Damage
363,074
363,074
Taken
314,509
38,454
Shielding
99,263
284,485
Healing
164,448
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
17,944
13,988
106,096
13,814
40,977
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Skye
Guilogo
Skye
62,680
32,343
0
1,673
38,571
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Jenos
21,244
16,017
89,076
17,347
34,509
12,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
102,121
79,556
26,198
25,722
75,602
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Vora
Neøna
Vora
68,266
56,442
0
4,949
59,023
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Fernando
PaterErik
Fernando
88,592
43,825
0
1,500
116,507
86,763
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
88,437
74,222
0
2,932
49,320
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
50,640
44,140
1,690
10,738
134,401
38,454
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grover
Zennlah
Grover
39,118
30,788
104,086
41,363
73,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
auTistik
Unknown
138,541
111,141
0
1,749
55,009
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role