Player Matchup

Rei
Rei
Praetoriark
Rei
Level 67
Champion Stats
5W - 1L
1,835 SR
Queue Stats
34W - 30L
1,606 Elo+
Party 2
VII
VII
SHOND12
VII
Level 999
Champion Stats
12W - 23L
1,525 SR
Queue Stats
1,078W - 1,075L
1,574 Elo+
Solo
Inara
Inara
WolfRPT
Inara
Level 94
Champion Stats
24W - 12L
1,689 SR
Queue Stats
46W - 33L
1,659 Elo+
Party 2
Ying
Ying
lIlx_Dreamz_xlIl
Ying
Level 140
Champion Stats
49W - 41L
1,662 SR
Queue Stats
464W - 438L
1,587 Elo+
Solo
Cassie
Cassie
yeetersToy
Cassie
Level 30
Champion Stats
10W - 3L
1,837 SR
Queue Stats
43W - 32L
1,626 Elo+
Party 2
Team Averages
Level 266
1,710 SR
1,610 Elo+

VS

Team Averages
Level 439
1,579 SR
1,648 Elo+
Androxus
Androxus
Aerovirusz
Androxus
Level 409
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,724 Elo+
Party 1
Imani
Imani
PEPOBYE
Imani
Level 337
Champion Stats
27W - 17L
1,645 SR
Queue Stats
452W - 407L
1,626 Elo+
Solo
Rei
Rei
Squeeshi
Rei
Level 999
Champion Stats
30W - 25L
1,611 SR
Queue Stats
527W - 412L
1,662 Elo+
Solo
Fernando
Fernando
selecctifive66
Fernando
Level 41
Champion Stats
7W - 2L
1,700 SR
Queue Stats
69W - 77L
1,532 Elo+
Party 1
Ruckus
Ruckus
tioTorrado
Ruckus
Level 407
Champion Stats
2W - 4L
1,438 SR
Queue Stats
41W - 23L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
8 / 4 / 20
3,801
346
45,165
45,072
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

VII
60
14 / 6 / 17
3,658
333
63,223
49,750
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Inara
WolfRPT
Inara
41
12 / 4 / 15
4,113
374
64,530
92,724
5,658
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

50
7 / 3 / 28
4,019
365
62,462
38,012
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Cassie
yeetersToy
Cassie
11
8 / 8 / 9
3,311
301
60,988
41,298
0
Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Aerovirusz
Androxus
50
4 / 12 / 3
1,773
161
38,047
39,446
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 45.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Imani
PEPOBYE
Imani
49
6 / 14 / 8
2,938
267
95,216
44,982
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
2 / 7 / 10
2,386
217
20,940
32,557
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
21
6 / 10 / 9
2,903
264
56,315
112,684
37,474
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ruckus
tioTorrado
Ruckus
54
7 / 6 / 6
2,388
217
56,338
66,699
16,751
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 15% for 2s after using Missile Launcher.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 25s
Objective Time
3m 47s
138
Kill Participation
61
49
Kills
25
25
Deaths
49
89
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Androxus
Aerovirusz
Androxus
4
12
3
0.46
L
Imani
PEPOBYE
Imani
6
14
8
0.71
W
8
4
20
4.5
W
VII
14
6
17
3.75
L
2
7
10
1
W
Inara
WolfRPT
Inara
12
4
15
4.88
W
7
3
28
7
L
Fernando
6
10
9
1.05
L
Ruckus
tioTorrado
Ruckus
7
6
6
1.67
W
Cassie
yeetersToy
Cassie
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,368
Damage
266,856
266,856
Taken
296,368
5,658
Shielding
54,225
186,548
Healing
136,043
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
Aerovirusz
Androxus
38,047
29,630
0
3,668
39,446
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Imani
PEPOBYE
Imani
95,216
62,504
300
951
44,982
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
45,165
37,986
42,566
14,768
45,072
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
VII
63,223
52,370
350
3,387
49,750
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
20,940
19,780
96,440
16,932
32,557
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Inara
WolfRPT
Inara
64,530
58,025
0
6,411
92,724
5,658
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
62,462
60,962
93,239
25,321
38,012
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
56,315
34,020
0
10,656
112,684
37,474
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ruckus
tioTorrado
Ruckus
56,338
33,943
0
7,096
66,699
16,751

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Cassie
yeetersToy
Cassie
60,988
54,521
0
506
41,298
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role