Player Matchup

Rei
Rei
Fongus_FR
Rei
Level 561
Champion Stats
76W - 69L
1,680 SR
Queue Stats
971W - 936L
1,627 Elo+
Party 1
Ying
Ying
GCF_mito
Ying
Level 685
Champion Stats
38W - 41L
1,613 SR
Queue Stats
703W - 654L
1,662 Elo+
Party 1
Moji
Moji
HaDeS_Gun_
Moji
Level 992
Champion Stats
3W - 0L
1,563 SR
Queue Stats
27W - 33L
1,507 Elo+
Party 1
Terminus
Terminus
SKlBIDlTOlLET
Terminus
Level 72
Champion Stats
2W - 0L
1,844 SR
Queue Stats
30W - 18L
1,742 Elo+
Party 1
Seris
Seris
Sof-Qui-Peut-
Seris
Level 188
Champion Stats
1W - 0L
1,722 SR
Queue Stats
22W - 18L
1,622 Elo+
Party 1
Team Averages
Level 500
1,685 SR
1,632 Elo+

VS

Team Averages
Level 709
1,715 SR
1,606 Elo+
Barik
Barik
ImOnMyLevel15
Barik
Level 262
Champion Stats
4W - 3L
1,940 SR
Queue Stats
194W - 169L
1,623 Elo+
Solo
Ying
Ying
ericfre2000
Ying
Level 859
Champion Stats
17W - 16L
1,569 SR
Queue Stats
610W - 582L
1,617 Elo+
Solo
Tyra
Tyra
ghettidono
Tyra
Level 999
Champion Stats
45W - 19L
1,738 SR
Queue Stats
1,415W - 1,410L
1,596 Elo+
Solo
Makoa
Makoa
thewisejun
Makoa
Level 425
Champion Stats
10W - 6L
1,664 SR
Queue Stats
68W - 64L
1,613 Elo+
Solo
Talus
Talus
Прановед
Talus
Level 999
Champion Stats
17W - 14L
1,667 SR
Queue Stats
677W - 679L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 0 / 15
2,375
396
14,121
8,816
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Ying
59
6 / 1 / 12
2,182
364
28,098
9,732
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
5 / 1 / 17
2,458
410
21,576
31,599
26,093

Level 4

Level 2

Level 3

Level 4

Level 2

Level 1

Terminus
SKlBIDlTOlLET
Terminus
49
8 / 0 / 9
2,645
441
40,701
70,460
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

50
4 / 0 / 13
1,969
328
35,345
23,775
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 5 / 1
1,168
195
11,908
26,825
40,028
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

60
1 / 3 / 1
1,215
203
16,209
8,178
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
0 / 6 / 3
1,437
240
56,156
26,458
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Makoa
55
1 / 6 / 2
1,401
234
28,194
48,328
12,826
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
0 / 5 / 1
1,081
180
31,915
30,052
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 16.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 10% while at or below 40% Health.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 23s
Objective Time
1m 13s
90
Kill Participation
12
24
Kills
4
2
Deaths
25
66
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
15
8.5
W
Ying
6
1
12
12
W
5
1
17
13.5
L
2
5
1
0.5
W
Terminus
SKlBIDlTOlLET
Terminus
8
0
9
12.5
W
4
0
13
10.5
L
1
3
1
0.5
L
0
6
3
0.25
L
Makoa
1
6
2
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,841
Damage
144,382
144,382
Taken
139,841
26,093
Shielding
52,854
142,064
Healing
44,865
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
14,121
13,981
37,986
3,488
8,816
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
28,098
10,619
31,018
3,015
9,732
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
21,576
21,576
34,317
6,711
31,599
26,093
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
11,908
11,908
0
2,515
26,825
40,028
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Terminus
SKlBIDlTOlLET
Terminus
40,701
36,691
0
9,533
70,460
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
35,345
30,135
11,689
4,307
23,775
0

Level 1

Level 1

L
16,209
16,209
36,793
1,377
8,178
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
56,156
32,547
0
0
26,458
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Makoa
28,194
22,102
0
180
48,328
12,826
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
31,915
31,435
0
4,000
30,052
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role