Player Matchup

Dredge
Dredge
Cristin20
Dredge
Level 28
Champion Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,563 Elo+
Solo
Moji
Moji
Demon 20z
Moji
Level 43
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,452 Elo+
Party 1
Inara
Inara
OverUnderScorer_
Inara
Level 48
Champion Stats
6W - 5L
1,490 SR
Queue Stats
7W - 13L
1,365 Elo+
Party 1
Saati
Saati
jeanfranco1403
Saati
Level 167
Champion Stats
20W - 16L
1,757 SR
Queue Stats
217W - 183L
1,482 Elo+
Solo
speedmaster53
Unknown
Level 47
Champion Stats
3W - 4L
1,482 SR
Queue Stats
23W - 29L
1,406 Elo+
Solo
Team Averages
Level 67
1,546 SR
1,453 Elo+

VS

Team Averages
Level 131
1,488 SR
1,448 Elo+
Vora
Vora
F3F1T0_12
Vora
Level 207
Champion Stats
65W - 57L
1,611 SR
Queue Stats
288W - 284L
1,443 Elo+
Solo
Skye
Skye
MagistrSimba
Skye
Level 41
Champion Stats
0W - 3L
1,514 SR
Queue Stats
21W - 20L
1,437 Elo+
Solo
Fernando
Fernando
MonkeyDRoja
Fernando
Level 42
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,555 Elo+
Solo
TheVyTo
Unknown
Level 33
Champion Stats
2W - 4L
1,325 SR
Queue Stats
12W - 25L
1,336 Elo+
Solo
Jenos
Jenos
davidboze
Jenos
Level 331
Champion Stats
14W - 17L
1,489 SR
Queue Stats
310W - 304L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Cristin20
Dredge
17
15 / 7 / 6
3,539
253
52,492
32,606
1,724
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Moji
30
6 / 14 / 15
3,372
241
42,107
53,752
7,225

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

23
5 / 9 / 15
3,715
265
36,052
78,357
44,167
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

45
12 / 6 / 11
3,496
250
54,108
34,744
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

33
14 / 10 / 7
3,612
258
62,293
42,719
2,260

Level 5

Level 1

Level 5

Level 1

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
57
19 / 11 / 6
3,124
223
66,431
49,109
1,349
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

25
14 / 15 / 2
2,433
174
63,234
47,824
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Fernando
MonkeyDRoja
Fernando
42
2 / 8 / 14
2,486
178
35,201
85,425
84,781
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

TheVyTo
Unknown
10
6 / 10 / 11
3,001
214
48,861
39,970
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Jenos
davidboze
Jenos
60
5 / 8 / 17
3,024
216
28,451
24,724
5,370
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 51s
Objective Time
2m 2s
106
Kill Participation
96
52
Kills
46
46
Deaths
52
54
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Dredge
Cristin20
Dredge
15
7
6
2.57
W
Moji
6
14
15
0.96
L
Vora
19
11
6
2
L
14
15
2
1
L
Fernando
MonkeyDRoja
Fernando
2
8
14
1.13
W
5
9
15
1.39
L
TheVyTo
Unknown
6
10
11
1.15
L
Jenos
davidboze
Jenos
5
8
17
1.69
W
12
6
11
2.92
W
14
10
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

247,052
Damage
242,178
242,178
Taken
247,052
55,376
Shielding
91,500
88,757
Healing
105,882
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
Cristin20
Dredge
52,492
39,911
0
9,860
32,606
1,724
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Moji
42,107
42,107
35,113
11,340
53,752
7,225

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Vora
66,431
50,422
0
14,041
49,109
1,349

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
63,234
48,752
0
13,428
47,824
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Fernando
MonkeyDRoja
Fernando
35,201
30,117
1,245
8,598
85,425
84,781
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Level 1

W
36,052
30,013
1,283
14,221
78,357
44,167
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
TheVyTo
Unknown
48,861
27,728
1,970
8,752
39,970
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
davidboze
Jenos
28,451
21,425
51,420
6,428
24,724
5,370
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
54,108
39,655
0
8,027
34,744
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
62,293
44,160
0
8,913
42,719
2,260
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role