Player Matchup

Moji
Moji
Mf_Abulreesh
Moji
Level 62
Champion Stats
1W - 5L
1,605 SR
Queue Stats
130W - 108L
1,523 Elo+
Solo
Ying
Ying
TEMIO
Ying
Level 288
Champion Stats
41W - 44L
1,546 SR
Queue Stats
132W - 136L
1,511 Elo+
Solo
Cassie
Cassie
iDarkCry
Cassie
Level 62
Champion Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,554 Elo+
Solo
Tyra
Tyra
maddmike087
Tyra
Level 455
Champion Stats
10W - 11L
1,530 SR
Queue Stats
271W - 269L
1,594 Elo+
Solo
Makoa
Makoa
mebignoob
Makoa
Level 130
Champion Stats
19W - 23L
1,592 SR
Queue Stats
238W - 234L
1,613 Elo+
Solo
Team Averages
Level 199
1,555 SR
1,559 Elo+

VS

Team Averages
Level 244
1,603 SR
1,571 Elo+
Grohk
Grohk
Armma89
Grohk
Level 112
Champion Stats
8W - 8L
1,594 SR
Queue Stats
90W - 73L
1,634 Elo+
Party 1
Khan
Khan
CarryMeeeee
Khan
Level 97
Champion Stats
14W - 11L
1,607 SR
Queue Stats
100W - 92L
1,597 Elo+
Party 1
Moji
Moji
HotSoupy
Moji
Level 90
Champion Stats
17W - 15L
1,616 SR
Queue Stats
235W - 245L
1,542 Elo+
Solo
Koga
Koga
ericfre2000
Koga
Level 850
Champion Stats
41W - 30L
1,555 SR
Queue Stats
607W - 579L
1,535 Elo+
Solo
Skye
Skye
justkiat
Skye
Level 71
Champion Stats
22W - 16L
1,646 SR
Queue Stats
72W - 73L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
1 / 4 / 2
1,752
175
6,214
24,295
35,515

Level 5

Level 5

Level 1

Level 1

Level 3

Level 1

Ying
TEMIO
Ying
55
0 / 5 / 6
2,007
201
11,258
26,981
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Cassie
iDarkCry
Cassie
31
4 / 6 / 2
2,114
211
64,318
43,951
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

59
4 / 7 / 2
1,997
200
56,040
51,516
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Makoa
mebignoob
Makoa
47
1 / 7 / 3
2,028
203
35,725
95,130
53,861
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Armma89
Grohk
47
14 / 1 / 13
3,607
361
91,343
38,940
1,465
Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

36
4 / 1 / 15
2,445
245
51,733
70,004
9,460
Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Moji
24
2 / 0 / 16
2,985
299
19,281
14,207
19,827

Level 5

Level 1

Level 3

Level 3

Level 3

Level 1

60
7 / 3 / 9
2,393
239
55,113
24,015
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Level 1

Skye
40
2 / 5 / 9
2,076
208
24,403
26,389
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Tactical Reload

Tactical Reload

Weapon

Generate 4 Ammo after getting an Elimination.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 13s
Objective Time
4m 35s
25
Kill Participation
91
10
Kills
29
29
Deaths
10
15
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Grohk
Armma89
Grohk
14
1
13
20.5
W
4
1
15
11.5
W
Moji
2
0
16
10
L
1
4
2
0.5
L
Ying
TEMIO
Ying
0
5
6
0.6
W
7
3
9
3.83
L
Cassie
iDarkCry
Cassie
4
6
2
0.83
W
Skye
2
5
9
1.3
L
4
7
2
0.71
L
Makoa
mebignoob
Makoa
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,555
Damage
241,873
241,873
Taken
173,555
89,376
Shielding
30,752
139,997
Healing
140,456
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
Armma89
Grohk
91,343
51,971
15,897
20,439
38,940
1,465
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

W
51,733
47,433
0
5,343
70,004
9,460
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Moji
19,281
19,281
78,772
8,621
14,207
19,827
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
6,214
6,214
35,964
5,356
24,295
35,515
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
TEMIO
Ying
11,258
11,258
83,558
12,212
26,981
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
55,113
43,457
0
6,254
24,015
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Cassie
iDarkCry
Cassie
64,318
61,044
0
2,847
43,951
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Skye
24,403
16,905
0
5,130
26,389
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
56,040
36,851
0
0
51,516
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Makoa
mebignoob
Makoa
35,725
34,765
0
60
95,130
53,861
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role