Player Matchup

Fernando
Fernando
Masters
AliveARG
Fernando
Masters
Level 999
Champion Stats
25W - 20L
1,711 SR
Queue Stats
1,360W - 1,312L
1,689 Elo+
Party 2
Atlas
Atlas
Masters
Daemôn
Atlas
Masters
Level 499
Champion Stats
1W - 0L
1,941 SR
Queue Stats
372W - 325L
1,676 Elo+
Party 2
Willo
Willo
Masters
MaıK
Willo
Masters
Level 999
Champion Stats
23W - 14L
1,760 SR
Queue Stats
763W - 642L
1,690 Elo+
Solo
Lillith
Lillith
Masters
pacpacpäc
Lillith
Masters
Level 242
Champion Stats
4W - 7L
1,673 SR
Queue Stats
542W - 432L
1,667 Elo+
Party 3
VII
VII
Masters
wätter
VII
Masters
Level 793
Champion Stats
17W - 5L
1,816 SR
Queue Stats
443W - 187L
1,711 Elo+
Party 3
Team Averages
Masters
Masters
Average Tier
Level 706
1,780 SR
1,686 Elo+

VS

Team Averages
Masters
Masters
Average Tier
Level 937
1,664 SR
1,701 Elo+
Moji
Moji
Diamond I
Macwindo
Moji
Diamond I
Level 999
Champion Stats
7W - 1L
2,030 SR
Queue Stats
779W - 725L
1,741 Elo+
Party 4
Inara
Inara
Masters
OverPowerStlekar
Inara
Masters
Level 999
Champion Stats
31W - 17L
1,720 SR
Queue Stats
575W - 529L
1,712 Elo+
Solo
Maeve
Maeve
Masters
Sabrïna
Maeve
Masters
Level 688
Champion Stats
7W - 4L
1,752 SR
Queue Stats
385W - 323L
1,636 Elo+
Party 1
Ruckus
Ruckus
Masters
fristTHEMONSTER
Ruckus
Masters
Level 999
Champion Stats
0W - 4L
1,332 SR
Queue Stats
63W - 49L
1,670 Elo+
Party 1
Vora
Vora
Masters
xXiwudnvrstøpÜXx
Vora
Masters
Level 999
Champion Stats
7W - 16L
1,488 SR
Queue Stats
613W - 554L
1,748 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AliveARG
Fernando
59
8 / 6 / 13
3,927
302
66,062
80,167
38,693
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Atlas
Daemôn
Atlas
58
9 / 5 / 13
3,538
272
52,676
102,138
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Willo
MaıK
Willo
60
16 / 9 / 13
3,612
278
77,480
36,456
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Lillith
pacpacpäc
Lillith
46
1 / 2 / 34
3,921
302
23,813
29,018
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

VII
59
20 / 5 / 22
3,989
307
107,907
38,869
0
Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
AndroxusMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
59
0 / 8 / 6
2,319
178
27,675
36,681
20,694

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

59
2 / 8 / 6
2,807
216
60,173
112,352
60,548
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Maeve
Sabrïna
Maeve
59
8 / 10 / 5
2,296
177
56,218
44,257
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

57
12 / 14 / 4
3,029
233
66,803
80,336
30,157
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

58
5 / 14 / 9
2,218
171
75,779
54,312
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 40s
Objective Time
4m 39s
149
Kill Participation
57
54
Kills
27
27
Deaths
54
95
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fernando
AliveARG
Fernando
8
6
13
2.42
W
Atlas
Daemôn
Atlas
9
5
13
3.1
L
Moji
0
8
6
0.38
W
Willo
MaıK
Willo
16
9
13
2.5
L
2
8
6
0.63
L
Maeve
Sabrïna
Maeve
8
10
5
1.05
L
12
14
4
1
W
Lillith
pacpacpäc
Lillith
1
2
34
9
W
VII
20
5
22
6.2
L
5
14
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

327,938
Damage
286,648
286,648
Taken
327,938
38,693
Shielding
111,399
154,035
Healing
145,539
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AliveARG
Fernando
66,062
36,322
0
996
80,167
38,693

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Atlas
Daemôn
Atlas
52,676
52,676
0
13,914
102,138
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Moji
27,675
27,675
106,446
15,657
36,681
20,694

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Willo
MaıK
Willo
77,480
70,629
0
3,692
36,456
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
60,173
45,940
0
2,266
112,352
60,548
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Maeve
Sabrïna
Maeve
56,218
52,357
0
6,058
44,257
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
66,803
40,944
0
7,080
80,336
30,157
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lillith
pacpacpäc
Lillith
23,813
12,503
131,718
811
29,018
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
VII
107,907
101,120
0
2,904
38,869
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
75,779
58,292
0
8,032
54,312
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role