Player Matchup

Seris
Seris
DragonKnighter
Seris
Level 101
Champion Stats
19W - 22L
1,426 SR
Queue Stats
79W - 77L
1,521 Elo+
Party 2
Torvald
Torvald
ONEs-Servant85
Torvald
Level 583
Champion Stats
145W - 142L
1,553 SR
Queue Stats
1,739W - 1,767L
1,424 Elo+
Solo
Moji
Moji
RobertBeastly
Moji
Level 999
Champion Stats
35W - 32L
1,501 SR
Queue Stats
1,491W - 1,452L
1,529 Elo+
Solo
Ruckus
Ruckus
VoronRainhard
Ruckus
Level 112
Champion Stats
6W - 4L
1,512 SR
Queue Stats
91W - 91L
1,500 Elo+
Party 2
Vora
Vora
koloso38
Vora
Level 999
Champion Stats
40W - 46L
1,525 SR
Queue Stats
2,340W - 2,346L
1,443 Elo+
Solo
Team Averages
Level 559
1,503 SR
1,483 Elo+

VS

Team Averages
Level 149
1,605 SR
1,479 Elo+
Raum
Raum
GagerRager
Raum
Level 148
Champion Stats
3W - 8L
1,527 SR
Queue Stats
10W - 18L
1,373 Elo+
Solo
Grohk
Grohk
Grah-Zeymahzin_
Grohk
Level 105
Champion Stats
8W - 8L
1,457 SR
Queue Stats
99W - 108L
1,481 Elo+
Party 1
Bomb King
Bomb King
Liguk
Bomb King
Level 85
Champion Stats
7W - 4L
1,899 SR
Queue Stats
299W - 319L
1,487 Elo+
Solo
Tyra
Tyra
staletracks
Tyra
Level 204
Champion Stats
4W - 6L
1,575 SR
Queue Stats
328W - 320L
1,542 Elo+
Party 1
Jenos
Jenos
voguishceaser
Jenos
Level 205
Champion Stats
35W - 26L
1,567 SR
Queue Stats
149W - 162L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 2 / 14
3,820
347
67,933
34,416
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

57
8 / 0 / 17
2,834
258
54,864
6,329
50,772
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

60
2 / 5 / 12
2,508
228
16,255
34,682
18,291

Level 4

Level 5

Level 1

Level 1

Level 4

Level 1

41
21 / 5 / 13
3,478
316
89,767
63,278
33,662
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Vora
59
5 / 7 / 8
2,303
209
50,735
24,044
1,684
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
2 / 8 / 4
1,218
111
25,686
107,925
5,890
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

46
3 / 6 / 8
1,039
94
57,932
50,765
1,051
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Bomb King
Liguk
Bomb King
48
0 / 12 / 2
1,588
144
10,787
37,962
0
Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.1s.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

60
12 / 10 / 5
2,645
240
55,581
47,611
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

37
2 / 12 / 9
1,308
119
12,763
35,291
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 31s
Objective Time
4m 40s
112
Kill Participation
47
48
Kills
19
19
Deaths
48
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
12
2
14
9.5
L
2
8
4
0.5
L
3
6
8
1.17
L
Bomb King
Liguk
Bomb King
0
12
2
0.08
W
8
0
17
16.5
W
2
5
12
1.6
W
21
5
13
5.5
W
Vora
5
7
8
1.29
L
12
10
5
1.45
L
2
12
9
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

279,554
Damage
162,749
162,749
Taken
279,554
104,409
Shielding
6,941
99,022
Healing
108,147
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
67,933
55,606
30,128
19,681
34,416
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
25,686
15,924
0
15,253
107,925
5,890
L
57,932
29,765
16,308
28,657
50,765
1,051

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Bomb King
Liguk
Bomb King
10,787
9,849
0
7,457
37,962
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
54,864
42,573
3,862
1,449
6,329
50,772
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
16,255
16,255
30,686
8,854
34,682
18,291
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
89,767
60,086
0
1,343
63,278
33,662
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vora
50,735
40,440
0
3,019
24,044
1,684

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
55,581
34,352
0
2,547
47,611
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
12,763
9,261
32,586
5,339
35,291
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role