Player Matchup

Seris
Seris
Misteriu5
Seris
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,403 Elo+
Party 3
Koga
Koga
RyseerZ
Koga
Level 19
Champion Stats
1W - 6L
1,500 SR
Queue Stats
15W - 30L
1,468 Elo+
Party 3
Saati
Saati
jhonr5
Saati
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,242 Elo+
Party 3
Ruckus
Ruckus
santroxxs
Ruckus
Level 21
Champion Stats
0W - 2L
1,249 SR
Queue Stats
17W - 33L
1,460 Elo+
Party 3
Moji
Moji
xESTRESSADAx
Moji
Level 19
Champion Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,450 SR
1,415 Elo+

VS

Team Averages
Level 28
1,434 SR
1,414 Elo+
Koga
Koga
BDGamesKing
Koga
Level 26
Champion Stats
4W - 2L
1,175 SR
Queue Stats
26W - 16L
1,431 Elo+
Party 1
Vatu
Vatu
JosmanBr114
Vatu
Level 31
Champion Stats
16W - 6L
1,494 SR
Queue Stats
27W - 17L
1,459 Elo+
Party 1
Saati
Saati
Neko-Uwu1313
Saati
Level 23
Champion Stats
4W - 2L
1,500 SR
Queue Stats
76W - 98L
1,195 Elo+
Solo
Io
Io
Yoguri
Io
Level 34
Champion Stats
7W - 2L
1,500 SR
Queue Stats
95W - 93L
1,495 Elo+
Party 2
Maeve
Maeve
danilogabe96
Maeve
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
74W - 74L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Misteriu5
Seris
14
1 / 9 / 1
1,948
195
7,523
28,844
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Koga
RyseerZ
Koga
18
3 / 13 / 2
2,038
204
28,742
42,915
150
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Saati
jhonr5
Saati
8
2 / 11 / 1
1,721
172
21,810
29,761
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Ruckus
santroxxs
Ruckus
17
5 / 11 / 2
2,644
264
28,733
63,203
46,792
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

8
0 / 9 / 2
1,615
162
10,916
32,724
13,114

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
14 / 4 / 18
2,767
277
52,949
25,016
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

12
22 / 1 / 11
3,066
307
65,791
19,941
0
Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 160 after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 16% after earning a Killing Blow or Elimination.

Level 2

Level 1

16
5 / 1 / 15
2,270
227
29,137
18,689
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Io
17
3 / 3 / 18
2,526
253
22,988
19,634
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

15
8 / 2 / 11
2,420
242
26,582
14,444
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 36s
Objective Time
5m 12s
19
Kill Participation
125
11
Kills
52
53
Deaths
11
8
Assists
73
Player
Kills
Deaths
Assists
KDA
W
14
4
18
5.75
W
22
1
11
27.5
L
Seris
Misteriu5
Seris
1
9
1
0.17
W
5
1
15
12.5
L
Koga
RyseerZ
Koga
3
13
2
0.31
W
Io
3
3
18
4
W
8
2
11
6.75
L
Saati
jhonr5
Saati
2
11
1
0.23
L
Ruckus
santroxxs
Ruckus
5
11
2
0.55
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,724
Damage
197,447
197,447
Taken
97,724
60,056
Shielding
0
39,307
Healing
76,257
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
52,949
26,182
44
11,218
25,016
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
65,791
54,944
0
7,993
19,941
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
Misteriu5
Seris
7,523
6,569
15,952
3,910
28,844
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
29,137
21,404
1,219
7,406
18,689
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Koga
RyseerZ
Koga
28,742
27,806
0
0
42,915
150
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Io
22,988
22,179
33,770
12,307
19,634
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
26,582
25,197
0
2,300
14,444
0
L
Saati
jhonr5
Saati
21,810
15,533
0
0
29,761
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Ruckus
santroxxs
Ruckus
28,733
21,049
0
0
63,203
46,792
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
10,916
10,916
15,987
3,458
32,724
13,114
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role