Player Matchup

Barik
Barik
BlueKZX
Barik
Level 95
Champion Stats
17W - 20L
1,466 SR
Queue Stats
197W - 196L
1,525 Elo+
Party 1
Koga
Koga
Houstone713
Koga
Level 929
Champion Stats
91W - 78L
1,580 SR
Queue Stats
731W - 729L
1,523 Elo+
Solo
Khan
Khan
JevilTheJester
Khan
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vatu
Vatu
LazarathPlays
Vatu
Level 47
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,554 Elo+
Party 1
Raum
Raum
antillano11
Raum
Level 62
Champion Stats
1W - 2L
1,717 SR
Queue Stats
31W - 20L
1,594 Elo+
Solo
Team Averages
Level 228
1,553 SR
1,539 Elo+

VS

Team Averages
Level 49
1,496 SR
1,489 Elo+
Vatu
Vatu
GripClawFailure
Vatu
Level 62
Champion Stats
23W - 6L
1,672 SR
Queue Stats
145W - 123L
1,562 Elo+
Party 2
Fernando
Fernando
LucidreamsS4539
Fernando
Level 26
Champion Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,495 Elo+
Party 3
Rei
Rei
Lunary10
Rei
Level 27
Champion Stats
8W - 9L
1,359 SR
Queue Stats
9W - 16L
1,343 Elo+
Party 2
Vivian
Vivian
TortaDeCaca7978
Vivian
Level 44
Champion Stats
2W - 1L
1,447 SR
Queue Stats
34W - 36L
1,465 Elo+
Party 3
Strix
Strix
hypn0tikkv1
Strix
Level 84
Champion Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
BlueKZX
Barik
28
2 / 19 / 13
4,642
232
62,349
112,823
144,541
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
30 / 22 / 7
6,932
347
130,216
77,754
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

2
4 / 18 / 15
5,214
261
38,372
131,371
140,062
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

21
6 / 22 / 10
3,899
195
70,927
75,273
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

45
4 / 17 / 30
8,582
429
84,019
207,707
6,709
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
48 / 11 / 20
6,146
307
190,529
83,664
0
Tranquility

Tranquility

Armor

Increase your base jump height by 150%.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
17
7 / 9 / 43
5,103
255
82,780
132,527
112,330
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

16
9 / 4 / 53
5,300
265
69,540
44,184
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

28
19 / 10 / 33
5,264
263
144,363
51,508
24,011
Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 24% of damage dealt to you is instead dealt to the Shield.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.

Level 2

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 500.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

59
15 / 12 / 38
4,828
241
117,716
74,000
0
Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 18%.

Level 3

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 24%.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 2s
Objective Time
13m 3s
121
Kill Participation
285
46
Kills
98
98
Deaths
46
75
Assists
187
Player
Kills
Deaths
Assists
KDA
L
Barik
BlueKZX
Barik
2
19
13
0.45
W
48
11
20
5.27
L
30
22
7
1.52
L
4
18
15
0.64
L
6
22
10
0.5
W
Fernando
7
9
43
3.17
W
9
4
53
8.88
W
19
10
33
3.55
L
4
17
30
1.12
W
15
12
38
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

385,883
Damage
604,928
604,928
Taken
385,883
291,312
Shielding
136,341
160,817
Healing
250,265
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
BlueKZX
Barik
62,349
62,349
1,439
21,914
112,823
144,541
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
190,529
134,894
0
32,177
83,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
130,216
96,411
1,305
14,645
77,754
0

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
38,372
27,522
18,535
19,688
131,371
140,062
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
70,927
42,747
0
15,372
75,273
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
82,780
46,085
0
2,133
132,527
112,330
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
69,540
67,107
165,875
36,405
44,184
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
144,363
111,052
3,344
4,970
51,508
24,011

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
84,019
63,059
39,580
28,339
207,707
6,709

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
117,716
96,524
0
5,361
74,000
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role