Player Matchup

Raum
Raum
LordGeminis
Raum
Level 198
Champion Stats
4W - 0L
1,944 SR
Queue Stats
75W - 63L
1,529 Elo+
Party 2
Tyra
Tyra
SHHHIBU
Tyra
Level 104
Champion Stats
29W - 27L
1,549 SR
Queue Stats
115W - 113L
1,495 Elo+
Solo
Seris
Seris
chapita339
Seris
Level 114
Champion Stats
10W - 4L
1,314 SR
Queue Stats
39W - 30L
1,428 Elo+
Solo
Koga
Koga
ncujfegbcub
Koga
Level 113
Champion Stats
11W - 7L
1,588 SR
Queue Stats
102W - 110L
1,498 Elo+
Party 2
Fernando
Fernando
wolumonde
Fernando
Level 108
Champion Stats
17W - 14L
1,497 SR
Queue Stats
251W - 257L
1,577 Elo+
Solo
Team Averages
Level 127
1,578 SR
1,505 Elo+

VS

Team Averages
Level 159
1,517 SR
1,494 Elo+
Skye
Skye
DarkDreus
Skye
Level 121
Champion Stats
7W - 14L
1,442 SR
Queue Stats
69W - 82L
1,471 Elo+
Party 1
Fernando
Fernando
Tetronomus
Fernando
Level 422
Champion Stats
8W - 11L
1,641 SR
Queue Stats
164W - 178L
1,564 Elo+
Solo
Viktor
Viktor
XTeChNoGodX
Viktor
Level 65
Champion Stats
29W - 19L
1,603 SR
Queue Stats
40W - 32L
1,572 Elo+
Solo
Ying
Ying
deadcupcake013
Ying
Level 37
Champion Stats
17W - 18L
1,488 SR
Queue Stats
18W - 23L
1,393 Elo+
Party 1
Talus
Talus
sixbreak fdv
Talus
Level 151
Champion Stats
6W - 16L
1,411 SR
Queue Stats
519W - 551L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
10 / 12 / 9
4,571
286
68,052
181,623
16,498
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 600-Health Shield for 3s after activating Juggernaut.

Level 4

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 28%.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Tyra
SHHHIBU
Tyra
46
9 / 14 / 16
6,117
382
102,510
68,735
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Seris
41
2 / 10 / 10
2,885
180
14,935
44,161
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

51
10 / 12 / 11
4,100
256
68,936
58,451
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Fernando
wolumonde
Fernando
25
4 / 13 / 17
5,002
313
41,996
105,931
189,468
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
56
11 / 8 / 23
3,407
213
110,324
49,007
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Fernando
Tetronomus
Fernando
49
12 / 12 / 19
4,156
260
65,552
135,125
140,297
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
26
3 / 6 / 13
1,174
73
49,419
20,895
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

27
9 / 5 / 23
5,040
315
88,542
35,396
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

55
26 / 5 / 19
4,487
280
145,064
56,006
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 9s
Objective Time
10m 4s
98
Kill Participation
158
35
Kills
61
61
Deaths
36
63
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Skye
11
8
23
2.81
W
10
12
9
1.21
W
Tyra
SHHHIBU
Tyra
9
14
16
1.21
L
Fernando
Tetronomus
Fernando
12
12
19
1.79
L
Viktor
3
6
13
1.58
W
Seris
2
10
10
0.7
L
9
5
23
4.1
W
10
12
11
1.29
L
26
5
19
7.1
W
Fernando
wolumonde
Fernando
4
13
17
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,429
Damage
458,901
458,901
Taken
296,429
205,966
Shielding
140,297
165,045
Healing
188,290
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Skye
110,324
70,250
20,681
21,592
49,007
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
68,052
48,374
0
25,776
181,623
16,498
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tyra
SHHHIBU
Tyra
102,510
59,729
0
1,925
68,735
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Fernando
Tetronomus
Fernando
65,552
44,897
0
5,576
135,125
140,297

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
49,419
33,543
0
2,433
20,895
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Seris
14,935
12,931
96,888
20,720
44,161
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
88,542
23,236
97,804
23,750
35,396
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
68,936
53,728
1,705
10,952
58,451
0

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
145,064
137,758
0
16,454
56,006
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Fernando
wolumonde
Fernando
41,996
31,003
0
7,079
105,931
189,468
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role