Player Matchup

Ying
Ying
Bazz-02
Ying
Level 49
Champion Stats
4W - 2L
1,714 SR
Queue Stats
91W - 119L
1,411 Elo+
Party 1
VII
VII
J0165
VII
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,267 Elo+
Solo
Lillith
Lillith
PinkFloyd8700
Lillith
Level 292
Champion Stats
9W - 8L
1,457 SR
Queue Stats
125W - 129L
1,466 Elo+
Solo
Strix
Strix
TheStinTGames
Strix
Level 112
Champion Stats
0W - 1L
1,300 SR
Queue Stats
8W - 10L
1,476 Elo+
Solo
Ruckus
Ruckus
gabbopou
Ruckus
Level 94
Champion Stats
2W - 3L
1,558 SR
Queue Stats
122W - 131L
1,465 Elo+
Party 1
Team Averages
Level 117
1,506 SR
1,417 Elo+

VS

Team Averages
Level 111
1,486 SR
1,459 Elo+
Ying
Ying
Centavr342
Ying
Level 49
Champion Stats
4W - 5L
1,386 SR
Queue Stats
134W - 139L
1,434 Elo+
Solo
Barik
Barik
JekaT800
Barik
Level 51
Champion Stats
30W - 17L
1,615 SR
Queue Stats
53W - 45L
1,508 Elo+
Solo
Tiberius
Tiberius
Lolman868
Tiberius
Level 42
Champion Stats
2W - 1L
1,260 SR
Queue Stats
20W - 15L
1,483 Elo+
Solo
Maeve
Maeve
Vanya1213
Maeve
Level 88
Champion Stats
3W - 0L
1,682 SR
Queue Stats
6W - 6L
1,399 Elo+
Solo
Grohk
Grohk
aiko_natsu
Grohk
Level 327
Champion Stats
12W - 9L
1,488 SR
Queue Stats
795W - 771L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Bazz-02
Ying
36
3 / 5 / 2
1,478
246
22,678
20,437
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

VII
J0165
VII
35
1 / 5 / 5
1,207
201
16,409
17,086
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Lillith
51
1 / 6 / 0
1,042
174
19,684
24,461
2,441
Gloomy Nook

Gloomy Nook

Armor

Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 15% for 1.5s after activating Death Wings.

Level 3

Level 1

52
0 / 9 / 0
895
149
7,045
22,542
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Ruckus
gabbopou
Ruckus
43
3 / 5 / 3
1,549
258
38,507
44,004
25,356
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
2 / 0 / 15
2,395
399
14,947
9,171
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 80% of their maximum Health after activating Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
JekaT800
Barik
25
6 / 0 / 11
2,653
442
21,936
31,397
50,672
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Tiberius
Lolman868
Tiberius
39
7 / 4 / 7
2,016
336
29,416
21,699
1,000
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Maeve
Vanya1213
Maeve
44
6 / 3 / 5
1,927
321
23,228
16,955
0
Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Grohk
60
9 / 1 / 14
2,294
382
39,003
25,101
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 30% for 3s after hitting an enemy with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 0s
Objective Time
7m 26s
18
Kill Participation
82
8
Kills
30
30
Deaths
8
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ying
Bazz-02
Ying
3
5
2
0.8
W
2
0
15
9.5
L
VII
J0165
VII
1
5
5
0.7
W
Barik
JekaT800
Barik
6
0
11
11.5
W
Tiberius
Lolman868
Tiberius
7
4
7
2.63
L
Lillith
1
6
0
0.17
L
0
9
0
0
W
Maeve
Vanya1213
Maeve
6
3
5
2.83
W
Grohk
9
1
14
16
L
Ruckus
gabbopou
Ruckus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,323
Damage
128,530
128,530
Taken
104,323
27,797
Shielding
51,672
38,623
Healing
85,610
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Bazz-02
Ying
22,678
11,638
14,944
3,838
20,437
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
14,947
14,947
47,968
8,736
9,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
VII
J0165
VII
16,409
14,859
0
2,810
17,086
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
JekaT800
Barik
21,936
21,936
600
6,181
31,397
50,672
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
Lolman868
Tiberius
29,416
21,789
0
487
21,699
1,000
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Lillith
19,684
9,861
9,759
319
24,461
2,441
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
7,045
6,745
0
0
22,542
0
W
Maeve
Vanya1213
Maeve
23,228
18,917
485
4,362
16,955
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Grohk
39,003
27,114
3,229
13,562
25,101
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ruckus
gabbopou
Ruckus
38,507
28,683
0
6,953
44,004
25,356
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role