Player Matchup

Jenos
Jenos
BlinkeredRock32
Jenos
Level 47
Champion Stats
3W - 4L
1,479 SR
Queue Stats
30W - 27L
1,545 Elo+
Party 2
Lian
Lian
BlueButterflyy97
Lian
Level 59
Champion Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,368 Elo+
Party 1
Strix
Strix
ItsSavageLuis
Strix
Level 176
Champion Stats
14W - 27L
1,453 SR
Queue Stats
454W - 461L
1,517 Elo+
Party 1
Androxus
Androxus
ShadierFkey
Androxus
Level 70
Champion Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,521 Elo+
Party 2
Fernando
Fernando
TimeDragon71
Fernando
Level 165
Champion Stats
75W - 53L
1,578 SR
Queue Stats
620W - 648L
1,430 Elo+
Solo
Team Averages
Level 103
1,502 SR
1,476 Elo+

VS

Team Averages
Level 444
1,573 SR
1,526 Elo+
Ying
Ying
Buttjuice699970
Ying
Level 999
Champion Stats
224W - 169L
1,613 SR
Queue Stats
1,288W - 1,294L
1,558 Elo+
Solo
Dredge
Dredge
Lil Aiur
Dredge
Level 85
Champion Stats
12W - 13L
1,547 SR
Queue Stats
270W - 243L
1,523 Elo+
Solo
Barik
Barik
Logan28698
Barik
Level 72
Champion Stats
6W - 5L
1,603 SR
Queue Stats
302W - 327L
1,552 Elo+
Solo
Kinessa
Kinessa
alex044239
Kinessa
Level 65
Champion Stats
2W - 1L
1,650 SR
Queue Stats
83W - 90L
1,434 Elo+
Solo
Koga
Koga
ÆndrÆ
Koga
Level 999
Champion Stats
27W - 30L
1,450 SR
Queue Stats
601W - 579L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
12 / 8 / 21
3,856
241
54,542
47,624
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

56
7 / 16 / 10
2,715
170
48,923
50,926
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

56
22 / 10 / 13
3,870
242
96,418
36,221
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 100%.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 20%.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Androxus
ShadierFkey
Androxus
26
11 / 12 / 10
3,276
205
50,200
59,107
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
TimeDragon71
Fernando
43
4 / 16 / 11
3,798
237
43,505
151,574
118,517
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
6 / 10 / 32
4,377
274
51,642
39,457
1,200
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Dredge
Lil Aiur
Dredge
36
16 / 13 / 10
5,278
330
66,400
64,243
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Barik
33
12 / 12 / 13
4,918
307
71,156
108,471
127,712
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Kinessa
alex044239
Kinessa
55
14 / 9 / 23
4,252
266
105,898
32,931
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Koga
ÆndrÆ
Koga
59
14 / 12 / 16
3,867
242
50,356
48,486
0
Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 16s
Objective Time
10m 24s
121
Kill Participation
156
56
Kills
62
62
Deaths
56
65
Assists
94
Player
Kills
Deaths
Assists
KDA
L
12
8
21
2.81
L
7
16
10
0.75
W
6
10
32
2.2
L
22
10
13
2.85
W
Dredge
Lil Aiur
Dredge
16
13
10
1.62
W
Barik
12
12
13
1.54
L
Androxus
ShadierFkey
Androxus
11
12
10
1.33
L
Fernando
TimeDragon71
Fernando
4
16
11
0.59
W
Kinessa
alex044239
Kinessa
14
9
23
2.83
W
Koga
ÆndrÆ
Koga
14
12
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

293,588
Damage
345,452
345,452
Taken
293,588
118,517
Shielding
128,912
151,436
Healing
154,358
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
54,542
23,735
85,434
29,884
47,624
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
48,923
44,443
0
7,088
50,926
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
51,642
18,694
83,409
17,172
39,457
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
96,418
94,241
0
9,067
36,221
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
Dredge
Lil Aiur
Dredge
66,400
49,598
0
18,003
64,243
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 1

Level 1

W
Barik
71,156
70,706
0
20,169
108,471
127,712
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Androxus
ShadierFkey
Androxus
50,200
37,000
0
8,040
59,107
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Fernando
TimeDragon71
Fernando
43,505
23,903
0
11,923
151,574
118,517
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
alex044239
Kinessa
105,898
59,876
0
3,756
32,931
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
ÆndrÆ
Koga
50,356
46,296
1,235
10,614
48,486
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role