Player Matchup

Dredge
Dredge
BYELLpensador
Dredge
Level 68
Champion Stats
22W - 23L
1,576 SR
Queue Stats
39W - 51L
1,452 Elo+
Solo
Bomb King
Bomb King
Babutinh0
Bomb King
Level 186
Champion Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,525 Elo+
Solo
Zhin
Zhin
eltottt
Zhin
Level 475
Champion Stats
27W - 14L
1,594 SR
Queue Stats
172W - 149L
1,493 Elo+
Solo
Fernando
Fernando
losgarrido2014
Fernando
Level 88
Champion Stats
23W - 14L
1,475 SR
Queue Stats
272W - 283L
1,440 Elo+
Solo
Mal'Damba
Mal'Damba
rt44ghy4nt44g8r
Mal'Damba
Level 51
Champion Stats
2W - 0L
1,846 SR
Queue Stats
78W - 99L
1,387 Elo+
Solo
Team Averages
Level 174
1,598 SR
1,459 Elo+

VS

Team Averages
Level 294
1,533 SR
1,407 Elo+
Azaan
Azaan
Xcosmico8322
Azaan
Level 485
Champion Stats
0W - 5L
1,332 SR
Queue Stats
156W - 145L
1,455 Elo+
Solo
Jenos
Jenos
XxD4RKN3S5xX207
Jenos
Level 78
Champion Stats
33W - 24L
1,580 SR
Queue Stats
134W - 148L
1,488 Elo+
Solo
Grover
Grover
brubs09
Grover
Level 812
Champion Stats
106W - 91L
1,606 SR
Queue Stats
1,092W - 1,096L
1,471 Elo+
Solo
Koga
Koga
galodoidogv15
Koga
Level 28
Champion Stats
3W - 5L
1,526 SR
Queue Stats
31W - 56L
1,289 Elo+
Party 1
Barik
Barik
qaztgbujm
Barik
Level 66
Champion Stats
9W - 5L
1,623 SR
Queue Stats
107W - 92L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
5 / 4 / 10
2,650
265
70,856
21,321
1,020
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bomb King
Babutinh0
Bomb King
55
8 / 5 / 8
2,463
246
44,081
19,258
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Zhin
eltottt
Zhin
56
15 / 3 / 7
2,812
281
63,150
24,334
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 2.

Level 2

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Fernando
54
1 / 2 / 11
2,764
276
24,731
43,990
107,804
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
rt44ghy4nt44g8r
Mal'Damba
38
2 / 5 / 4
2,135
214
10,292
19,987
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 10% while in your Gourd .

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 4 / 4
2,024
202
23,301
61,673
16,520
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

40
4 / 6 / 6
2,145
215
22,942
28,962
6,880
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Grover
brubs09
Grover
58
4 / 6 / 5
2,294
229
28,926
35,775
1,155
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

23
4 / 10 / 2
1,998
200
27,209
36,570
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Barik
qaztgbujm
Barik
38
4 / 5 / 5
2,082
208
26,512
50,130
22,645
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 7s
Objective Time
3m 46s
71
Kill Participation
40
31
Kills
18
19
Deaths
31
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
W
Bomb King
Babutinh0
Bomb King
8
5
8
2.4
L
2
4
4
1
L
4
6
6
1.17
L
Grover
brubs09
Grover
4
6
5
1.08
W
Zhin
eltottt
Zhin
15
3
7
6.17
L
4
10
2
0.5
W
Fernando
1
2
11
3.25
L
Barik
qaztgbujm
Barik
4
5
5
1.3
W
Mal'Damba
rt44ghy4nt44g8r
Mal'Damba
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,110
Damage
128,890
128,890
Taken
213,110
108,824
Shielding
47,200
65,357
Healing
122,706
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
70,856
60,136
0
4,438
21,321
1,020
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Bomb King
Babutinh0
Bomb King
44,081
36,083
450
1,973
19,258
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
23,301
18,932
0
4,392
61,673
16,520

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
22,942
12,872
47,832
7,200
28,962
6,880
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Grover
brubs09
Grover
28,926
26,226
40,562
15,901
35,775
1,155
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Zhin
eltottt
Zhin
63,150
52,272
0
9,965
24,334
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
27,209
22,413
0
2,819
36,570
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Fernando
24,731
14,463
0
9,078
43,990
107,804
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
qaztgbujm
Barik
26,512
26,512
0
4,000
50,130
22,645
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Mal'Damba
rt44ghy4nt44g8r
Mal'Damba
10,292
8,023
32,836
6,617
19,987
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role