Player Matchup

Vora
Vora
DasMegaTomate69
Vora
Level 52
Champion Stats
10W - 1L
1,896 SR
Queue Stats
95W - 92L
1,551 Elo+
Solo
Vatu
Vatu
Xemnas01
Vatu
Level 565
Champion Stats
2W - 0L
1,500 SR
Queue Stats
32W - 24L
1,537 Elo+
Solo
Moji
Moji
Zephyr_x01
Moji
Level 52
Champion Stats
26W - 23L
1,468 SR
Queue Stats
185W - 144L
1,522 Elo+
Party 1
Bomb King
Bomb King
apie94
Bomb King
Level 89
Champion Stats
6W - 5L
1,478 SR
Queue Stats
108W - 105L
1,495 Elo+
Solo
Fernando
Fernando
sattygoat
Fernando
Level 138
Champion Stats
11W - 11L
1,503 SR
Queue Stats
449W - 396L
1,512 Elo+
Party 1
Team Averages
Level 179
1,569 SR
1,524 Elo+

VS

Team Averages
Level 274
1,545 SR
1,509 Elo+
Barik
Barik
Kiluminati1363
Barik
Level 105
Champion Stats
4W - 11L
1,375 SR
Queue Stats
656W - 645L
1,437 Elo+
Solo
Grohk
Grohk
Primitive_Gingy
Grohk
Level 655
Champion Stats
20W - 14L
1,650 SR
Queue Stats
365W - 363L
1,553 Elo+
Solo
Fernando
Fernando
carllecarlin
Fernando
Level 72
Champion Stats
14W - 18L
1,634 SR
Queue Stats
78W - 74L
1,584 Elo+
Solo
Tyra
Tyra
inkstainz2277
Tyra
Level 344
Champion Stats
93W - 70L
1,574 SR
Queue Stats
628W - 631L
1,468 Elo+
Solo
Mal'Damba
Mal'Damba
migghhe
Mal'Damba
Level 193
Champion Stats
139W - 157L
1,490 SR
Queue Stats
534W - 518L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
11 / 3 / 15
3,402
340
87,232
37,159
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Vatu
55
6 / 2 / 12
2,775
278
36,863
38,750
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

26
7 / 2 / 18
3,828
383
38,870
30,653
19,731

Level 2

Level 4

Level 3

Level 1

Level 5

Level 1

Bomb King
apie94
Bomb King
24
9 / 4 / 10
3,149
315
43,324
34,248
0
King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
sattygoat
Fernando
56
1 / 5 / 14
3,286
329
38,528
83,781
54,677
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
3 / 5 / 4
1,940
194
38,145
47,452
57,103
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

52
4 / 8 / 8
2,095
210
69,313
37,092
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Fernando
carllecarlin
Fernando
28
1 / 7 / 4
2,084
208
40,035
90,346
92,772
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

54
6 / 8 / 0
1,322
132
46,218
40,299
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Mal'Damba
migghhe
Mal'Damba
26
2 / 6 / 9
2,244
224
30,880
29,628
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 30%.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 5%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 30%.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 33s
Objective Time
2m 43s
103
Kill Participation
41
34
Kills
16
16
Deaths
34
69
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
3
15
6.17
L
3
5
4
1
L
4
8
8
1
W
Vatu
6
2
12
6
W
7
2
18
8
W
Bomb King
apie94
Bomb King
9
4
10
3.5
L
Fernando
carllecarlin
Fernando
1
7
4
0.43
L
6
8
0
0.75
L
Mal'Damba
migghhe
Mal'Damba
2
6
9
1.08
W
Fernando
sattygoat
Fernando
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

244,817
Damage
224,591
224,591
Taken
244,817
74,408
Shielding
149,875
159,953
Healing
141,325
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
87,232
61,383
0
8,004
37,159
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
38,145
38,145
0
4,177
47,452
57,103

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
69,313
23,981
19,353
16,975
37,092
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vatu
36,863
23,502
0
2,181
38,750
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
38,870
38,870
119,115
25,042
30,653
19,731
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Bomb King
apie94
Bomb King
43,324
37,068
0
5,611
34,248
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

L
Fernando
carllecarlin
Fernando
40,035
28,858
0
2,641
90,346
92,772
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
46,218
24,432
0
1,690
40,299
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Mal'Damba
migghhe
Mal'Damba
30,880
10,172
86,153
10,336
29,628
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
sattygoat
Fernando
38,528
20,870
0
0
83,781
54,677
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role