Player Matchup
VS
Match Stats
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Level 5
Ritual Magic
Mending Spirits
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Level 1
Otherworldly
Slither
Gain a 75-health Shield for 3s after Slither ends.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4
Possession
Mending Spirits
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Level 4
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Conduit
Shock Pulse
Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.
Level 4
Shamanic Might
Armor
Increase your maximum Health by 150.
Level 3
Thunderstruck
Shock Pulse
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Level 2
Lightning Rod
Shock Pulse
Heal for 60 for each enemy hit with Shock Pulse.
Level 2
Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 32%.
Level 4
Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5
Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Survivalist
Armor
Increase your maximum Health by 200.
Level 4
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 0.5s.
Level 1
Quick Release
Nade Launcher
Generate 8 Ammo after using Nade Launcher.
Level 4
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Stone Bulwark
Earthen Guard
Heal for 28 every 1s while Earthen Guard is active.
Level 1
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
Caretaker
Warder's Field
Heal for 22 every 1s while standing in Warder's Field.
Level 1
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Dissipate
Smoke Screen
Increase your Movement Speed by 16% for 2s after entering Smoke Screen.
Level 2
Ninja
Hidden
Increase your Movement Speed by 20% while Hidden is active.
Level 4
Healing Vapors
Smoke Screen
Heal for 500 over 2s while in Smoke Screen.
Level 4
Decrepify
Poison Bolts
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Level 4
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Feral Strength
Guardian Spirit
Increase Luna's Health by 450.
Level 2
Sky-Walker
Armor
Lower your gravity and increase your air control by 20% while firing your Light Bow.
Level 2
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Level 1
Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Glyph of Freedom
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Eldritch Speed
Recharge
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Level 2
Winddancer
Protection
Increase the Movement Speed of your Protection target by 50% for 2s.
Level 5
Lifegiver
Protection
Heal the target of your Protection for 150.
Level 2
Timeshaper
Protection
Generate 2 Ammo for the target of your Protection.
Level 1
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Affinity
Elemental Shift
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Level 4
Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 18%.
Level 3
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.
Level 3
Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Level 2
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Level 4
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Cavalier
Armor
Increase your maximum Health by 450.
Level 3
Safe Travel
Charge
Gain a 300-Health Shield for 3s after you use Charge.
Level 2
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
The Maw's Embrace
Weapon
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Level 5
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 50 health.
Level 1
New Purpose
Armor
Increase your maximum Health by 50.
Level 1
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.
Level 3
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Nimble
Armor
Gain 14% Movement Speed.