Player Matchup

Viktor
Viktor
Mahtada
Viktor
Level 960
Champion Stats
70W - 59L
1,569 SR
Queue Stats
156W - 126L
1,607 Elo+
Solo
Moji
Moji
RAYDINS
Moji
Level 121
Champion Stats
8W - 7L
1,581 SR
Queue Stats
241W - 212L
1,577 Elo+
Solo
Mal'Damba
Mal'Damba
SQUISHYREA
Mal'Damba
Level 65
Champion Stats
8W - 10L
1,470 SR
Queue Stats
177W - 184L
1,626 Elo+
Solo
Vora
Vora
nvqio
Vora
Level 58
Champion Stats
2W - 4L
1,426 SR
Queue Stats
42W - 38L
1,560 Elo+
Solo
Terminus
Terminus
roma250909
Terminus
Level 99
Champion Stats
9W - 3L
1,760 SR
Queue Stats
87W - 67L
1,630 Elo+
Solo
Team Averages
Level 261
1,561 SR
1,600 Elo+

VS

Team Averages
Level 290
1,651 SR
1,555 Elo+
Mal'Damba
Mal'Damba
FØGータ
Mal'Damba
Level 249
Champion Stats
111W - 76L
1,675 SR
Queue Stats
1,538W - 1,103L
1,634 Elo+
Solo
Terminus
Terminus
yukkesan222
Terminus
Level 113
Champion Stats
14W - 18L
1,551 SR
Queue Stats
130W - 129L
1,571 Elo+
Solo
Fernando
Fernando
ВолкБочка
Fernando
Level 999
Champion Stats
50W - 28L
1,737 SR
Queue Stats
1,268W - 1,277L
1,553 Elo+
Solo
Ying
Ying
ほくそん
Ying
Level 42
Champion Stats
21W - 16L
1,575 SR
Queue Stats
86W - 98L
1,520 Elo+
Party 1
Inara
Inara
ササささ
Inara
Level 47
Champion Stats
3W - 0L
1,719 SR
Queue Stats
54W - 58L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Mahtada
Viktor
50
16 / 9 / 15
4,368
257
156,916
39,342
0
Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 60%.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Moji
RAYDINS
Moji
52
7 / 9 / 29
4,549
268
82,668
63,545
39,901

Level 4

Level 3

Level 2

Level 4

Level 2

Level 1

Mal'Damba
SQUISHYREA
Mal'Damba
57
9 / 11 / 21
4,160
245
148,350
71,761
600
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 40% while at or below 50% Health.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Vora
nvqio
Vora
28
7 / 9 / 15
3,417
201
126,586
46,897
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Terminus
roma250909
Terminus
47
4 / 11 / 9
2,135
126
80,241
152,945
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
FØGータ
Mal'Damba
55
6 / 2 / 36
5,808
342
70,999
36,823
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Level 1

Terminus
yukkesan222
Terminus
43
17 / 11 / 12
4,819
283
76,330
149,366
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 45%.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

57
10 / 9 / 19
5,922
348
69,697
162,808
127,693
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

14
10 / 12 / 25
4,835
284
86,737
62,732
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

26
11 / 6 / 17
5,480
322
70,727
183,032
92,725
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 500.

Level 2

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 40s
Objective Time
20m 31s
132
Kill Participation
163
43
Kills
54
49
Deaths
40
89
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
FØGータ
Mal'Damba
6
2
36
12
L
Viktor
Mahtada
Viktor
16
9
15
2.61
L
Moji
RAYDINS
Moji
7
9
29
2.39
L
Mal'Damba
SQUISHYREA
Mal'Damba
9
11
21
1.77
L
Vora
nvqio
Vora
7
9
15
1.61
L
Terminus
roma250909
Terminus
4
11
9
0.77
W
Terminus
yukkesan222
Terminus
17
11
12
2.09
W
10
9
19
2.17
W
10
12
25
1.88
W
11
6
17
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

594,761
Damage
374,490
374,490
Taken
594,761
40,501
Shielding
220,418
233,552
Healing
427,064
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
FØGータ
Mal'Damba
70,999
36,529
270,135
22,028
36,823
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Viktor
Mahtada
Viktor
156,916
94,377
0
6,194
39,342
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

L
Moji
RAYDINS
Moji
82,668
82,668
115,742
25,099
63,545
39,901
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
SQUISHYREA
Mal'Damba
148,350
58,348
49,104
11,255
71,761
600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Vora
nvqio
Vora
126,586
109,805
0
5,243
46,897
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
roma250909
Terminus
80,241
58,166
0
20,915
152,945
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
yukkesan222
Terminus
76,330
44,059
0
13,905
149,366
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
69,697
45,923
0
1,852
162,808
127,693
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
86,737
46,344
93,428
19,900
62,732
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
70,727
58,466
0
5,816
183,032
92,725
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role