Player Matchup

Azaan
Azaan
ArnaldoEloy
Azaan
Level 170
Champion Stats
4W - 3L
1,689 SR
Queue Stats
9W - 4L
1,674 Elo+
Party 1
Vora
Vora
Ayyoomark
Vora
Level 101
Champion Stats
1W - 10L
1,345 SR
Queue Stats
127W - 113L
1,518 Elo+
Solo
Io
Io
MarceloTheRock
Io
Level 57
Champion Stats
2W - 1L
1,833 SR
Queue Stats
10W - 6L
1,644 Elo+
Party 1
Tiberius
Tiberius
POWER KIDZ
Tiberius
Level 364
Champion Stats
13W - 14L
1,567 SR
Queue Stats
466W - 460L
1,565 Elo+
Solo
VII
VII
RawanBarbosaaa
VII
Level 76
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,645 Elo+
Solo
Team Averages
Level 154
1,587 SR
1,609 Elo+

VS

Team Averages
Level 166
1,464 SR
1,519 Elo+
Androxus
Androxus
Dahe21
Androxus
Level 420
Champion Stats
2W - 1L
1,256 SR
Queue Stats
26W - 34L
1,436 Elo+
Party 2
Atlas
Atlas
FoxlyFox
Atlas
Level 122
Champion Stats
10W - 13L
1,609 SR
Queue Stats
167W - 150L
1,609 Elo+
Solo
Moji
Moji
Sammydameow27
Moji
Level 78
Champion Stats
10W - 6L
1,565 SR
Queue Stats
222W - 224L
1,572 Elo+
Solo
Saati
Saati
deadjunior11
Saati
Level 52
Champion Stats
1W - 0L
1,374 SR
Queue Stats
60W - 74L
1,463 Elo+
Party 2
Koga
Koga
polla_15
Koga
Level 160
Champion Stats
162W - 129L
1,514 SR
Queue Stats
657W - 630L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
8 / 7 / 6
2,286
191
40,306
76,101
20,063
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Vora
37
6 / 11 / 7
2,993
249
29,121
34,712
2,125
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

40
2 / 9 / 11
1,846
154
35,466
34,714
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 6s.

Level 5

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 20% while firing your Light Bow.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Tiberius
POWER KIDZ
Tiberius
60
8 / 7 / 13
2,386
199
55,065
36,500
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

45
8 / 11 / 2
1,677
140
25,561
29,195
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Dahe21
Androxus
58
7 / 7 / 8
2,712
226
35,558
30,037
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Atlas
FoxlyFox
Atlas
44
8 / 6 / 15
3,379
282
47,784
76,306
2,700
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

56
2 / 9 / 11
3,205
267
27,438
30,666
25,948

Level 1

Level 1

Level 5

Level 3

Level 5

Level 1

33
17 / 2 / 10
3,365
280
56,283
19,755
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Koga
48
10 / 8 / 15
3,221
268
44,159
28,755
0
Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 48s
Objective Time
8m 0s
71
Kill Participation
103
32
Kills
44
45
Deaths
32
39
Assists
59
Player
Kills
Deaths
Assists
KDA
L
8
7
6
1.57
L
Vora
6
11
7
0.86
W
Androxus
Dahe21
Androxus
7
7
8
1.57
W
Atlas
FoxlyFox
Atlas
8
6
15
2.58
L
2
9
11
0.83
L
Tiberius
POWER KIDZ
Tiberius
8
7
13
2.07
L
8
11
2
0.82
W
2
9
11
0.83
W
17
2
10
11
W
Koga
10
8
15
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,519
Damage
211,222
211,222
Taken
185,519
22,188
Shielding
28,648
86,055
Healing
76,751
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
40,306
33,295
0
12,122
76,101
20,063
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
29,121
19,164
0
5,193
34,712
2,125

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Androxus
Dahe21
Androxus
35,558
29,052
0
7,767
30,037
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Atlas
FoxlyFox
Atlas
47,784
47,784
0
208
76,306
2,700
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
35,466
32,396
37,559
16,025
34,714
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
POWER KIDZ
Tiberius
55,065
36,920
0
13,335
36,500
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
25,561
23,911
0
1,821
29,195
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
27,438
27,438
47,355
6,985
30,666
25,948
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
56,283
39,250
475
9,144
19,755
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Koga
44,159
41,822
0
4,817
28,755
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role