Player Matchup

Jenos
Jenos
GambitGadwall
Jenos
Level 25
Champion Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,513 Elo+
Solo
Tyra
Tyra
Marky ko
Tyra
Level 47
Champion Stats
1W - 3L
1,454 SR
Queue Stats
36W - 39L
1,499 Elo+
Solo
Fernando
Fernando
Q_DarthVader
Fernando
Level 13
Champion Stats
8W - 5L
1,871 SR
Queue Stats
20W - 22L
1,681 Elo+
Solo
Furia
Furia
TrueBenoGod
Furia
Level 108
Champion Stats
18W - 19L
1,507 SR
Queue Stats
148W - 147L
1,542 Elo+
Solo
Lex
Lex
elguapo665
Lex
Level 23
Champion Stats
0W - 2L
1,581 SR
Queue Stats
10W - 10L
1,588 Elo+
Solo
Team Averages
Level 43
1,582 SR
1,565 Elo+

VS

Team Averages
Level 92
1,621 SR
1,577 Elo+
Octavia
Octavia
AllDmdeath33
Octavia
Level 30
Champion Stats
4W - 2L
1,636 SR
Queue Stats
14W - 12L
1,336 Elo+
Solo
Maeve
Maeve
AsmodeusDuck
Maeve
Level 13
Champion Stats
2W - 0L
1,659 SR
Queue Stats
4W - 2L
1,767 Elo+
Solo
Raum
Raum
TRASniper
Raum
Level 367
Champion Stats
16W - 18L
1,473 SR
Queue Stats
68W - 80L
1,540 Elo+
Solo
Rei
Rei
l_LowHype_l
Rei
Level 32
Champion Stats
3W - 0L
1,621 SR
Queue Stats
19W - 16L
1,574 Elo+
Solo
Io
Io
waykay78
Io
Level 16
Champion Stats
3W - 1L
1,719 SR
Queue Stats
6W - 2L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
3 / 12 / 15
4,816
438
34,555
36,594
8,120
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tyra
47
10 / 11 / 11
5,505
500
92,473
55,804
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Fernando
Q_DarthVader
Fernando
6
2 / 11 / 17
6,030
548
74,374
153,661
74,018
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

47
4 / 10 / 14
5,275
480
50,269
51,661
0
Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 30% Wrath after hitting an enemy with Pyre Strike.

Level 2

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

18
21 / 10 / 8
6,771
616
103,505
48,974
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 6% while using In Pursuit.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
AllDmdeath33
Octavia
42
14 / 7 / 21
5,396
491
122,946
36,661
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

6
21 / 8 / 4
5,425
493
71,176
42,127
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Raum
45
8 / 7 / 24
6,172
561
54,213
171,760
3,280
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

21
7 / 12 / 22
3,556
323
40,129
63,839
0
Desperate Defense

Desperate Defense

Envelop

Heal for 200 when you use Envelop.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 8.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

18
4 / 6 / 25
5,391
490
58,230
40,789
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 17s
Objective Time
11m 58s
105
Kill Participation
150
40
Kills
54
54
Deaths
40
65
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Octavia
AllDmdeath33
Octavia
14
7
21
3.5
W
21
8
4
2.88
L
3
12
15
0.88
L
Tyra
10
11
11
1.41
L
Fernando
Q_DarthVader
Fernando
2
11
17
0.95
W
Raum
8
7
24
2.86
L
4
10
14
1.1
L
21
10
8
2.5
W
7
12
22
1.5
W
4
6
25
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

355,176
Damage
346,694
346,694
Taken
355,176
82,138
Shielding
3,280
168,426
Healing
182,868
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
AllDmdeath33
Octavia
122,946
116,796
209
4,812
36,661
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
71,176
58,754
780
8,689
42,127
0

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
34,555
23,204
68,441
1,477
36,594
8,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Tyra
92,473
55,520
0
1,024
55,804
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Q_DarthVader
Fernando
74,374
44,909
0
5,879
153,661
74,018
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Raum
54,213
39,533
11,102
18,808
171,760
3,280
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
50,269
22,524
71,006
12,820
51,661
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
103,505
95,295
344
7,435
48,974
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
40,129
34,709
31,912
15,521
63,839
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
58,230
52,006
70,586
20,449
40,789
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role