Player Matchup

Furia
Furia
AHappyWhale1
Furia
Level 188
Champion Stats
1W - 0L
1,706 SR
Queue Stats
286W - 182L
1,722 Elo+
Party 2
Rei
Rei
CestLaVie2677
Rei
Level 159
Champion Stats
34W - 29L
1,668 SR
Queue Stats
258W - 177L
1,729 Elo+
Party 2
Grover
Grover
LazerEatHam
Grover
Level 30
Champion Stats
3W - 0L
1,853 SR
Queue Stats
11W - 5L
1,729 Elo+
Party 2
Moji
Moji
SoDangSweet
Moji
Level 77
Champion Stats
13W - 5L
1,680 SR
Queue Stats
109W - 53L
1,751 Elo+
Party 2
Grohk
Grohk
sharkboss08
Grohk
Level 89
Champion Stats
12W - 12L
1,660 SR
Queue Stats
133W - 79L
1,733 Elo+
Party 2
Team Averages
Level 109
1,713 SR
1,733 Elo+

VS

Team Averages
Level 516
1,571 SR
1,649 Elo+
Zhin
Zhin
Lxzonic
Zhin
Level 517
Champion Stats
1W - 1L
1,743 SR
Queue Stats
2W - 5L
1,462 Elo+
Party 3
Saati
Saati
Vanila1
Saati
Level 999
Champion Stats
0W - 1L
1,404 SR
Queue Stats
11W - 27L
1,406 Elo+
Party 3
Barik
Barik
astupidlemon
Barik
Level 23
Champion Stats
0W - 1L
1,613 SR
Queue Stats
5W - 2L
1,941 Elo+
Party 1
Moji
Moji
drumXP
Moji
Level 327
Champion Stats
14W - 6L
1,752 SR
Queue Stats
20W - 12L
1,850 Elo+
Party 1
Cassie
Cassie
多汁的芒果
Cassie
Level 716
Champion Stats
0W - 2L
1,341 SR
Queue Stats
25W - 31L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
18 / 4 / 17
6,028
670
75,034
55,850
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.3s.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 150 for each enemy hit with Wings of Wrath.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

58
1 / 2 / 22
5,199
578
21,547
30,147
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Grover
34
3 / 9 / 31
5,486
610
29,501
60,755
675
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

41
16 / 6 / 18
5,605
623
72,519
85,393
29,789

Level 2

Level 3

Level 3

Level 2

Level 5

Level 1

33
5 / 4 / 30
5,547
616
98,001
89,031
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
Lxzonic
Zhin
55
10 / 10 / 6
5,357
595
91,889
58,682
0
Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Saati
Vanila1
Saati
59
2 / 13 / 8
4,247
472
49,579
62,595
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

20
1 / 8 / 8
5,316
591
50,338
84,242
70,770
Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 30% for 5s.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Moji
drumXP
Moji
47
3 / 6 / 19
6,255
695
30,179
39,230
47,634

Level 1

Level 4

Level 1

Level 5

Level 4

Level 1

59
9 / 6 / 8
5,437
604
99,191
51,853
0
Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

19m 20s
Objective Time
13m 6s
161
Kill Participation
74
43
Kills
25
25
Deaths
43
118
Assists
49
Player
Kills
Deaths
Assists
KDA
W
18
4
17
6.63
W
1
2
22
6
W
Grover
3
9
31
2.06
L
Zhin
Lxzonic
Zhin
10
10
6
1.3
W
16
6
18
4.17
L
Saati
Vanila1
Saati
2
13
8
0.46
L
1
8
8
0.63
L
Moji
drumXP
Moji
3
6
19
2.08
W
5
4
30
5
L
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,602
Damage
321,176
321,176
Taken
296,602
30,464
Shielding
118,404
245,762
Healing
185,623
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
75,034
58,684
33,549
13,488
55,850
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
21,547
20,947
72,504
11,597
30,147
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
29,501
23,628
40,080
13,318
60,755
675
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 2

L
Zhin
Lxzonic
Zhin
91,889
87,032
468
4,045
58,682
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
72,519
72,519
7,112
800
85,393
29,789
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
Vanila1
Saati
49,579
36,847
0
215
62,595
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
50,338
50,338
0
110
84,242
70,770
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
Moji
drumXP
Moji
30,179
30,179
147,831
24,293
39,230
47,634
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
98,001
33,685
20,288
33,026
89,031
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
99,191
89,484
0
8,661
51,853
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role