Player Matchup

Fernando
Fernando
AuroraEMP
Fernando
Level 244
Champion Stats
4W - 3L
1,618 SR
Queue Stats
391W - 353L
1,672 Elo+
Party 1
Ying
Ying
CyriusMandizi
Ying
Level 312
Champion Stats
36W - 46L
1,597 SR
Queue Stats
362W - 402L
1,580 Elo+
Solo
Caspian
Caspian
JDelta15
Caspian
Level 133
Champion Stats
1W - 5L
1,371 SR
Queue Stats
181W - 164L
1,653 Elo+
Party 1
Buck
Buck
Jyih
Buck
Level 999
Champion Stats
14W - 17L
1,499 SR
Queue Stats
1,821W - 1,825L
1,596 Elo+
Solo
Saati
Saati
santineitor4k
Saati
Level 62
Champion Stats
8W - 7L
1,551 SR
Queue Stats
51W - 56L
1,475 Elo+
Solo
Team Averages
Level 350
1,527 SR
1,595 Elo+

VS

Team Averages
Level 553
1,577 SR
1,571 Elo+
Willo
Willo
ConfrontadorA1
Willo
Level 254
Champion Stats
30W - 23L
1,600 SR
Queue Stats
250W - 235L
1,547 Elo+
Party 2
Ruckus
Ruckus
Pandineitor
Ruckus
Level 100
Champion Stats
27W - 13L
1,662 SR
Queue Stats
214W - 168L
1,586 Elo+
Party 2
Io
Io
SkillsMatter
Io
Level 999
Champion Stats
713W - 596L
1,571 SR
Queue Stats
917W - 878L
1,578 Elo+
Solo
Strix
Strix
XBakugoKatsukiX
Strix
Level 601
Champion Stats
20W - 22L
1,457 SR
Queue Stats
269W - 247L
1,541 Elo+
Solo
Pip
Pip
stefanosc
Pip
Level 810
Champion Stats
47W - 40L
1,595 SR
Queue Stats
410W - 427L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AuroraEMP
Fernando
58
2 / 9 / 9
3,286
235
30,876
84,389
112,956
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

42
4 / 11 / 8
3,178
227
42,851
44,263
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Caspian
JDelta15
Caspian
59
5 / 16 / 6
2,720
194
34,433
52,548
450
Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 16%.

Level 2

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Buck
Jyih
Buck
60
7 / 12 / 9
4,290
306
42,010
59,722
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

52
8 / 8 / 13
3,739
267
94,372
43,395
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
15 / 5 / 16
3,258
233
68,948
39,125
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Fauna

Fauna

Armor

Increase your Movement Speed by 16% when Out of Combat.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Ruckus
41
10 / 8 / 20
3,920
280
45,060
104,874
89,678
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

60
4 / 3 / 24
3,973
284
46,232
27,797
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
12 / 3 / 17
3,130
224
63,951
20,468
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 40%.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

58
15 / 7 / 16
3,172
227
60,126
52,278
0
Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 21s
Objective Time
4m 56s
71
Kill Participation
149
26
Kills
56
56
Deaths
26
45
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Fernando
AuroraEMP
Fernando
2
9
9
0.72
W
15
5
16
4.6
L
4
11
8
0.73
L
Caspian
JDelta15
Caspian
5
16
6
0.5
L
Buck
Jyih
Buck
7
12
9
0.96
W
Ruckus
10
8
20
2.5
W
4
3
24
5.33
W
12
3
17
6.83
L
8
8
13
1.81
W
15
7
16
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

244,542
Damage
284,317
284,317
Taken
244,542
113,406
Shielding
89,678
127,700
Healing
162,962
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
AuroraEMP
Fernando
30,876
16,789
0
7,602
84,389
112,956

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

W
68,948
55,823
0
9,154
39,125
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
42,851
38,276
76,819
18,604
44,263
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Caspian
JDelta15
Caspian
34,433
23,493
0
4,008
52,548
450

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Buck
Jyih
Buck
42,010
33,713
0
16,071
59,722
0

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ruckus
45,060
36,451
0
11,708
104,874
89,678
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
46,232
41,729
95,506
18,117
27,797
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

W
63,951
62,187
779
5,982
20,468
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
94,372
79,252
0
4,596
43,395
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
60,126
53,349
8,195
13,521
52,278
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role