Player Matchup

Jenos
Jenos
CarnecomBatata
Jenos
Level 512
Champion Stats
90W - 75L
1,601 SR
Queue Stats
730W - 711L
1,574 Elo+
Solo
Ying
Ying
MahouShoujoAri
Ying
Level 131
Champion Stats
42W - 25L
1,600 SR
Queue Stats
44W - 30L
1,657 Elo+
Solo
Kinessa
Kinessa
NicoBS
Kinessa
Level 999
Champion Stats
84W - 167L
1,457 SR
Queue Stats
2,326W - 2,384L
1,485 Elo+
Solo
Fernando
Fernando
fabiox0x
Fernando
Level 154
Champion Stats
44W - 37L
1,579 SR
Queue Stats
223W - 218L
1,558 Elo+
Solo
Zhin
Zhin
luizbroked
Zhin
Level 488
Champion Stats
85W - 91L
1,595 SR
Queue Stats
1,064W - 1,050L
1,607 Elo+
Solo
Team Averages
Level 457
1,566 SR
1,576 Elo+

VS

Team Averages
Level 198
1,590 SR
1,569 Elo+
Ruckus
Ruckus
BluSkape
Ruckus
Level 67
Champion Stats
9W - 7L
1,578 SR
Queue Stats
84W - 92L
1,562 Elo+
Solo
Mal'Damba
Mal'Damba
KONTEMPTT
Mal'Damba
Level 367
Champion Stats
108W - 109L
1,695 SR
Queue Stats
788W - 754L
1,566 Elo+
Solo
Vora
Vora
L1uSh1mi
Vora
Level 189
Champion Stats
32W - 48L
1,508 SR
Queue Stats
631W - 624L
1,584 Elo+
Solo
Fernando
Fernando
Nicolas0027
Fernando
Level 86
Champion Stats
10W - 8L
1,610 SR
Queue Stats
178W - 156L
1,567 Elo+
Solo
Willo
Willo
XxRafaxXx
Willo
Level 282
Champion Stats
13W - 14L
1,558 SR
Queue Stats
520W - 512L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
8 / 3 / 27
6,250
347
50,539
22,295
17,884
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

30
5 / 5 / 19
4,046
225
76,332
31,341
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Kinessa
NicoBS
Kinessa
57
16 / 3 / 14
4,330
241
117,706
64,919
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Fernando
fabiox0x
Fernando
51
4 / 9 / 17
5,188
288
88,068
173,202
117,482
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
16 / 7 / 14
4,264
237
116,657
68,189
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
BluSkape
Ruckus
37
8 / 11 / 10
4,047
225
80,813
140,111
101,339
Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Level 1

Mal'Damba
KONTEMPTT
Mal'Damba
53
4 / 4 / 12
5,317
295
47,554
31,981
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Vora
44
4 / 14 / 8
2,841
158
65,651
62,731
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Nicolas0027
Fernando
47
2 / 6 / 10
5,626
313
77,925
167,070
186,996
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Willo
XxRafaxXx
Willo
42
9 / 14 / 4
3,355
186
88,003
47,409
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 8% for 3s after activating Dead Zone.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 3s.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 50s
Objective Time
8m 11s
140
Kill Participation
71
49
Kills
27
27
Deaths
49
91
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ruckus
BluSkape
Ruckus
8
11
10
1.18
L
8
3
27
7.17
W
Mal'Damba
KONTEMPTT
Mal'Damba
4
4
12
2.5
W
Vora
4
14
8
0.57
L
5
5
19
2.9
L
Kinessa
NicoBS
Kinessa
16
3
14
7.67
W
Fernando
Nicolas0027
Fernando
2
6
10
1.17
W
Willo
XxRafaxXx
Willo
9
14
4
0.79
L
Fernando
fabiox0x
Fernando
4
9
17
1.39
L
16
7
14
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

449,302
Damage
359,946
359,946
Taken
449,302
135,366
Shielding
288,335
254,588
Healing
287,842
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
BluSkape
Ruckus
80,813
66,388
0
18,826
140,111
101,339
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
50,539
38,293
109,426
8,406
22,295
17,884

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Mal'Damba
KONTEMPTT
Mal'Damba
47,554
20,149
232,753
20,388
31,981
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Vora
65,651
34,714
641
7,647
62,731
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
76,332
29,682
109,414
14,551
31,341
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Kinessa
NicoBS
Kinessa
117,706
99,567
0
4,219
64,919
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
Nicolas0027
Fernando
77,925
61,684
0
5,182
167,070
186,996

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Willo
XxRafaxXx
Willo
88,003
60,255
0
2,405
47,409
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Fernando
fabiox0x
Fernando
88,068
66,706
0
2,661
173,202
117,482
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
116,657
94,945
0
5,911
68,189
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role