Player Matchup

Tiberius
Tiberius
DanteLw
Tiberius
Level 9
Champion Stats
1W - 1L
1,481 SR
Queue Stats
1W - 5L
1,026 Elo+
Solo
Lex
Lex
JvzziN111
Lex
Level 13
Champion Stats
9W - 9L
1,360 SR
Queue Stats
10W - 15L
1,238 Elo+
Solo
Koga
Koga
Mudinho936
Koga
Level 14
Champion Stats
8W - 1L
1,399 SR
Queue Stats
16W - 9L
1,485 Elo+
Solo
Ying
Ying
Mxrtusky
Ying
Level 27
Champion Stats
9W - 3L
1,692 SR
Queue Stats
16W - 11L
1,527 Elo+
Party 1
Inara
Inara
sebipagani
Inara
Level 14
Champion Stats
4W - 1L
1,826 SR
Queue Stats
14W - 7L
1,571 Elo+
Party 1
Team Averages
Level 15
1,552 SR
1,369 Elo+

VS

Team Averages
Level 12
1,601 SR
1,187 Elo+
Buck
Buck
BotRed001
Buck
Level 12
Champion Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,162 Elo+
Solo
Bomb King
Bomb King
LionTXK
Bomb King
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,148 Elo+
Solo
Seris
Seris
Tiredforever
Seris
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,105 Elo+
Solo
Ruckus
Ruckus
bat06
Ruckus
Level 11
Champion Stats
0W - 1L
1,748 SR
Queue Stats
2W - 5L
1,089 Elo+
Solo
Betty la Bomba
Betty la Bomba
lastpaper
Betty la Bomba
Level 24
Champion Stats
5W - 2L
1,759 SR
Queue Stats
24W - 24L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
DanteLw
Tiberius
4
5 / 2 / 1
1,642
274
12,202
8,711
75
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

4
3 / 1 / 11
1,959
327
12,474
6,220
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

6
10 / 0 / 4
1,913
319
26,088
6,822
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Level 1

Ying
28
8 / 0 / 9
2,251
375
24,218
15,721
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Inara
11
3 / 0 / 10
2,128
355
12,439
18,955
13,580
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
11
3 / 5 / 0
1,124
187
17,615
16,986
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Bomb King
LionTXK
Bomb King
5
0 / 7 / 0
599
100
2,537
15,400
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

1
0 / 7 / 1
725
121
3,062
19,326
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Ruckus
bat06
Ruckus
9
0 / 4 / 0
841
140
8,264
19,072
6,386
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Betty la Bomba
lastpaper
Betty la Bomba
14
0 / 6 / 1
1,236
206
24,951
16,637
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 26s
Objective Time
19s
64
Kill Participation
5
29
Kills
3
3
Deaths
29
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Buck
3
5
0
0.6
W
Tiberius
DanteLw
Tiberius
5
2
1
2.75
W
3
1
11
8.5
L
Bomb King
LionTXK
Bomb King
0
7
0
0
W
10
0
4
12
W
Ying
8
0
9
12.5
L
0
7
1
0.07
L
Ruckus
bat06
Ruckus
0
4
0
0
L
Betty la Bomba
lastpaper
Betty la Bomba
0
6
1
0.08
W
Inara
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,421
Damage
56,429
56,429
Taken
87,421
13,655
Shielding
6,386
41,487
Healing
9,846
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Buck
17,615
16,615
0
2,271
16,986
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tiberius
DanteLw
Tiberius
12,202
12,202
0
2,333
8,711
75
W
12,474
12,474
0
233
6,220
0
L
Bomb King
LionTXK
Bomb King
2,537
631
0
0
15,400
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
26,088
23,860
0
2,646
6,822
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Ying
24,218
24,218
19,714
12,945
15,721
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
3,062
2,522
1,455
1,146
19,326
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
bat06
Ruckus
8,264
5,181
0
2,142
19,072
6,386
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Betty la Bomba
lastpaper
Betty la Bomba
24,951
9,093
0
2,832
16,637
0

Level 1

Level 1

W
Inara
12,439
12,349
0
3,616
18,955
13,580

Damage Done by Role

Damage Taken by Role