Player Matchup

Io
Io
AHappyWhale1
Io
Level 188
Champion Stats
15W - 9L
1,717 SR
Queue Stats
286W - 182L
1,718 Elo+
Party 1
Jenos
Jenos
CestLaVie2677
Jenos
Level 159
Champion Stats
4W - 1L
1,715 SR
Queue Stats
258W - 177L
1,725 Elo+
Party 1
Grover
Grover
LazerEatHam
Grover
Level 30
Champion Stats
3W - 0L
1,750 SR
Queue Stats
11W - 5L
1,718 Elo+
Party 1
Moji
Moji
SoDangSweet
Moji
Level 77
Champion Stats
13W - 5L
1,671 SR
Queue Stats
109W - 53L
1,747 Elo+
Party 1
Grohk
Grohk
sharkboss08
Grohk
Level 89
Champion Stats
12W - 12L
1,650 SR
Queue Stats
133W - 79L
1,729 Elo+
Party 1
Team Averages
Level 109
1,700 SR
1,728 Elo+

VS

Team Averages
Level 56
1,620 SR
1,458 Elo+
Barik
Barik
CacatoesRouge
Barik
Level 84
Champion Stats
0W - 4L
1,395 SR
Queue Stats
3W - 10L
1,459 Elo+
Solo
Kinessa
Kinessa
highasfluka
Kinessa
Level 50
Champion Stats
1W - 4L
1,528 SR
Queue Stats
7W - 12L
1,367 Elo+
Solo
hyr4wqeaerwhyre
Unknown
Level 52
Champion Stats
6W - 1L
1,830 SR
Queue Stats
84W - 63L
1,589 Elo+
Solo
Ying
Ying
tamr27-44
Ying
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Solo
Seris
Seris
voidbigy
Seris
Level 46
Champion Stats
2W - 2L
1,847 SR
Queue Stats
38W - 31L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
15 / 0 / 13
3,113
623
41,049
16,886
400
Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 225.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

58
10 / 1 / 16
2,778
556
39,043
16,548
2,910
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Grover
34
3 / 0 / 24
3,318
664
15,420
17,355
785
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

41
6 / 1 / 13
2,669
534
30,843
27,267
16,800

Level 2

Level 3

Level 3

Level 2

Level 5

Level 1

33
6 / 0 / 17
3,022
604
43,408
27,534
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
0 / 9 / 0
2,209
442
15,867
55,239
21,864
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Kinessa
highasfluka
Kinessa
26
0 / 10 / 0
1,945
389
15,967
25,478
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

14
2 / 8 / 0
2,481
496
36,078
29,509
0

Level 4

Level 2

Level 2

Level 3

Level 4

Level 1

Ying
28
0 / 8 / 0
1,975
395
5,820
29,086
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Seris
voidbigy
Seris
30
0 / 5 / 0
2,109
422
31,858
30,451
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 20s
Objective Time
41s
123
Kill Participation
2
40
Kills
2
2
Deaths
40
83
Assists
0
Player
Kills
Deaths
Assists
KDA
W
15
0
13
21.5
L
0
9
0
0
W
10
1
16
18
W
Grover
3
0
24
15
W
6
1
13
12.5
L
Kinessa
highasfluka
Kinessa
0
10
0
0
L
2
8
0
0.25
W
6
0
17
14.5
L
Ying
0
8
0
0
L
Seris
voidbigy
Seris
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,763
Damage
105,590
105,590
Taken
169,763
20,895
Shielding
21,864
96,405
Healing
51,159
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
41,049
39,732
21,515
5,380
16,886
400
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
15,867
15,867
0
3,317
55,239
21,864
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
39,043
36,712
20,266
0
16,548
2,910
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Grover
15,420
10,063
20,733
5,252
17,355
785
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
30,843
30,843
1,794
206
27,267
16,800
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kinessa
highasfluka
Kinessa
15,967
10,287
0
931
25,478
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
36,078
27,656
0
3,818
29,509
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
43,408
24,492
11,646
9,613
27,534
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
5,820
5,820
1,046
4,280
29,086
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Seris
voidbigy
Seris
31,858
24,020
22,963
14,804
30,451
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role