Player Matchup

Tyra
Tyra
Crazy21564897
Tyra
Level 247
Champion Stats
93W - 90L
1,489 SR
Queue Stats
1,064W - 1,093L
1,576 Elo+
Party 1
Ruckus
Ruckus
LickMyDiggg
Ruckus
Level 123
Champion Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,536 Elo+
Party 2
Vora
Vora
Prrivettikk
Vora
Level 71
Champion Stats
8W - 8L
1,584 SR
Queue Stats
135W - 128L
1,569 Elo+
Solo
giuseppe12
Unknown
Level 88
Champion Stats
4W - 4L
1,692 SR
Queue Stats
53W - 51L
1,590 Elo+
Party 2
Ying
Ying
праросаосарорбл
Ying
Level 215
Champion Stats
9W - 15L
1,312 SR
Queue Stats
948W - 977L
1,560 Elo+
Party 1
Team Averages
Level 149
1,516 SR
1,566 Elo+

VS

Team Averages
Level 138
1,481 SR
1,549 Elo+
Seris
Seris
GOLDENFLOWERR
Seris
Level 426
Champion Stats
16W - 21L
1,504 SR
Queue Stats
90W - 90L
1,552 Elo+
Solo
VII
VII
JesseJames94
VII
Level 63
Champion Stats
68W - 49L
1,501 SR
Queue Stats
324W - 323L
1,513 Elo+
Solo
Tyra
Tyra
Smileformee
Tyra
Level 45
Champion Stats
32W - 31L
1,510 SR
Queue Stats
77W - 76L
1,523 Elo+
Party 3
Zhin
Zhin
alfasamecz
Zhin
Level 85
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,617 Elo+
Solo
Fernando
Fernando
k1ro5
Fernando
Level 71
Champion Stats
5W - 6L
1,392 SR
Queue Stats
72W - 66L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
7 / 9 / 8
2,522
229
73,490
56,784
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Ruckus
48
3 / 10 / 7
1,746
159
30,102
71,183
35,665
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

49
6 / 12 / 7
2,334
212
57,506
40,423
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

giuseppe12
Unknown
58
11 / 11 / 3
3,269
297
51,776
37,986
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

56
2 / 7 / 12
2,009
183
23,888
40,459
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
0 / 2 / 24
3,470
315
6,134
16,304
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

25
26 / 4 / 12
4,195
381
95,841
53,363
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Fragments

Fragments

Armor

Heal for 40% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

16
9 / 7 / 16
4,885
444
61,364
45,670
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

40
9 / 10 / 14
3,157
287
53,364
46,330
0
Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Fernando
k1ro5
Fernando
38
5 / 6 / 7
3,936
358
30,132
75,095
53,028
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 26s
Objective Time
8m 52s
66
Kill Participation
122
29
Kills
49
49
Deaths
29
37
Assists
73
Player
Kills
Deaths
Assists
KDA
L
7
9
8
1.22
W
0
2
24
6
W
26
4
12
8
L
Ruckus
3
10
7
0.65
L
6
12
7
0.79
W
9
7
16
2.43
W
9
10
14
1.6
L
giuseppe12
Unknown
11
11
3
1.14
W
Fernando
k1ro5
Fernando
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,762
Damage
246,835
246,835
Taken
236,762
35,665
Shielding
53,028
87,799
Healing
140,383
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
73,490
50,874
0
300
56,784
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
6,134
4,124
111,562
11,500
16,304
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
95,841
91,753
0
3,218
53,363
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
30,102
24,177
0
782
71,183
35,665
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
57,506
32,763
975
7,422
40,423
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
61,364
50,028
0
4,449
45,670
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
53,364
38,347
199
6,855
46,330
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
giuseppe12
Unknown
51,776
31,474
0
5,598
37,986
0

Level 2

Level 2

Level 1

W
Fernando
k1ro5
Fernando
30,132
11,608
0
2,600
75,095
53,028

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
23,888
23,888
54,790
17,932
40,459
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role