Player Matchup

Khan
Khan
GabetheBabe06
Khan
Level 18
Champion Stats
4W - 3L
1,262 SR
Queue Stats
18W - 12L
1,464 Elo+
Party 2
Kasumi
Kasumi
MegaAbsol918
Kasumi
Level 47
Champion Stats
3W - 5L
1,465 SR
Queue Stats
19W - 18L
1,565 Elo+
Party 1
Seris
Seris
MegaSparkle
Seris
Level 31
Champion Stats
12W - 11L
1,573 SR
Queue Stats
17W - 18L
1,579 Elo+
Party 1
Grover
Grover
SuedeDRagon
Grover
Level 74
Champion Stats
1W - 3L
1,258 SR
Queue Stats
34W - 29L
1,584 Elo+
Party 2
Talus
Talus
TheHumanTidePod
Talus
Level 26
Champion Stats
4W - 1L
1,500 SR
Queue Stats
10W - 9L
1,409 Elo+
Party 2
Team Averages
Level 39
1,411 SR
1,520 Elo+

VS

Team Averages
Level 45
1,412 SR
1,453 Elo+
Pip
Pip
PGFXKiu
Pip
Level 81
Champion Stats
1W - 0L
1,332 SR
Queue Stats
4W - 1L
1,602 Elo+
Party 3
Koga
Koga
TacoBellDog
Koga
Level 25
Champion Stats
1W - 0L
1,202 SR
Queue Stats
2W - 1L
1,311 Elo+
Party 3
Bomb King
Bomb King
bag3lchips
Bomb King
Level 42
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,537 Elo+
Party 3
Ying
Ying
kepdawg702
Ying
Level 58
Champion Stats
14W - 5L
1,742 SR
Queue Stats
78W - 82L
1,504 Elo+
Solo
Terminus
Terminus
tommyygun69
Terminus
Level 18
Champion Stats
1W - 1L
1,284 SR
Queue Stats
2W - 1L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
6 / 5 / 10
5,526
553
59,220
124,589
36,689
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Kasumi
20
3 / 6 / 17
4,937
494
54,053
49,754
0
Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 3s.

Level 5

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.2s.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -10s.

Level 2

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

13
2 / 2 / 17
5,299
530
42,480
22,351
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Grover
43
4 / 6 / 11
6,194
619
42,973
51,424
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

28
16 / 10 / 5
6,496
650
76,588
41,628
0
Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Carry through

Carry through

Blitz Upper

Increase your Movement Speed by 20% for 3s after hitting an enemy with Blitz Upper.

Level 2

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Dark Vision

Dark Vision

Blitz Upper

Generate 15% Ultimate charge after hitting an enemy with Blitz Upper.

Level 5

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
50
3 / 5 / 12
5,298
530
32,756
27,792
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 6% for 3s.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

20
10 / 8 / 13
5,057
506
80,522
41,238
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bomb King
bag3lchips
Bomb King
46
8 / 6 / 8
5,658
566
88,028
62,801
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

37
4 / 3 / 15
6,008
601
32,090
30,415
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
tommyygun69
Terminus
13
4 / 7 / 10
4,823
482
56,350
113,068
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 8s
Objective Time
14m 31s
91
Kill Participation
87
31
Kills
29
29
Deaths
29
60
Assists
58
Player
Kills
Deaths
Assists
KDA
L
6
5
10
2.2
L
Kasumi
3
6
17
1.92
L
2
2
17
5.25
W
Pip
3
5
12
1.8
L
Grover
4
6
11
1.58
W
10
8
13
2.06
L
16
10
5
1.85
W
Bomb King
bag3lchips
Bomb King
8
6
8
2
W
4
3
15
3.83
W
Terminus
tommyygun69
Terminus
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

275,314
Damage
289,746
289,746
Taken
275,314
36,689
Shielding
0
200,278
Healing
191,619
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
59,220
55,321
2,020
10,568
124,589
36,689
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
54,053
41,704
751
9,248
49,754
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
42,480
31,460
89,707
7,214
22,351
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Pip
32,756
28,221
67,729
4,913
27,792
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grover
42,973
41,043
54,569
22,335
51,424
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
80,522
69,489
240
794
41,238
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

L
76,588
69,753
0
3,866
41,628
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Bomb King
bag3lchips
Bomb King
88,028
80,959
0
1,801
62,801
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
32,090
32,090
96,359
11,155
30,415
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
tommyygun69
Terminus
56,350
36,993
0
8,628
113,068
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role