Player Matchup

Lian
Lian
Mictlantecuh-tli
Lian
Level 174
Champion Stats
9W - 12L
1,557 SR
Queue Stats
188W - 182L
1,499 Elo+
Solo
Lex
Lex
SKILLERZ94
Lex
Level 361
Champion Stats
3W - 8L
1,358 SR
Queue Stats
309W - 340L
1,425 Elo+
Solo
Azaan
Azaan
Sage envixty
Azaan
Level 77
Champion Stats
9W - 8L
1,500 SR
Queue Stats
68W - 62L
1,493 Elo+
Party 1
Ash
Ash
X hunter4562398
Ash
Level 146
Champion Stats
2W - 1L
1,500 SR
Queue Stats
69W - 67L
1,487 Elo+
Party 1
Seris
Seris
educador_decaido
Seris
Level 104
Champion Stats
14W - 14L
1,509 SR
Queue Stats
283W - 277L
1,509 Elo+
Solo
Team Averages
Level 172
1,485 SR
1,483 Elo+

VS

Team Averages
Level 77
1,621 SR
1,486 Elo+
Kasumi
Kasumi
Kefkapalazo
Kasumi
Level 70
Champion Stats
40W - 22L
1,538 SR
Queue Stats
144W - 141L
1,543 Elo+
Solo
Ruckus
Ruckus
Mitrevski1
Ruckus
Level 78
Champion Stats
9W - 1L
1,961 SR
Queue Stats
115W - 101L
1,513 Elo+
Party 2
Octavia
Octavia
NemesisBK
Octavia
Level 131
Champion Stats
100W - 87L
1,552 SR
Queue Stats
227W - 228L
1,487 Elo+
Solo
Grover
Grover
ognjenmit
Grover
Level 51
Champion Stats
6W - 2L
1,553 SR
Queue Stats
96W - 90L
1,515 Elo+
Party 2
Ying
Ying
okayitsadrian
Ying
Level 54
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
8 / 15 / 10
3,297
194
104,723
56,042
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

59
7 / 15 / 7
3,424
201
64,341
53,508
0
Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 10%.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 3%.

Level 1

Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

51
5 / 11 / 6
3,054
180
68,394
98,626
73,342
Piety

Piety

Heal for 300 after activating Conviction.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

55
2 / 11 / 13
3,133
184
78,368
88,653
117,752
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

55
3 / 11 / 9
2,575
151
44,270
40,872
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
37
40 / 4 / 8
5,288
311
93,841
37,538
0
Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.5s.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1s.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Ruckus
Mitrevski1
Ruckus
34
12 / 4 / 21
5,350
315
96,390
145,284
58,263
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Octavia
NemesisBK
Octavia
57
3 / 6 / 18
3,900
229
58,115
61,489
0
Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Grover
ognjenmit
Grover
28
3 / 8 / 34
4,874
287
37,274
79,224
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

49
5 / 3 / 25
4,302
253
52,081
36,561
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 11s
Objective Time
14m 44s
70
Kill Participation
169
25
Kills
63
63
Deaths
25
45
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Kasumi
40
4
8
11
L
8
15
10
0.87
W
Ruckus
Mitrevski1
Ruckus
12
4
21
5.63
W
Octavia
NemesisBK
Octavia
3
6
18
2
L
7
15
7
0.7
L
5
11
6
0.73
L
2
11
13
0.77
L
3
11
9
0.68
W
Grover
ognjenmit
Grover
3
8
34
2.5
W
5
3
25
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

360,096
Damage
337,701
337,701
Taken
360,096
191,094
Shielding
58,263
110,607
Healing
275,650
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
93,841
72,195
0
6,383
37,538
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
104,723
88,911
0
5,178
56,042
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
Ruckus
Mitrevski1
Ruckus
96,390
75,471
0
1,460
145,284
58,263
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Octavia
NemesisBK
Octavia
58,115
54,817
189
8,746
61,489
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
64,341
59,269
972
7,700
53,508
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Level 1

L
68,394
55,330
74
8,651
98,626
73,342

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
78,368
69,262
0
5,850
88,653
117,752

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
44,270
34,930
69,561
12,621
40,872
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
ognjenmit
Grover
37,274
32,883
106,507
42,817
79,224
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
52,081
18,525
93,218
16,330
36,561
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role