Player Matchup

Maeve
Maeve
AZTEPEENG
Maeve
Level 831
Champion Stats
211W - 173L
1,594 SR
Queue Stats
1,021W - 1,033L
1,597 Elo+
Solo
Lian
Lian
FROSTEDYENA
Lian
Level 230
Champion Stats
123W - 139L
1,554 SR
Queue Stats
677W - 665L
1,564 Elo+
Solo
Saati
Saati
N30o
Saati
Level 999
Champion Stats
11W - 16L
1,535 SR
Queue Stats
872W - 499L
1,730 Elo+
Party 1
Rei
Rei
Sûrtr
Rei
Level 999
Champion Stats
417W - 268L
1,666 SR
Queue Stats
656W - 450L
1,722 Elo+
Party 1
Terminus
Terminus
Vanpersie11
Terminus
Level 109
Champion Stats
42W - 25L
1,718 SR
Queue Stats
297W - 274L
1,671 Elo+
Solo
Team Averages
Level 634
1,613 SR
1,657 Elo+

VS

Team Averages
Level 418
1,635 SR
1,633 Elo+
Lian
Lian
CookieDificil
Lian
Level 56
Champion Stats
6W - 5L
1,582 SR
Queue Stats
112W - 86L
1,663 Elo+
Solo
Inara
Inara
GASTRAD
Inara
Level 89
Champion Stats
26W - 21L
1,603 SR
Queue Stats
174W - 166L
1,572 Elo+
Solo
Moji
Moji
Møjí
Moji
Level 675
Champion Stats
299W - 156L
1,743 SR
Queue Stats
449W - 372L
1,707 Elo+
Solo
Vora
Vora
Olddonut87274
Vora
Level 999
Champion Stats
37W - 60L
1,522 SR
Queue Stats
634W - 668L
1,621 Elo+
Solo
Ruckus
Ruckus
Тutturu
Ruckus
Level 273
Champion Stats
8W - 14L
1,727 SR
Queue Stats
471W - 435L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
AZTEPEENG
Maeve
58
19 / 8 / 17
4,156
277
85,877
50,357
0
Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

49
10 / 11 / 23
3,894
260
68,498
50,791
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Saati
N30o
Saati
60
24 / 8 / 23
5,141
343
154,518
59,381
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Rei
Sûrtr
Rei
59
3 / 9 / 43
4,817
321
31,287
39,716
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Terminus
Vanpersie11
Terminus
57
8 / 6 / 20
4,162
277
66,846
123,056
0
Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
16 / 18 / 9
3,745
250
116,555
73,151
2,550
Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Inara
GASTRAD
Inara
43
5 / 14 / 9
1,824
122
28,192
113,628
10,920
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Moji
Møjí
Moji
59
8 / 10 / 20
3,637
242
33,569
47,405
39,042

Level 3

Level 4

Level 1

Level 4

Level 3

Level 1

60
3 / 8 / 9
2,175
145
56,250
48,924
675
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ruckus
Тutturu
Ruckus
60
13 / 14 / 14
3,524
235
88,735
123,918
51,045
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 26s
Objective Time
3m 39s
190
Kill Participation
106
64
Kills
45
42
Deaths
64
126
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Maeve
AZTEPEENG
Maeve
19
8
17
3.44
L
16
18
9
1.14
W
10
11
23
1.95
L
Inara
GASTRAD
Inara
5
14
9
0.68
L
Moji
Møjí
Moji
8
10
20
1.8
W
Saati
N30o
Saati
24
8
23
4.44
L
3
8
9
0.94
W
Rei
Sûrtr
Rei
3
9
43
2.72
W
Terminus
Vanpersie11
Terminus
8
6
20
3
L
Ruckus
Тutturu
Ruckus
13
14
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

407,026
Damage
323,301
323,301
Taken
407,026
0
Shielding
104,232
215,913
Healing
175,126
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
AZTEPEENG
Maeve
85,877
83,204
1,561
14,140
50,357
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
116,555
113,355
225
7,219
73,151
2,550
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

W
68,498
68,498
0
2,899
50,791
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

L
Inara
GASTRAD
Inara
28,192
15,401
0
4,824
113,628
10,920
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Moji
Møjí
Moji
33,569
33,569
124,621
22,084
47,405
39,042
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
N30o
Saati
154,518
126,243
0
882
59,381
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
56,250
37,769
0
14,943
48,924
675
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Rei
Sûrtr
Rei
31,287
28,634
145,350
18,157
39,716
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Terminus
Vanpersie11
Terminus
66,846
18,277
0
32,924
123,056
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ruckus
Тutturu
Ruckus
88,735
72,407
0
1,210
123,918
51,045
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role