Player Matchup

Barik
Barik
Silver III
Chefboyardiesel
Barik
Silver III
Level 103
Champion Stats
10W - 15L
1,473 SR
Queue Stats
47W - 46L
1,460 Elo+
Party 2
Tyra
Tyra
Silver III
Katastroffa69
Tyra
Silver III
Level 146
Champion Stats
4W - 6L
1,436 SR
Queue Stats
71W - 88L
1,368 Elo+
Solo
Willo
Willo
Gold V
MattTheJanitor
Willo
Gold V
Level 226
Champion Stats
5W - 7L
1,563 SR
Queue Stats
54W - 50L
1,465 Elo+
Party 2
Jenos
Jenos
Silver V
ZayTheMartian
Jenos
Silver V
Level 167
Champion Stats
3W - 6L
1,525 SR
Queue Stats
4W - 6L
1,481 Elo+
Party 2
Ruckus
Ruckus
Bronze IV
magicmikearns
Ruckus
Bronze IV
Level 319
Champion Stats
26W - 36L
1,506 SR
Queue Stats
93W - 121L
1,334 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 192
1,500 SR
1,422 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 386
1,601 SR
1,387 Elo+
Ying
Ying
Gold V
Aoiwenn
Ying
Gold V
Level 221
Champion Stats
4W - 1L
1,702 SR
Queue Stats
11W - 10L
1,421 Elo+
Solo
Inara
Inara
Bronze II
C_L_A_____
Inara
Bronze II
Level 530
Champion Stats
8W - 5L
1,597 SR
Queue Stats
52W - 68L
1,298 Elo+
Party 1
Yagorath
Yagorath
Silver II
Maxth0n
Yagorath
Silver II
Level 279
Champion Stats
21W - 19L
1,741 SR
Queue Stats
229W - 282L
1,460 Elo+
Solo
Lian
Lian
Qualifying
WhettaM
Lian
Qualifying
Level 573
Champion Stats
3W - 1L
1,446 SR
Queue Stats
22W - 29L
1,509 Elo+
Solo
Skye
Skye
Silver V
Ya-Silly-Goose
Skye
Silver V
Level 329
Champion Stats
2W - 0L
1,518 SR
Queue Stats
8W - 17L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
6 / 6 / 22
3,506
219
76,539
92,146
64,498
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

54
7 / 17 / 14
3,059
191
76,078
70,004
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

55
21 / 9 / 19
3,839
240
118,891
38,221
0
Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

44
7 / 2 / 19
3,520
220
24,822
44,172
13,045
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
8 / 14 / 14
3,175
198
66,281
92,068
24,073
At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Bans
TalusNyx
Team 1 Score

3

VS

Team 2 Score

4

Bans
KogaVII
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Aoiwenn
Ying
49
3 / 7 / 19
4,153
260
20,801
47,419
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
59
3 / 11 / 9
3,732
233
32,402
126,747
45,316
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Yagorath
Maxth0n
Yagorath
60
11 / 10 / 23
5,267
329
85,413
99,118
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 40%.

Level 5

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 5%.

Level 1

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 200.

Level 1

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 1.5s after using Hardening, gain its benefits.

Level 3

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Lian
WhettaM
Lian
56
16 / 6 / 13
5,875
367
139,347
39,567
0
Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
15 / 15 / 9
4,169
261
58,648
49,760
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 1s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 48s
Objective Time
9m 13s
137
Kill Participation
121
49
Kills
48
48
Deaths
49
88
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ying
Aoiwenn
Ying
3
7
19
1.79
W
Inara
3
11
9
0.68
L
6
6
22
2.83
L
7
17
14
0.82
L
21
9
19
3.39
W
Yagorath
Maxth0n
Yagorath
11
10
23
2.25
W
Lian
WhettaM
Lian
16
6
13
3.75
W
15
15
9
1.3
L
7
2
19
8.25
L
8
14
14
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,611
Damage
336,611
336,611
Taken
362,611
101,616
Shielding
45,316
186,080
Healing
177,279
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
Aoiwenn
Ying
20,801
20,801
126,002
30,990
47,419
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Inara
32,402
27,612
0
11,699
126,747
45,316
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
76,539
76,539
0
20,373
92,146
64,498
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
76,078
48,366
0
3,203
70,004
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
118,891
58,660
0
3,584
38,221
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Yagorath
Maxth0n
Yagorath
85,413
55,684
0
1,972
99,118
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Level 1

W
Lian
WhettaM
Lian
139,347
126,693
618
4,489
39,567
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
58,648
38,883
0
1,509
49,760
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
24,822
18,259
105,181
37,479
44,172
13,045
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
66,281
46,966
1,611
14,649
92,068
24,073

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role