Player Matchup

Drogoz
Drogoz
BielWake
Drogoz
Level 999
Champion Stats
81W - 32L
1,772 SR
Queue Stats
2,344W - 677L
1,757 Elo+
Party 1
Atlas
Atlas
BirdMarySaint
Atlas
Level 233
Champion Stats
3W - 0L
1,981 SR
Queue Stats
491W - 130L
1,799 Elo+
Party 1
Makoa
Makoa
BloodyBah4
Makoa
Level 397
Champion Stats
331W - 58L
1,979 SR
Queue Stats
2,686W - 812L
1,860 Elo+
Party 1
Talus
Talus
dïabo
Talus
Level 999
Champion Stats
111W - 25L
1,933 SR
Queue Stats
1,743W - 289L
1,896 Elo+
Party 1
Io
Io
yakimarri
Io
Level 511
Champion Stats
240W - 86L
1,734 SR
Queue Stats
2,144W - 864L
1,816 Elo+
Party 1
Team Averages
Level 628
1,880 SR
1,826 Elo+

VS

Team Averages
Level 517
1,638 SR
1,654 Elo+
Moji
Moji
AidenLucas
Moji
Level 388
Champion Stats
5W - 3L
1,626 SR
Queue Stats
49W - 30L
1,793 Elo+
Party 2
Inara
Inara
Darker92
Inara
Level 381
Champion Stats
66W - 63L
1,653 SR
Queue Stats
225W - 203L
1,677 Elo+
Solo
Pip
Pip
DeregueJhonsön
Pip
Level 814
Champion Stats
2W - 5L
1,647 SR
Queue Stats
17W - 34L
1,457 Elo+
Solo
Androxus
Androxus
LudwigLúcifer
Androxus
Level 315
Champion Stats
2W - 9L
1,573 SR
Queue Stats
60W - 33L
1,716 Elo+
Party 2
Semina
Unknown
Level 686
Champion Stats
3W - 2L
1,692 SR
Queue Stats
53W - 34L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
BielWake
Drogoz
59
9 / 7 / 10
4,846
485
64,557
49,531
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

60
17 / 8 / 9
5,325
533
64,707
83,938
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Makoa
56
6 / 11 / 11
5,264
526
41,129
88,831
28,405
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Sea Legs

Sea Legs

Dredge Anchor

Heal for 360 after hitting an enemy with Dredge Anchor.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Talus
dïabo
Talus
60
16 / 6 / 12
5,104
510
74,461
45,051
0
Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

58
1 / 3 / 16
4,743
474
19,388
20,068
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 8 / 15
5,067
507
31,375
34,584
16,213

Level 1

Level 1

Level 3

Level 5

Level 5

Level 1

Inara
Darker92
Inara
49
5 / 11 / 9
5,044
504
59,064
89,573
23,538
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
14 / 9 / 12
5,222
522
88,252
54,692
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.75s.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Androxus
59
9 / 10 / 8
4,524
452
46,825
37,783
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Semina
Unknown
59
4 / 11 / 11
4,803
480
61,903
47,610
2,510

Level 1

Level 3

Level 3

Level 3

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 28s
Objective Time
8m 46s
107
Kill Participation
90
49
Kills
35
35
Deaths
49
58
Assists
55
Player
Kills
Deaths
Assists
KDA
L
3
8
15
1.31
W
Drogoz
BielWake
Drogoz
9
7
10
2
W
17
8
9
2.69
W
Makoa
6
11
11
1.05
L
Inara
Darker92
Inara
5
11
9
0.86
L
14
9
12
2.22
L
Androxus
9
10
8
1.3
L
Semina
Unknown
4
11
11
0.86
W
Talus
dïabo
Talus
16
6
12
3.67
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,242
Damage
287,419
287,419
Taken
264,242
28,405
Shielding
42,261
137,972
Healing
128,770
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
31,375
31,375
72,251
14,898
34,584
16,213
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Drogoz
BielWake
Drogoz
64,557
33,428
1,031
3,066
49,531
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
64,707
64,707
0
6,242
83,938
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Makoa
41,129
38,179
0
2,714
88,831
28,405

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Inara
Darker92
Inara
59,064
45,758
0
8,372
89,573
23,538
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
88,252
79,873
4,406
16,479
54,692
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Androxus
46,825
37,929
0
9,371
37,783
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Semina
Unknown
61,903
51,431
0
2,993
47,610
2,510

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Talus
dïabo
Talus
74,461
71,775
0
14,298
45,051
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
19,388
16,979
98,029
12,592
20,068
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role