Player Matchup

Jenos
Jenos
AlexeyXL
Jenos
Level 49
Champion Stats
2W - 2L
1,519 SR
Queue Stats
25W - 23L
1,555 Elo+
Solo
Edogawa289
Unknown
Level 34
Champion Stats
3W - 1L
1,678 SR
Queue Stats
10W - 10L
1,519 Elo+
Solo
Koga
Koga
STH_xRxvenge
Koga
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
Seris
Seris
Schnitzeln2
Seris
Level 24
Champion Stats
15W - 5L
1,804 SR
Queue Stats
65W - 55L
1,556 Elo+
Party 1
Viktor
Viktor
Schnitzeln5
Viktor
Level 14
Champion Stats
7W - 2L
1,859 SR
Queue Stats
25W - 12L
1,654 Elo+
Party 1
Team Averages
Level 32
1,672 SR
1,595 Elo+

VS

Team Averages
Level 47
1,581 SR
1,548 Elo+
Torvald
Torvald
MatMax42
Torvald
Level 28
Champion Stats
1W - 0L
1,234 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kinessa
Kinessa
ghostboy7
Kinessa
Level 40
Champion Stats
1W - 0L
1,867 SR
Queue Stats
20W - 27L
1,457 Elo+
Solo
Kasumi
Kasumi
lDeathAngel
Kasumi
Level 89
Champion Stats
1W - 2L
1,533 SR
Queue Stats
4W - 3L
1,536 Elo+
Solo
Io
Io
stinger4453
Io
Level 52
Champion Stats
3W - 1L
1,524 SR
Queue Stats
13W - 7L
1,624 Elo+
Solo
Vora
Vora
wheelrdealr07
Vora
Level 24
Champion Stats
2W - 1L
1,748 SR
Queue Stats
6W - 2L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
AlexeyXL
Jenos
29
0 / 10 / 4
1,920
384
7,006
29,965
1,640
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Edogawa289
Unknown
39
6 / 5 / 4
2,635
527
34,195
22,992
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

32
0 / 9 / 1
1,360
272
9,349
14,102
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 60% while Agility is active.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

11
3 / 9 / 4
2,350
470
16,825
33,607
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Viktor
8
6 / 7 / 3
2,570
514
23,537
31,303
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

-21

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
MatMax42
Torvald
17
6 / 3 / 9
2,365
473
11,267
11,899
32,290
Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Kinessa
ghostboy7
Kinessa
43
10 / 7 / 4
2,475
495
25,034
26,130
0
Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 1.

Level 1

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 4 Ammo every 2s.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Kasumi
48
6 / 2 / 9
2,424
485
24,371
12,951
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

33
8 / 1 / 15
1,070
214
24,344
21,168
1,600
Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 400-Health Shield for 3s after activating Lunar Leap.

Level 4

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

15
10 / 2 / 11
2,673
535
46,603
18,764
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
31
Kill Participation
88
15
Kills
40
40
Deaths
15
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jenos
AlexeyXL
Jenos
0
10
4
0.2
L
Edogawa289
Unknown
6
5
4
1.6
W
Torvald
MatMax42
Torvald
6
3
9
3.5
L
0
9
1
0.06
L
3
9
4
0.56
L
Viktor
6
7
3
1.07
W
Kinessa
ghostboy7
Kinessa
10
7
4
1.71
W
Kasumi
6
2
9
5.25
W
8
1
15
15.5
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,912
Damage
131,619
131,969
Taken
90,912
1,640
Shielding
33,890
51,079
Healing
46,747
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
AlexeyXL
Jenos
7,006
4,821
10,092
5,123
29,965
1,640
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Edogawa289
Unknown
34,195
26,972
0
642
22,992
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Torvald
MatMax42
Torvald
11,267
6,877
1,686
500
11,899
32,290
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
9,349
4,699
240
1,567
14,102
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
16,825
13,684
13,594
13,034
33,607
0
L
Viktor
23,537
18,089
0
6,787
31,303
0
W
Kinessa
ghostboy7
Kinessa
25,034
23,489
0
2,830
26,130
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kasumi
24,371
18,645
0
4,203
12,951
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
24,344
22,444
17,203
15,832
21,168
1,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
46,603
34,185
0
4,493
18,764
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role