Player Matchup

Fernando
Fernando
Diamond III
MagnusCarlsenGZ
Fernando
Diamond III
Level 108
Champion Stats
9W - 6L
1,724 SR
Queue Stats
280W - 255L
1,614 Elo+
Solo
Moji
Moji
Diamond V
OsREmPAtAfOdA
Moji
Diamond V
Level 304
Champion Stats
1W - 0L
1,454 SR
Queue Stats
137W - 112L
1,695 Elo+
Party 2
Atlas
Atlas
Diamond II
Yųta
Atlas
Diamond II
Level 999
Champion Stats
7W - 1L
1,901 SR
Queue Stats
452W - 428L
1,659 Elo+
Party 4
Lex
Lex
Diamond I
breeeath
Lex
Diamond I
Level 999
Champion Stats
13W - 10L
1,644 SR
Queue Stats
676W - 648L
1,609 Elo+
Party 2
Dredge
Dredge
Masters
lZiggs
Dredge
Masters
Level 999
Champion Stats
2W - 3L
1,439 SR
Queue Stats
636W - 583L
1,726 Elo+
Party 4
Team Averages
Diamond II
Diamond II
Average Tier
Level 682
1,632 SR
1,660 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 830
1,620 SR
1,703 Elo+
Imani
Imani
Diamond V
Dısenchantment
Imani
Diamond V
Level 895
Champion Stats
0W - 1L
1,500 SR
Queue Stats
42W - 23L
1,761 Elo+
Party 1
Drogoz
Drogoz
Masters
GustavaoBacalhau
Drogoz
Masters
Level 999
Champion Stats
31W - 37L
1,654 SR
Queue Stats
1,019W - 972L
1,666 Elo+
Party 3
Pip
Pip
Diamond II
MXMBOT
Pip
Diamond II
Level 259
Champion Stats
0W - 1L
1,500 SR
Queue Stats
71W - 40L
1,802 Elo+
Party 1
Barik
Barik
Diamond II
SonSukka
Barik
Diamond II
Level 999
Champion Stats
15W - 13L
1,697 SR
Queue Stats
249W - 198L
1,651 Elo+
Solo
Grover
Grover
Diamond V
megan2jz
Grover
Diamond V
Level 999
Champion Stats
28W - 33L
1,751 SR
Queue Stats
645W - 599L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
35
6 / 7 / 11
3,525
252
45,480
96,374
67,294
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
1 / 2 / 16
4,007
286
4,376
30,573
22,229

Level 3

Level 1

Level 3

Level 3

Level 5

Level 1

Atlas
Yųta
Atlas
59
3 / 9 / 9
3,012
215
27,057
102,504
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
7 / 4 / 15
3,828
273
53,221
57,410
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Dredge
lZiggs
Dredge
59
14 / 5 / 9
3,776
270
87,529
64,551
1,650
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
YingGrohk
Team 1 Score

4

VS

Team 2 Score

3

Bans
WilloBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 6 / 8
2,910
208
107,936
41,424
3,920
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

56
8 / 8 / 8
2,872
205
94,154
46,009
0
Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Pip
MXMBOT
Pip
53
2 / 3 / 9
2,122
152
63,749
24,327
0
Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Barik
SonSukka
Barik
44
4 / 9 / 7
3,049
218
54,279
65,627
141,971
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grover
megan2jz
Grover
57
3 / 5 / 15
2,703
193
31,294
40,276
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 13s
Objective Time
3m 44s
91
Kill Participation
74
31
Kills
27
27
Deaths
31
60
Assists
47
Player
Kills
Deaths
Assists
KDA
L
10
6
8
2.33
L
8
8
8
1.5
L
Pip
MXMBOT
Pip
2
3
9
2.17
W
Fernando
6
7
11
1.64
W
1
2
16
4.5
L
Barik
SonSukka
Barik
4
9
7
0.83
W
Atlas
Yųta
Atlas
3
9
9
0.83
W
7
4
15
3.63
W
Dredge
lZiggs
Dredge
14
5
9
3.7
L
Grover
megan2jz
Grover
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,663
Damage
351,412
351,412
Taken
217,663
91,173
Shielding
145,891
219,176
Healing
131,909
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
107,936
81,061
0
4,369
41,424
3,920
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
94,154
54,884
0
3,792
46,009
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Pip
MXMBOT
Pip
63,749
59,739
5,632
6,560
24,327
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Fernando
45,480
20,822
0
10,344
96,374
67,294

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
4,376
4,376
160,748
22,674
30,573
22,229
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
SonSukka
Barik
54,279
54,279
0
855
65,627
141,971
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Atlas
Yųta
Atlas
27,057
27,057
0
7,987
102,504
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
53,221
52,621
0
5,554
57,410
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Dredge
lZiggs
Dredge
87,529
32,510
0
11,869
64,551
1,650
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
megan2jz
Grover
31,294
27,157
83,438
27,263
40,276
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role