Player Matchup

Vora
Vora
JarioMudah
Vora
Level 151
Champion Stats
49W - 44L
1,638 SR
Queue Stats
266W - 259L
1,563 Elo+
Party 1
Fernando
Fernando
Neytirix
Fernando
Level 113
Champion Stats
22W - 9L
1,710 SR
Queue Stats
159W - 117L
1,640 Elo+
Party 1
Seris
Seris
Pokemon_G14
Seris
Level 687
Champion Stats
820W - 776L
1,606 SR
Queue Stats
882W - 873L
1,616 Elo+
Solo
Willo
Willo
ThaJuju
Willo
Level 56
Champion Stats
13W - 4L
1,654 SR
Queue Stats
70W - 70L
1,531 Elo+
Party 1
Bomb King
Bomb King
UnwateredPlant
Bomb King
Level 75
Champion Stats
0W - 1L
1,500 SR
Queue Stats
137W - 131L
1,568 Elo+
Party 1
Team Averages
Level 216
1,621 SR
1,584 Elo+

VS

Team Averages
Level 430
1,680 SR
1,565 Elo+
Octavia
Octavia
Gorlami716
Octavia
Level 164
Champion Stats
5W - 0L
1,917 SR
Queue Stats
124W - 102L
1,603 Elo+
Party 2
Moji
Moji
Grieveston
Moji
Level 399
Champion Stats
16W - 7L
1,714 SR
Queue Stats
379W - 363L
1,645 Elo+
Solo
Atlas
Atlas
IsaiahTheMinion
Atlas
Level 452
Champion Stats
12W - 15L
1,513 SR
Queue Stats
189W - 209L
1,495 Elo+
Party 2
Grohk
Grohk
reedsreeds
Grohk
Level 999
Champion Stats
17W - 10L
1,662 SR
Queue Stats
479W - 489L
1,575 Elo+
Solo
Raum
Raum
xX69molly69Xx
Raum
Level 134
Champion Stats
34W - 31L
1,591 SR
Queue Stats
117W - 118L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
8 / 10 / 14
3,077
205
111,820
52,972
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Fernando
Neytirix
Fernando
55
9 / 11 / 15
4,034
269
114,719
131,740
114,351
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

45
3 / 6 / 15
3,851
257
27,419
35,198
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Willo
ThaJuju
Willo
28
5 / 9 / 15
3,260
217
126,524
37,554
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 8% for 3s after activating Dead Zone.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Bomb King
UnwateredPlant
Bomb King
26
10 / 12 / 9
3,595
240
117,346
59,406
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Gorlami716
Octavia
56
2 / 12 / 18
4,137
276
57,376
48,148
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
12 / 8 / 18
4,373
292
43,624
62,483
50,832

Level 1

Level 3

Level 5

Level 5

Level 1

Level 1

60
11 / 3 / 22
4,125
275
77,177
150,773
19,897
Lessons of the Past

Lessons of the Past

Setback

Gain a 500-Health Shield for 3s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Grohk
53
13 / 5 / 19
4,052
270
79,158
69,288
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

44
10 / 7 / 23
5,533
369
59,535
167,136
15,013
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 23s
Objective Time
13m 45s
103
Kill Participation
148
35
Kills
48
48
Deaths
35
68
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Octavia
Gorlami716
Octavia
2
12
18
0.92
W
12
8
18
2.63
W
11
3
22
7.33
L
8
10
14
1.5
L
Fernando
Neytirix
Fernando
9
11
15
1.5
L
3
6
15
1.75
L
Willo
ThaJuju
Willo
5
9
15
1.39
L
Bomb King
UnwateredPlant
Bomb King
10
12
9
1.21
W
Grohk
13
5
19
4.5
W
10
7
23
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

497,828
Damage
316,870
316,870
Taken
497,828
114,351
Shielding
85,742
187,140
Healing
251,659
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Gorlami716
Octavia
57,376
48,887
0
2,855
48,148
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

W
43,624
43,624
102,186
23,741
62,483
50,832
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
77,177
77,177
0
121
150,773
19,897
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
111,820
95,865
0
7,901
52,972
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
Neytirix
Fernando
114,719
61,198
0
1,237
131,740
114,351
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
27,419
19,666
151,765
21,933
35,198
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Willo
ThaJuju
Willo
126,524
77,465
1,546
2,611
37,554
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Bomb King
UnwateredPlant
Bomb King
117,346
103,261
0
147
59,406
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Grohk
79,158
50,584
39,893
26,945
69,288
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
59,535
35,940
35,671
20,247
167,136
15,013
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role