Player Matchup

Fernando
Fernando
Fresh_Kaz
Fernando
Level 50
Champion Stats
1W - 2L
1,565 SR
Queue Stats
34W - 36L
1,479 Elo+
Solo
Kasumi
Kasumi
GREGOOOOD
Kasumi
Level 100
Champion Stats
40W - 37L
1,496 SR
Queue Stats
156W - 163L
1,470 Elo+
Solo
Lian
Lian
Zverapatam
Lian
Level 57
Champion Stats
34W - 26L
1,592 SR
Queue Stats
129W - 135L
1,563 Elo+
Solo
Moji
Moji
amaantambu
Moji
Level 142
Champion Stats
0W - 1L
1,500 SR
Queue Stats
351W - 351L
1,539 Elo+
Solo
Jenos
Jenos
drsmille
Jenos
Level 311
Champion Stats
11W - 34L
1,346 SR
Queue Stats
1,334W - 1,339L
1,522 Elo+
Solo
Team Averages
Level 132
1,500 SR
1,515 Elo+

VS

Team Averages
Level 168
1,596 SR
1,503 Elo+
Dredge
Dredge
KingCheeseBread
Dredge
Level 117
Champion Stats
27W - 29L
1,574 SR
Queue Stats
199W - 196L
1,492 Elo+
Party 1
Ruckus
Ruckus
RayyZenn
Ruckus
Level 71
Champion Stats
2W - 0L
1,760 SR
Queue Stats
85W - 80L
1,551 Elo+
Solo
Octavia
Octavia
The Tayven
Octavia
Level 342
Champion Stats
17W - 18L
1,555 SR
Queue Stats
154W - 165L
1,477 Elo+
Solo
Ying
Ying
crizpychickn
Ying
Level 40
Champion Stats
17W - 11L
1,676 SR
Queue Stats
41W - 41L
1,525 Elo+
Party 1
Kinessa
Kinessa
rip_tonik
Kinessa
Level 269
Champion Stats
7W - 10L
1,416 SR
Queue Stats
377W - 389L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Fresh_Kaz
Fernando
44
6 / 8 / 2
2,231
279
36,312
78,632
74,178
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kasumi
GREGOOOOD
Kasumi
51
8 / 9 / 2
2,149
269
34,308
33,432
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

28
1 / 9 / 5
1,746
218
64,129
40,456
600
Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 2s.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

34
1 / 9 / 6
1,747
218
15,679
47,946
17,543

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Jenos
drsmille
Jenos
42
1 / 1 / 9
1,656
207
2,459
15,914
5,478
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
7 / 3 / 7
2,443
305
48,578
31,763
1,500
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ruckus
RayyZenn
Ruckus
46
9 / 2 / 15
3,113
389
52,376
49,684
43,519
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Octavia
The Tayven
Octavia
43
4 / 6 / 7
2,066
258
21,450
25,421
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

23
7 / 3 / 18
2,934
367
37,543
32,857
0
Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Kinessa
rip_tonik
Kinessa
58
9 / 3 / 16
3,064
383
56,433
13,162
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 48s
Objective Time
6m 58s
41
Kill Participation
99
17
Kills
36
36
Deaths
17
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fernando
Fresh_Kaz
Fernando
6
8
2
0.88
L
Kasumi
GREGOOOOD
Kasumi
8
9
2
1
W
7
3
7
3.5
W
Ruckus
RayyZenn
Ruckus
9
2
15
8.25
W
Octavia
The Tayven
Octavia
4
6
7
1.25
L
1
9
5
0.39
L
1
9
6
0.44
W
7
3
18
5.33
L
Jenos
drsmille
Jenos
1
1
9
5.5
W
Kinessa
rip_tonik
Kinessa
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,887
Damage
216,380
216,380
Taken
152,887
97,799
Shielding
45,019
106,101
Healing
99,486
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Fresh_Kaz
Fernando
36,312
16,637
0
7,971
78,632
74,178

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kasumi
GREGOOOOD
Kasumi
34,308
23,811
0
1,582
33,432
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
48,578
37,113
0
14,865
31,763
1,500

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ruckus
RayyZenn
Ruckus
52,376
41,823
0
0
49,684
43,519
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Octavia
The Tayven
Octavia
21,450
17,587
2,302
2,166
25,421
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
64,129
56,674
159
1,945
40,456
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

L
15,679
15,679
26,556
11,490
47,946
17,543
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
37,543
37,543
53,886
24,340
32,857
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Jenos
drsmille
Jenos
2,459
1,795
49,693
6,705
15,914
5,478
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
rip_tonik
Kinessa
56,433
33,784
0
1,927
13,162
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role