Player Matchup

Grover
Grover
EATPOPTART822
Grover
Level 25
Champion Stats
8W - 11L
1,638 SR
Queue Stats
65W - 80L
1,482 Elo+
Solo
Tyra
Tyra
KING_TAINT23
Tyra
Level 15
Champion Stats
2W - 1L
1,966 SR
Queue Stats
10W - 13L
1,685 Elo+
Solo
Seris
Seris
MaidenOfWar2014
Seris
Level 2
Champion Stats
1W - 2L
1,686 SR
Queue Stats
1W - 2L
1,674 Elo+
Solo
Maeve
Maeve
SonWilson7384
Maeve
Level 15
Champion Stats
4W - 10L
1,479 SR
Queue Stats
34W - 45L
1,424 Elo+
Solo
Inara
Inara
Xavier_Tony11
Inara
Level 12
Champion Stats
0W - 1L
1,289 SR
Queue Stats
7W - 18L
1,485 Elo+
Solo
Team Averages
Level 14
1,612 SR
1,550 Elo+

VS

Team Averages
Level 15
1,498 SR
1,427 Elo+
Budmanop
Unknown
Level 19
Champion Stats
6W - 7L
1,361 SR
Queue Stats
18W - 29L
1,259 Elo+
Solo
Corvus
Corvus
MoveAlongLight
Corvus
Level 11
Champion Stats
3W - 1L
1,727 SR
Queue Stats
5W - 3L
1,864 Elo+
Solo
Tyra
Tyra
Sweatygoat9k
Tyra
Level 13
Champion Stats
3W - 2L
1,674 SR
Queue Stats
19W - 16L
1,499 Elo+
Solo
Ruckus
Ruckus
Tata4228
Ruckus
Level 10
Champion Stats
1W - 2L
1,229 SR
Queue Stats
7W - 13L
1,169 Elo+
Party 1
Vatu
Vatu
messi158419
Vatu
Level 24
Champion Stats
3W - 0L
1,500 SR
Queue Stats
31W - 52L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
9 / 6 / 11
4,475
639
33,718
40,594
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

11
8 / 8 / 6
3,515
502
43,603
39,751
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

1
1 / 7 / 9
3,055
436
19,170
24,154
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

19
4 / 8 / 3
2,922
417
14,125
24,860
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

20
2 / 11 / 2
2,235
319
10,073
77,842
6,384
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

-12

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Budmanop
Unknown
19
17 / 6 / 13
3,945
564
57,464
27,046
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

7
4 / 5 / 9
2,950
421
22,195
16,307
80
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

14
8 / 2 / 12
3,340
477
56,119
20,377
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 40% for 4s after using Fire Bomb.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Ruckus
Tata4228
Ruckus
9
4 / 5 / 15
3,200
457
41,976
37,154
30,750
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

17
6 / 6 / 10
3,215
459
29,447
19,805
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
55
Kill Participation
98
24
Kills
39
40
Deaths
24
31
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Budmanop
Unknown
17
6
13
3.92
L
9
6
11
2.42
L
8
8
6
1.38
L
1
7
9
0.79
W
4
5
9
1.7
L
4
8
3
0.69
W
8
2
12
7
W
Ruckus
Tata4228
Ruckus
4
5
15
2.3
L
2
11
2
0.27
W
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,689
Damage
207,201
207,201
Taken
120,689
6,384
Shielding
30,830
81,020
Healing
43,321
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Budmanop
Unknown
57,464
46,833
1,874
9,395
27,046
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
33,718
29,679
16,944
17,746
40,594
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
43,603
31,845
0
2,412
39,751
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
19,170
18,970
30,129
3,082
24,154
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
22,195
19,622
12,578
4,842
16,307
80
L
14,125
12,925
0
3,322
24,860
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
56,119
36,724
0
5,832
20,377
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
Tata4228
Ruckus
41,976
32,747
0
6,252
37,154
30,750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
10,073
7,211
0
7,385
77,842
6,384
W
29,447
22,184
0
2,548
19,805
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role