Player Matchup

Barik
Barik
RawOfficial
Barik
Level 66
Champion Stats
8W - 6L
1,193 SR
Queue Stats
533W - 521L
1,579 Elo+
Party 1
Io
Io
Titaniyumm_ttv
Io
Level 143
Champion Stats
18W - 16L
1,538 SR
Queue Stats
151W - 156L
1,522 Elo+
Party 1
Raum
Raum
ZG-BoinkinDoink
Raum
Level 149
Champion Stats
14W - 6L
1,512 SR
Queue Stats
68W - 67L
1,484 Elo+
Party 1
Lex
Lex
xOGino-
Lex
Level 124
Champion Stats
5W - 7L
1,425 SR
Queue Stats
256W - 236L
1,597 Elo+
Party 1
yoursussybaka
Unknown
Level 171
Champion Stats
13W - 6L
1,670 SR
Queue Stats
226W - 221L
1,577 Elo+
Solo
Team Averages
Level 131
1,468 SR
1,552 Elo+

VS

Team Averages
Level 476
1,663 SR
1,553 Elo+
Octavia
Octavia
Junior5961
Octavia
Level 660
Champion Stats
27W - 23L
1,603 SR
Queue Stats
1,000W - 996L
1,552 Elo+
Solo
Kasumi
Kasumi
KrystalNacht
Kasumi
Level 52
Champion Stats
1W - 1L
1,854 SR
Queue Stats
75W - 76L
1,506 Elo+
Solo
Grohk
Grohk
LightMemoria
Grohk
Level 178
Champion Stats
27W - 19L
1,663 SR
Queue Stats
715W - 709L
1,538 Elo+
Solo
Betty la Bomba
Betty la Bomba
Todinna
Betty la Bomba
Level 702
Champion Stats
70W - 73L
1,567 SR
Queue Stats
168W - 175L
1,570 Elo+
Solo
Ruckus
Ruckus
cnumbers
Ruckus
Level 789
Champion Stats
7W - 6L
1,626 SR
Queue Stats
269W - 256L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
14 / 10 / 21
4,654
274
56,546
104,819
89,098
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

56
12 / 10 / 21
4,297
253
54,211
65,005
6,105
Full Moon

Full Moon

Lunar Leap

Gain a 500-Health Shield for 3s after activating Lunar Leap.

Level 5

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 2 Ammo after using Lunar Leap.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 60% Health.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

25
2 / 13 / 39
3,334
196
44,451
199,244
9,206
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Lex
54
21 / 13 / 17
5,160
304
71,398
64,197
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

58
21 / 11 / 20
4,781
281
123,872
55,669
5,124

Level 5

Level 1

Level 3

Level 4

Level 2

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Junior5961
Octavia
60
15 / 17 / 14
3,893
229
107,390
60,055
0
Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Kasumi
44
12 / 18 / 7
3,200
188
75,832
60,977
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
8 / 12 / 31
6,439
379
123,263
84,954
6,322
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Totemic Rescue

Totemic Rescue

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Betty la Bomba
Todinna
Betty la Bomba
57
17 / 13 / 14
1,488
88
119,134
50,378
0
Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

Ruckus
cnumbers
Ruckus
58
4 / 10 / 21
1,209
71
63,315
94,114
55,480
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 750-Health Shield for 4s after dropping to or below 30% Health.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 32s
Objective Time
6m 17s
188
Kill Participation
143
70
Kills
56
57
Deaths
70
118
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Octavia
Junior5961
Octavia
15
17
14
1.29
L
Kasumi
12
18
7
0.86
L
8
12
31
1.96
W
14
10
21
2.45
W
12
10
21
2.25
L
Betty la Bomba
Todinna
Betty la Bomba
17
13
14
1.85
W
2
13
39
1.65
L
Ruckus
cnumbers
Ruckus
4
10
21
1.45
W
Lex
21
13
17
2.27
W
21
11
20
2.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

350,478
Damage
488,934
488,934
Taken
350,478
109,533
Shielding
61,802
203,979
Healing
142,680
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Junior5961
Octavia
107,390
90,200
1,155
4,261
60,055
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Kasumi
75,832
49,351
1,095
11,727
60,977
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
123,263
49,085
40,220
58,304
84,954
6,322

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
56,546
56,546
0
17,509
104,819
89,098
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
54,211
49,823
77,361
32,580
65,005
6,105
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Betty la Bomba
Todinna
Betty la Bomba
119,134
61,733
105
9,005
50,378
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
44,451
39,214
36,416
26,135
199,244
9,206
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
Ruckus
cnumbers
Ruckus
63,315
51,181
0
16,808
94,114
55,480
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lex
71,398
68,038
0
7,981
64,197
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
123,872
94,510
0
5,997
55,669
5,124
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role