Player Matchup

Octavia
Octavia
MisledGorilla53
Octavia
Level 395
Champion Stats
60W - 56L
1,579 SR
Queue Stats
488W - 513L
1,582 Elo+
Solo
Buck
Buck
RONGKUTE
Buck
Level 736
Champion Stats
11W - 13L
1,640 SR
Queue Stats
322W - 392L
1,552 Elo+
Solo
Ying
Ying
ValarDoehaeris
Ying
Level 229
Champion Stats
120W - 80L
1,610 SR
Queue Stats
488W - 504L
1,669 Elo+
Solo
Saati
Saati
Yurahara
Saati
Level 428
Champion Stats
79W - 45L
1,678 SR
Queue Stats
287W - 255L
1,623 Elo+
Solo
Torvald
Torvald
bidibob
Torvald
Level 192
Champion Stats
42W - 24L
1,692 SR
Queue Stats
316W - 327L
1,562 Elo+
Solo
Team Averages
Level 396
1,640 SR
1,598 Elo+

VS

Team Averages
Level 387
1,571 SR
1,606 Elo+
Imani
Imani
FlameCreator
Imani
Level 379
Champion Stats
1W - 4L
1,441 SR
Queue Stats
290W - 294L
1,555 Elo+
Solo
Vora
Vora
GFk Story
Vora
Level 71
Champion Stats
0W - 1L
1,500 SR
Queue Stats
90W - 69L
1,592 Elo+
Solo
Mal'Damba
Mal'Damba
MuIhollandDrive
Mal'Damba
Level 999
Champion Stats
29W - 25L
1,609 SR
Queue Stats
373W - 359L
1,583 Elo+
Solo
Moji
Moji
Rainb0w1
Moji
Level 204
Champion Stats
123W - 111L
1,667 SR
Queue Stats
626W - 561L
1,697 Elo+
Solo
Fernando
Fernando
XTheNeo
Fernando
Level 280
Champion Stats
44W - 27L
1,635 SR
Queue Stats
56W - 48L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
9 / 3 / 11
2,931
266
72,353
23,317
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Buck
59
22 / 8 / 8
3,403
309
57,310
37,387
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 12% for 2s after using Recovery.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

51
1 / 6 / 19
2,436
221
53,842
23,487
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Saati
Yurahara
Saati
59
9 / 6 / 16
2,997
272
68,945
21,726
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Torvald
bidibob
Torvald
47
7 / 5 / 14
3,254
296
40,691
21,887
70,832
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 75 after activating Recharge.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 2.

Level 2

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
6 / 13 / 4
2,140
195
27,090
35,892
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Vora
48
8 / 11 / 6
2,310
210
27,578
49,197
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Mal'Damba
MuIhollandDrive
Mal'Damba
59
5 / 7 / 12
2,528
230
44,287
40,936
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 40% for 3s after using Slither.

Level 5

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Moji
50
2 / 8 / 12
2,787
253
6,798
47,808
59,647

Level 3

Level 1

Level 1

Level 5

Level 5

Level 1

Fernando
XTheNeo
Fernando
52
7 / 9 / 7
3,067
279
22,051
119,308
116,046
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 24s
Objective Time
5m 0s
116
Kill Participation
69
48
Kills
28
28
Deaths
48
68
Assists
41
Player
Kills
Deaths
Assists
KDA
L
6
13
4
0.62
L
Vora
8
11
6
1
W
9
3
11
4.83
L
Mal'Damba
MuIhollandDrive
Mal'Damba
5
7
12
1.57
W
Buck
22
8
8
3.25
L
Moji
2
8
12
1
W
1
6
19
1.75
L
Fernando
XTheNeo
Fernando
7
9
7
1.17
W
Saati
Yurahara
Saati
9
6
16
2.83
W
Torvald
bidibob
Torvald
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

293,141
Damage
127,804
127,804
Taken
293,141
70,832
Shielding
175,693
52,862
Healing
154,289
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,090
12,304
0
2,890
35,892
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Vora
27,578
21,765
120
6,366
49,197
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
72,353
63,063
1,208
5,790
23,317
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Mal'Damba
MuIhollandDrive
Mal'Damba
44,287
25,057
36,025
13,504
40,936
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Buck
57,310
45,322
0
10,815
37,387
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Moji
6,798
6,798
74,108
20,223
47,808
59,647
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
53,842
26,355
22,888
9,879
23,487
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Fernando
XTheNeo
Fernando
22,051
12,785
0
1,053
119,308
116,046
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Saati
Yurahara
Saati
68,945
62,031
0
1,039
21,726
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Torvald
bidibob
Torvald
40,691
28,938
0
1,243
21,887
70,832
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role