Player Matchup

Skye
Skye
Alryx
Skye
Level 47
Champion Stats
1W - 0L
1,500 SR
Queue Stats
81W - 90L
1,128 Elo+
Party 2
Fernando
Fernando
Beetlejuicex466
Fernando
Level 90
Champion Stats
14W - 10L
1,519 SR
Queue Stats
75W - 80L
1,349 Elo+
Solo
Ruckus
Ruckus
Citrus000
Ruckus
Level 49
Champion Stats
4W - 0L
1,749 SR
Queue Stats
6W - 1L
1,860 Elo+
Solo
Ying
Ying
Xyrla
Ying
Level 46
Champion Stats
3W - 3L
1,174 SR
Queue Stats
77W - 93L
1,128 Elo+
Party 2
imperator5544
Unknown
Level 145
Champion Stats
35W - 32L
1,540 SR
Queue Stats
153W - 184L
1,489 Elo+
Solo
Team Averages
Level 75
1,496 SR
1,391 Elo+

VS

Team Averages
Level 169
1,534 SR
1,452 Elo+
Vivian
Vivian
Jason_xYx_snoW
Vivian
Level 64
Champion Stats
0W - 1L
1,270 SR
Queue Stats
267W - 283L
1,415 Elo+
Solo
Ying
Ying
Jeskyne
Ying
Level 199
Champion Stats
30W - 31L
1,463 SR
Queue Stats
55W - 64L
1,401 Elo+
Solo
Torvald
Torvald
Sonny_The_King0_
Torvald
Level 206
Champion Stats
4W - 2L
1,653 SR
Queue Stats
81W - 77L
1,498 Elo+
Party 1
Grohk
Grohk
el meromero01
Grohk
Level 86
Champion Stats
3W - 1L
1,782 SR
Queue Stats
33W - 31L
1,482 Elo+
Solo
Caspian
Caspian
markusstahl24
Caspian
Level 289
Champion Stats
1W - 3L
1,504 SR
Queue Stats
41W - 45L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
Alryx
Skye
37
17 / 11 / 13
3,801
292
70,769
46,379
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Fernando
39
0 / 7 / 15
3,106
239
23,680
69,107
94,949
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ruckus
Citrus000
Ruckus
25
7 / 8 / 27
4,332
333
53,710
67,343
79,011
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Level 1

Ying
Xyrla
Ying
29
8 / 7 / 28
3,614
278
45,257
34,345
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

52
28 / 9 / 14
4,240
326
80,955
53,491
0

Level 3

Level 2

Level 3

Level 3

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
8 / 13 / 9
3,191
245
49,625
58,599
25,673
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Ying
Jeskyne
Ying
51
7 / 12 / 16
3,148
242
57,925
44,193
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

60
12 / 12 / 15
4,202
323
74,800
69,056
97,442
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

49
0 / 12 / 10
2,296
177
21,289
49,829
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Caspian
59
15 / 11 / 10
3,513
270
67,026
52,694
0
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 16%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 50s
Objective Time
10m 34s
157
Kill Participation
102
60
Kills
42
42
Deaths
60
97
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Skye
Alryx
Skye
17
11
13
2.14
W
Fernando
0
7
15
1.07
W
Ruckus
Citrus000
Ruckus
7
8
27
2.56
L
8
13
9
0.96
L
Ying
Jeskyne
Ying
7
12
16
1.25
L
12
12
15
1.63
W
Ying
Xyrla
Ying
8
7
28
3.14
L
0
12
10
0.42
W
28
9
14
3.89
L
Caspian
15
11
10
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

274,371
Damage
270,665
270,665
Taken
274,371
173,960
Shielding
123,115
128,950
Healing
114,217
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Skye
Alryx
Skye
70,769
45,677
0
7,368
46,379
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
23,680
13,385
0
12,801
69,107
94,949

Level 1

W
Ruckus
Citrus000
Ruckus
53,710
39,263
0
16,379
67,343
79,011
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 1

L
49,625
47,511
0
1,837
58,599
25,673
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
Jeskyne
Ying
57,925
31,133
52,190
13,128
44,193
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
74,800
56,647
2,369
2,737
69,056
97,442
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Ying
Xyrla
Ying
45,257
13,471
58,921
17,161
34,345
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
21,289
14,700
20,497
16,379
49,829
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
80,955
53,594
1,229
15,091
53,491
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

L
Caspian
67,026
53,445
0
5,080
52,694
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role