Player Matchup

Ruckus
Ruckus
Be11a
Ruckus
Level 51
Champion Stats
10W - 11L
1,711 SR
Queue Stats
221W - 238L
1,553 Elo+
Solo
Seris
Seris
Deezy-Glitcheur
Seris
Level 26
Champion Stats
5W - 3L
1,689 SR
Queue Stats
29W - 39L
1,474 Elo+
Party 1
Vora
Vora
IamNotDeezy
Vora
Level 23
Champion Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,499 Elo+
Party 1
Fernando
Fernando
cam2100
Fernando
Level 123
Champion Stats
36W - 36L
1,586 SR
Queue Stats
193W - 231L
1,536 Elo+
Solo
Rei
Rei
little-rat-bag21
Rei
Level 116
Champion Stats
46W - 44L
1,593 SR
Queue Stats
110W - 113L
1,538 Elo+
Solo
Team Averages
Level 68
1,616 SR
1,520 Elo+

VS

Team Averages
Level 277
1,669 SR
1,561 Elo+
Corvus
Corvus
ABDUZCAN_757
Corvus
Level 7
Champion Stats
1W - 1L
1,326 SR
Queue Stats
1W - 1L
1,242 Elo+
Solo
Io
Io
SaltTeaBoi
Io
Level 64
Champion Stats
14W - 9L
1,700 SR
Queue Stats
41W - 25L
1,625 Elo+
Party 2
Dredge
Dredge
Sidski
Dredge
Level 371
Champion Stats
63W - 22L
1,782 SR
Queue Stats
428W - 184L
1,650 Elo+
Party 2
Torvald
Torvald
Zebadar
Torvald
Level 373
Champion Stats
24W - 10L
1,735 SR
Queue Stats
378W - 170L
1,646 Elo+
Party 2
Tiberius
Tiberius
daddyplsn0
Tiberius
Level 572
Champion Stats
16W - 5L
1,804 SR
Queue Stats
467W - 194L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Be11a
Ruckus
20
2 / 8 / 6
2,495
208
38,947
83,505
53,085
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

9
0 / 7 / 7
2,172
181
11,798
34,261
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

12
2 / 15 / 2
1,618
135
14,691
32,981
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Fernando
cam2100
Fernando
36
5 / 11 / 2
2,523
210
27,036
91,282
62,094
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
6 / 8 / 5
2,605
217
23,813
36,663
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.2s.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
7
4 / 7 / 9
2,055
171
15,238
25,612
2,575
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

21
4 / 3 / 19
2,749
229
31,282
20,174
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Dredge
Sidski
Dredge
59
15 / 1 / 15
3,228
269
78,957
20,042
2,130
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Torvald
Zebadar
Torvald
57
13 / 1 / 18
3,108
259
52,783
13,867
52,753
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Tiberius
daddyplsn0
Tiberius
59
12 / 4 / 15
3,133
261
100,432
36,590
1,907
Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

Beast-Slayer

Beast-Slayer

Armor

Gain a 200-Health Shield for 3s after falling to or below 50% Health.

Level 4

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 27s
Objective Time
6m 58s
37
Kill Participation
124
15
Kills
48
49
Deaths
16
22
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Corvus
4
7
9
1.21
L
Ruckus
Be11a
Ruckus
2
8
6
0.63
L
0
7
7
0.5
L
2
15
2
0.2
W
4
3
19
4.5
W
Dredge
Sidski
Dredge
15
1
15
22.5
W
Torvald
Zebadar
Torvald
13
1
18
22
L
Fernando
cam2100
Fernando
5
11
2
0.55
W
Tiberius
daddyplsn0
Tiberius
12
4
15
4.88
L
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,285
Damage
278,692
278,692
Taken
116,285
115,179
Shielding
59,365
134,297
Healing
72,638
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
15,238
14,438
3,760
1,186
25,612
2,575

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
Be11a
Ruckus
38,947
31,956
0
1,195
83,505
53,085

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
11,798
9,228
57,462
13,794
34,261
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,691
11,191
0
967
32,981
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
31,282
30,082
42,084
12,693
20,174
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Dredge
Sidski
Dredge
78,957
59,431
0
7,539
20,042
2,130
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Torvald
Zebadar
Torvald
52,783
45,349
2,212
891
13,867
52,753
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
cam2100
Fernando
27,036
13,943
0
4,579
91,282
62,094
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Tiberius
daddyplsn0
Tiberius
100,432
77,902
0
2,273
36,590
1,907
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
23,813
21,763
42,108
14,192
36,663
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role