Player Matchup

Fernando
Fernando
Amaru-Ka-Astro
Fernando
Level 587
Champion Stats
20W - 22L
1,510 SR
Queue Stats
128W - 113L
1,558 Elo+
Solo
Androxus
Androxus
Ezio Auditore03
Androxus
Level 540
Champion Stats
8W - 3L
1,871 SR
Queue Stats
65W - 55L
1,556 Elo+
Party 1
Io
Io
Nami Yuuki03
Io
Level 258
Champion Stats
19W - 25L
1,488 SR
Queue Stats
43W - 39L
1,568 Elo+
Party 1
Tyra
Tyra
Squraxx fr
Tyra
Level 69
Champion Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,550 Elo+
Party 1
Drogoz
Drogoz
westiebob14
Drogoz
Level 39
Champion Stats
3W - 2L
1,448 SR
Queue Stats
42W - 36L
1,555 Elo+
Solo
Team Averages
Level 299
1,563 SR
1,557 Elo+

VS

Team Averages
Level 508
1,464 SR
1,549 Elo+
Evie
Evie
Dantalion04
Evie
Level 46
Champion Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,522 Elo+
Party 2
Tyra
Tyra
ElQuiko_PT
Tyra
Level 999
Champion Stats
65W - 68L
1,525 SR
Queue Stats
1,108W - 1,105L
1,577 Elo+
Solo
Ying
Ying
Franck2247
Ying
Level 999
Champion Stats
97W - 112L
1,553 SR
Queue Stats
947W - 927L
1,520 Elo+
Solo
Moji
Moji
Sucre-Sama
Moji
Level 84
Champion Stats
0W - 4L
1,221 SR
Queue Stats
152W - 150L
1,580 Elo+
Solo
Atlas
Atlas
XasnetI
Atlas
Level 413
Champion Stats
0W - 2L
1,521 SR
Queue Stats
79W - 64L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
56
6 / 2 / 13
2,275
379
27,157
47,435
27,872
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Androxus
58
19 / 1 / 10
2,653
442
60,062
26,674
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.

Level 1

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

53
8 / 0 / 21
2,555
426
19,194
8,432
0
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 60% Health.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

35
2 / 1 / 14
1,862
310
19,639
10,191
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Drogoz
27
1 / 1 / 11
1,930
322
15,189
9,754
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
1 / 9 / 1
799
133
14,743
19,856
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Chilled

Chilled

Blink

Increase your Reload Speed by 10% for 4s after using Blink.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

59
1 / 10 / 0
1,208
201
36,540
30,930
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
2 / 2 / 2
1,312
219
31,411
13,997
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

26
1 / 8 / 1
914
152
1,758
23,327
3,341

Level 3

Level 5

Level 1

Level 5

Level 1

Level 1

Atlas
XasnetI
Atlas
57
0 / 7 / 2
839
140
18,034
53,131
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 49s
Objective Time
25s
105
Kill Participation
11
36
Kills
5
5
Deaths
36
69
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fernando
6
2
13
6.25
L
1
9
1
0.17
L
1
10
0
0.1
W
Androxus
19
1
10
24
L
2
2
2
1.5
W
8
0
21
18.5
W
2
1
14
9
L
1
8
1
0.19
L
Atlas
XasnetI
Atlas
0
7
2
0.14
W
Drogoz
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,241
Damage
102,486
102,486
Taken
141,241
27,872
Shielding
3,341
83,315
Healing
30,487
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
27,157
15,666
0
10,302
47,435
27,872
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
14,743
13,935
0
1,412
19,856
0

Level 1

L
36,540
17,626
0
1,088
30,930
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Androxus
60,062
48,231
0
1,010
26,674
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
31,411
15,681
10,051
6,543
13,997
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
19,194
18,203
56,683
8,033
8,432
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
19,639
13,459
0
2,955
10,191
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
1,758
1,758
5,924
2,274
23,327
3,341
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Atlas
XasnetI
Atlas
18,034
18,034
0
3,195
53,131
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Drogoz
15,189
14,491
0
4,332
9,754
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role