Player Matchup

Dredge
Dredge
Carina Straube
Dredge
Level 439
Champion Stats
81W - 90L
1,499 SR
Queue Stats
305W - 294L
1,551 Elo+
Party 3
Heitor Fire
Unknown
Level 571
Champion Stats
81W - 86L
1,561 SR
Queue Stats
350W - 330L
1,577 Elo+
Party 3
Vora
Vora
Rayxxa
Vora
Level 298
Champion Stats
61W - 54L
1,598 SR
Queue Stats
388W - 393L
1,585 Elo+
Party 1
Jenos
Jenos
TinyZL
Jenos
Level 294
Champion Stats
33W - 46L
1,507 SR
Queue Stats
367W - 371L
1,571 Elo+
Party 1
Octavia
Octavia
dudavonhunty
Octavia
Level 47
Champion Stats
9W - 12L
1,415 SR
Queue Stats
93W - 99L
1,479 Elo+
Solo
Team Averages
Level 330
1,516 SR
1,553 Elo+

VS

Team Averages
Level 678
1,554 SR
1,571 Elo+
Willo
Willo
Guilujan1008
Willo
Level 999
Champion Stats
81W - 61L
1,625 SR
Queue Stats
947W - 969L
1,504 Elo+
Solo
Evie
Evie
NINJAbr6651
Evie
Level 34
Champion Stats
1W - 2L
1,223 SR
Queue Stats
41W - 32L
1,585 Elo+
Party 2
Jenos
Jenos
RedKiLL999
Jenos
Level 999
Champion Stats
491W - 487L
1,565 SR
Queue Stats
1,218W - 1,175L
1,613 Elo+
Solo
Moji
Moji
Sr nice8997
Moji
Level 999
Champion Stats
13W - 6L
1,726 SR
Queue Stats
68W - 53L
1,595 Elo+
Party 2
Terminus
Terminus
jacksoonbe
Terminus
Level 359
Champion Stats
32W - 27L
1,632 SR
Queue Stats
1,688W - 1,705L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
4 / 11 / 5
2,085
174
45,323
46,545
5,845
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 3s after exiting a Shortcut.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Heitor Fire
Unknown
51
4 / 15 / 8
2,015
168
49,078
43,158
0

Level 2

Level 4

Level 4

Level 1

Level 4

Level 1

Vora
Rayxxa
Vora
56
6 / 8 / 5
1,947
162
47,751
37,139
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Jenos
TinyZL
Jenos
51
9 / 7 / 12
2,486
207
31,230
25,275
7,785
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Octavia
dudavonhunty
Octavia
36
3 / 13 / 7
2,037
170
50,314
42,071
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 40% while using Commanding Leap.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
15 / 4 / 10
3,425
285
69,047
28,669
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

33
13 / 10 / 8
3,188
266
39,617
46,155
4,226
Frigid Field

Frigid Field

Ice Block

Heal for 60 every 1s while Ice Block is active.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 6%.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Jenos
59
12 / 1 / 21
4,371
364
28,512
20,656
7,474
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
5 / 5 / 20
4,606
384
17,134
35,384
35,885

Level 1

Level 4

Level 2

Level 5

Level 3

Level 1

Terminus
jacksoonbe
Terminus
30
9 / 4 / 21
3,689
307
39,878
92,832
0
It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 23s
Objective Time
6m 38s
63
Kill Participation
134
26
Kills
54
54
Deaths
24
37
Assists
80
Player
Kills
Deaths
Assists
KDA
L
4
11
5
0.59
W
15
4
10
5
L
Heitor Fire
Unknown
4
15
8
0.53
W
13
10
8
1.7
L
Vora
Rayxxa
Vora
6
8
5
1.06
W
Jenos
12
1
21
22.5
W
5
5
20
3
L
Jenos
TinyZL
Jenos
9
7
12
2.14
L
Octavia
dudavonhunty
Octavia
3
13
7
0.5
W
Terminus
jacksoonbe
Terminus
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

223,696
Damage
194,188
194,188
Taken
223,696
13,630
Shielding
47,585
64,954
Healing
155,847
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
45,323
30,038
0
4,803
46,545
5,845
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
69,047
49,001
0
2,538
28,669
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Heitor Fire
Unknown
49,078
32,047
0
436
43,158
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
39,617
35,080
0
6,539
46,155
4,226

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
Rayxxa
Vora
47,751
32,980
0
4,717
37,139
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Jenos
28,512
18,220
86,655
14,207
20,656
7,474
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
17,134
17,134
34,021
4,622
35,384
35,885

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

L
Jenos
TinyZL
Jenos
31,230
15,090
41,724
7,939
25,275
7,785
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
dudavonhunty
Octavia
50,314
49,619
765
4,570
42,071
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Terminus
jacksoonbe
Terminus
39,878
28,491
0
7,265
92,832
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role