Player Matchup

Kasumi
Kasumi
Kasusus
Kasumi
Level 17
Champion Stats
70W - 33L
1,922 SR
Queue Stats
93W - 54L
1,924 Elo+
Party 2
Seris
Seris
NURASYL1234
Seris
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,387 Elo+
Solo
Kinessa
Kinessa
WonderStrawbery
Kinessa
Level 628
Champion Stats
2W - 8L
1,361 SR
Queue Stats
211W - 234L
1,570 Elo+
Solo
Moji
Moji
aBlueFlame
Moji
Level 19
Champion Stats
21W - 10L
1,868 SR
Queue Stats
50W - 21L
1,846 Elo+
Party 2
Koga
Koga
luckyme2123
Koga
Level 93
Champion Stats
309W - 249L
1,539 SR
Queue Stats
715W - 707L
1,503 Elo+
Solo
Team Averages
Level 153
1,638 SR
1,646 Elo+

VS

Team Averages
Level 139
1,551 SR
1,587 Elo+
Lillith
Lillith
Aqlimッ
Lillith
Level 221
Champion Stats
11W - 7L
1,646 SR
Queue Stats
818W - 796L
1,589 Elo+
Solo
Strix
Strix
FemboyShiniUwU
Strix
Level 37
Champion Stats
118W - 109L
1,556 SR
Queue Stats
232W - 216L
1,544 Elo+
Party 1
Evie
Evie
PleaselmNew
Evie
Level 140
Champion Stats
101W - 81L
1,619 SR
Queue Stats
140W - 127L
1,608 Elo+
Solo
Makoa
Makoa
Tonitrum
Makoa
Level 110
Champion Stats
2W - 5L
1,371 SR
Queue Stats
382W - 385L
1,591 Elo+
Solo
Dredge
Dredge
yuno109
Dredge
Level 185
Champion Stats
89W - 64L
1,562 SR
Queue Stats
409W - 377L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Kasusus
Kasumi
5
13 / 4 / 2
2,489
311
72,325
34,136
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

12
1 / 12 / 3
1,368
171
24,547
41,294
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

58
2 / 3 / 2
1,481
185
51,292
11,541
0
Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

8
1 / 3 / 7
1,621
203
10,992
23,627
17,408

Level 4

Level 1

Level 2

Level 4

Level 4

Level 1

16
0 / 13 / 0
1,067
133
8,114
34,312
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Aqlimッ
Lillith
58
0 / 2 / 22
2,543
318
13,356
30,580
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

8
5 / 4 / 10
2,196
275
39,096
15,390
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 100%.

Level 5

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 10% for 2s after entering Stealth.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

51
6 / 4 / 6
2,248
281
27,398
28,525
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 5s.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Chilled

Chilled

Blink

Increase your Reload Speed by 20% for 4s after using Blink.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Makoa
Tonitrum
Makoa
41
12 / 3 / 8
2,984
373
30,010
65,393
29,288
Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Dredge
yuno109
Dredge
46
11 / 4 / 11
2,507
313
35,050
27,382
3,600
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 47s
Objective Time
5m 47s
31
Kill Participation
91
17
Kills
34
35
Deaths
17
14
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Lillith
Aqlimッ
Lillith
0
2
22
5.5
W
5
4
10
2.5
L
Kasumi
Kasusus
Kasumi
13
4
2
3.5
L
1
12
3
0.21
W
6
4
6
2.25
W
Makoa
Tonitrum
Makoa
12
3
8
5.33
L
2
3
2
1
L
1
3
7
1.5
L
0
13
0
0
W
Dredge
yuno109
Dredge
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,270
Damage
144,910
144,910
Taken
167,270
17,408
Shielding
32,888
62,923
Healing
84,411
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
Aqlimッ
Lillith
13,356
6,693
59,846
751
30,580
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
39,096
39,096
0
3,169
15,390
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kasumi
Kasusus
Kasumi
72,325
60,042
0
5,747
34,136
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
24,547
21,047
918
4,856
41,294
0
W
27,398
27,158
0
7,263
28,525
0

Level 1

Level 1

W
Makoa
Tonitrum
Makoa
30,010
27,540
0
5,276
65,393
29,288

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
51,292
48,134
0
5,225
11,541
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
10,992
10,992
29,888
13,982
23,627
17,408
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
8,114
8,114
0
2,307
34,312
0

Level 1

W
Dredge
yuno109
Dredge
35,050
0
495
7,611
27,382
3,600

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role